Player Matchup

Awilix
Awilix
Diamond I
BooomOneShot
Awilix
Diamond I
Level 134
God Stats
2W - 3L
1,271 SR
Queue Stats
137W - 94L
2,576 MMR
Party 3
Sol
Sol
Masters
Cleopatrà
Sol
Masters
Level 149
God Stats
8W - 10L
1,495 SR
Queue Stats
433W - 362L
2,944 MMR
Solo
He Bo
He Bo
Masters
Jayswervy
He Bo
Masters
Level 181
God Stats
41W - 38L
1,681 SR
Queue Stats
1,165W - 1,142L
2,506 MMR
Solo
Chernobog
Chernobog
Diamond I
Kwehs
Chernobog
Diamond I
Level 163
God Stats
17W - 16L
1,630 SR
Queue Stats
342W - 329L
2,506 MMR
Solo
Khepri
Khepri
Diamond III
Maxthy
Khepri
Diamond III
Level 159
God Stats
1W - 1L
1,723 SR
Queue Stats
62W - 36L
2,328 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,560 SR
2,572 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 186
1,730 SR
2,301 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond I
Chrоnic
Cabrakan
Diamond I
Level 157
God Stats
1W - 0L
1,914 SR
Queue Stats
92W - 53L
2,322 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
CptBilliau
Xbalanque
Diamond I
Level 159
God Stats
2W - 1L
1,811 SR
Queue Stats
237W - 200L
2,388 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
MagicFeet
Ao Kuang
Diamond III
Level 227
God Stats
12W - 0L
1,984 SR
Queue Stats
92W - 53L
2,538 MMR
Party 1
Thor
Thor
Masters
Panjankо
Thor
Masters
Level 148
God Stats
1W - 2L
1,440 SR
Queue Stats
27W - 29L
2,759 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
4 / 2 / 2
10,073
504
12,001
17,307
7,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 1
8,942
447
9,668
11,073
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Jayswervy
He Bo
16
1 / 8 / 3
10,261
513
13,318
20,324
5,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Kwehs
Chernobog
16
2 / 3 / 2
10,085
504
11,075
16,108
6,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Maxthy
Khepri
13
0 / 6 / 5
8,880
444
3,864
19,757
18,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachnePeleSun WukongAres

VS

Bans
AthenaFreyaSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
2 / 1 / 6
11,973
599
16,985
10,975
8,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
Chrоnic
Cabrakan
15
4 / 1 / 7
10,950
548
8,249
21,116
29,073
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
CptBilliau
Xbalanque
18
3 / 0 / 7
12,115
606
13,801
9,811
5,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
MagicFeet
Ao Kuang
18
7 / 4 / 5
11,782
589
14,788
22,050
9,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
18
5 / 3 / 6
12,053
603
16,041
25,780
19,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
9
Kills
21
21
Deaths
9
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
6
5
L
Awilix
4
2
2
2.5
W
Cabrakan
Chrоnic
Cabrakan
4
1
7
7.5
L
2
2
1
1.25
W
Xbalanque
CptBilliau
Xbalanque
3
0
7
6.5
L
He Bo
Jayswervy
He Bo
1
8
3
0.31
L
Chernobog
Kwehs
Chernobog
2
3
2
1
W
Ao Kuang
MagicFeet
Ao Kuang
7
4
5
2.38
L
Khepri
Maxthy
Khepri
0
6
5
0.42
W
Thor
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,926
Damage
69,864
84,569
Taken
89,732
42,643
Mitigated
72,521
20,459
Healing
27,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,985
1,007
0
5,493
10,975
8,846
660
3,159
7,816
116,401
0
L
Awilix
12,001
4,180
0
750
17,307
7,522
365
10,159
6,995
0
87,231
W
Cabrakan
Chrоnic
Cabrakan
8,249
1,206
2,827
4,200
21,116
29,073
5
7,322
13,794
30,653
0
L
9,668
4,986
0
4,419
11,073
4,521
0
7,244
3,829
76,314
7,251
W
Xbalanque
CptBilliau
Xbalanque
13,801
8,483
0
4,232
9,811
5,066
5,421
2,610
7,201
0
120,199
L
He Bo
Jayswervy
He Bo
13,318
494
0
7,457
20,324
5,743
0
3,973
15,105
90,494
0
L
Chernobog
Kwehs
Chernobog
11,075
7,175
0
2,615
16,108
6,639
0
7,574
8,477
0
86,687
W
Ao Kuang
MagicFeet
Ao Kuang
14,788
2,843
0
5,066
22,050
9,607
0
4,198
17,852
104,107
0
L
Khepri
Maxthy
Khepri
3,864
300
2,489
2,729
19,757
18,218
0
11,072
8,628
19,527
0
W
Thor
16,041
2,892
0
6,064
25,780
19,929
0
10,505
15,275
0
82,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
58,873
562
Minions Killed
653
0
Camps Cleared
0
1,777,499
Distance Traveled
1,992,716
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,973
599
197
10
0
420,738
0
L
Awilix
10,073
504
117
6
0
437,207
0
W
Cabrakan
10,950
548
29
1
0
388,033
7
L
Sol
8,942
447
143
7
0
258,935
0
W
Xbalanque
12,115
606
181
9
0
381,184
3
L
He Bo
10,261
513
128
6
0
329,370
1
L
Chernobog
10,085
504
137
7
0
369,484
2
W
Ao Kuang
11,782
589
125
6
0
447,865
6
L
Khepri
8,880
444
37
2
0
382,503
6
W
Thor
12,053
603
121
6
0
354,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role