Player Matchup

Lancelot
Lancelot
Gold IV
Guayowest
Lancelot
Gold IV
Level 129
God Stats
9W - 15L
1,467 SR
Queue Stats
394W - 402L
1,496 MMR
Party 2
Cerberus
Cerberus
Bronze III
makaron98
Cerberus
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,542 MMR
Solo
Discordia
Discordia
Gold II
mangujoe
Discordia
Gold II
Level 119
God Stats
1W - 5L
1,242 SR
Queue Stats
190W - 181L
1,615 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,403 SR
1,551 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 109
1,485 SR
1,568 MMR
Hera
Hera
Gold I
DARIN004
Hera
Gold I
Level 67
God Stats
6W - 3L
1,342 SR
Queue Stats
178W - 180L
1,539 MMR
Solo
Loki
Loki
Gold III
Qc__SuperNova
Loki
Gold III
Level 136
God Stats
3W - 3L
1,515 SR
Queue Stats
156W - 182L
1,574 MMR
Party 1
Bacchus
Bacchus
Platinum V
shadowdog582
Bacchus
Platinum V
Level 124
God Stats
4W - 10L
1,598 SR
Queue Stats
211W - 246L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Guayowest
Lancelot
14
3 / 7 / 0
11,623
726
11,627
19,794
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
makaron98
Cerberus
12
0 / 5 / 1
9,867
617
4,940
17,066
18,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
mangujoe
Discordia
13
0 / 7 / 3
10,608
663
7,942
11,722
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ne ZhaCharonBastetKuzenboAchilles

VS

Bans
ThothBaron SamediXbalanquePersephoneHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
10 / 1 / 7
13,611
851
20,489
9,544
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 11
12,375
773
11,090
11,062
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
shadowdog582
Bacchus
16
6 / 0 / 12
12,643
790
12,627
16,507
19,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
19
19
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
10
1
7
13.5
L
Lancelot
Guayowest
Lancelot
3
7
0
0.43
W
3
2
11
4.25
L
Cerberus
makaron98
Cerberus
0
5
1
0.1
L
Discordia
mangujoe
Discordia
0
7
3
0.21
W
Bacchus
shadowdog582
Bacchus
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,509
Damage
44,206
48,582
Taken
37,113
29,374
Mitigated
27,821
4,458
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
20,489
4,074
0
2,093
9,544
3,506
2,028
3,618
5,926
73,338
0
L
Lancelot
Guayowest
Lancelot
11,627
1,957
0
2,311
19,794
7,148
462
14,166
5,124
0
51,014
W
11,090
2,318
0
2,824
11,062
5,023
426
2,740
8,322
0
47,242
L
Cerberus
makaron98
Cerberus
4,940
148
0
1,647
17,066
18,063
0
12,526
4,057
14,343
0
L
Discordia
mangujoe
Discordia
7,942
81
0
500
11,722
4,163
0
6,918
4,461
59,530
0
W
Bacchus
shadowdog582
Bacchus
12,627
1,762
0
5,837
16,507
19,292
460
7,048
9,459
35,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,098
Gold Earned
38,629
165
Minions Killed
183
0
Camps Cleared
0
841,112
Distance Traveled
965,363
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,611
851
94
6
0
315,094
0
L
Lancelot
11,623
726
74
5
0
310,277
0
W
Loki
12,375
773
57
4
0
318,683
2
L
Cerberus
9,867
617
12
1
0
282,643
0
L
Discordia
10,608
663
79
5
0
248,192
4
W
Bacchus
12,643
790
32
2
0
331,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role