Player Matchup

Kuzenbo
Kuzenbo
Beubow
Kuzenbo
Level 87
God Stats
13W - 12L
1,421 SR
Queue Stats
195W - 171L
1,502 Elo+
Party 3
Kukulkan
Kukulkan
Leexd1
Kukulkan
Level 155
God Stats
8W - 7L
1,498 SR
Queue Stats
325W - 312L
1,484 Elo+
Party 2
Chernobog
Chernobog
SydraToR
Chernobog
Level 124
God Stats
22W - 17L
1,543 SR
Queue Stats
505W - 489L
1,475 Elo+
Party 3
Tyr
Tyr
Yvgro
Tyr
Level 140
God Stats
11W - 6L
1,496 SR
Queue Stats
332W - 321L
1,482 Elo+
Party 2
Loki
Loki
kami920
Loki
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,434 Elo+
Solo
Team Averages
Level 109
1,491 SR
1,475 Elo+

VS

Team Averages
Level 91
1,550 SR
1,494 Elo+
Ao Kuang
Ao Kuang
Evolugeon
Ao Kuang
Level 159
God Stats
2W - 1L
1,733 SR
Queue Stats
55W - 61L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Faze Harry9494
Kuzenbo
Level 98
God Stats
0W - 3L
1,319 SR
Queue Stats
118W - 99L
1,490 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mojamato
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 118L
1,507 Elo+
Party 4
Hou Yi
Hou Yi
Slayer6666705
Hou Yi
Level 124
God Stats
3W - 2L
1,589 SR
Queue Stats
190W - 172L
1,511 Elo+
Party 1
Janus
Janus
Stallboy
Janus
Level 28
God Stats
4W - 7L
1,608 SR
Queue Stats
52W - 60L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beubow
Kuzenbo
13
2 / 2 / 10
8,888
523
5,687
10,349
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Leexd1
Kukulkan
16
9 / 1 / 4
10,048
591
13,638
10,322
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
SydraToR
Chernobog
14
6 / 5 / 3
9,262
545
12,358
15,806
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
Yvgro
Tyr
16
7 / 2 / 5
10,482
617
17,305
16,631
14,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
kami920
Loki
13
2 / 5 / 7
8,642
508
6,450
15,695
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Evolugeon
Ao Kuang
14
2 / 5 / 0
8,587
505
9,130
15,934
6,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 6
8,077
475
6,494
21,420
22,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Mojamato
Tsukuyomi
13
3 / 3 / 6
8,169
481
9,568
16,075
6,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 5 / 3
9,261
545
12,474
15,392
6,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Stallboy
Janus
13
2 / 7 / 3
7,931
467
9,938
12,437
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
26
Kills
15
15
Deaths
26
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Beubow
Kuzenbo
2
2
10
3.5
L
Ao Kuang
Evolugeon
Ao Kuang
2
5
0
0.4
L
2
6
6
0.83
W
Kukulkan
Leexd1
Kukulkan
9
1
4
11
L
Tsukuyomi
Mojamato
Tsukuyomi
3
3
6
2
L
6
5
3
1.5
L
Janus
Stallboy
Janus
2
7
3
0.5
W
Chernobog
SydraToR
Chernobog
6
5
3
1.5
W
Tyr
Yvgro
Tyr
7
2
5
4.75
W
Loki
kami920
Loki
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,438
Damage
47,604
68,803
Taken
81,258
41,641
Mitigated
48,080
18,939
Healing
21,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Beubow
Kuzenbo
5,687
2,097
0
1,795
10,349
10,249
7
5,264
4,818
20,367
0
L
Ao Kuang
Evolugeon
Ao Kuang
9,130
477
0
5,942
15,934
6,738
0
751
15,183
61,732
0
L
6,494
2,455
1,619
3,520
21,420
22,891
7
8,618
12,802
26,959
0
W
Kukulkan
Leexd1
Kukulkan
13,638
2,805
0
2,999
10,322
4,545
0
5,541
4,509
82,342
0
L
Tsukuyomi
Mojamato
Tsukuyomi
9,568
2,073
0
6,216
16,075
6,828
0
2,312
13,763
0
53,941
L
12,474
6,435
0
3,392
15,392
6,461
72
2,767
12,625
0
68,865
L
Janus
Stallboy
Janus
9,938
533
0
718
12,437
5,162
0
4,877
7,560
52,808
0
W
Chernobog
SydraToR
Chernobog
12,358
6,892
0
4,292
15,806
5,893
705
2,841
12,911
0
64,563
W
Tyr
Yvgro
Tyr
17,305
1,997
0
4,441
16,631
14,884
103
9,174
7,385
0
73,841
W
Loki
kami920
Loki
6,450
1,543
0
5,412
15,695
6,070
0
2,031
13,618
0
62,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,322
Gold Earned
42,025
428
Minions Killed
385
0
Camps Cleared
0
1,716,744
Distance Traveled
1,619,668
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,888
523
26
2
0
367,798
4
L
Ao Kuang
8,587
505
94
6
0
325,126
0
L
Kuzenbo
8,077
475
29
2
0
322,389
0
W
Kukulkan
10,048
591
126
7
0
334,458
4
L
Tsukuyomi
8,169
481
70
4
0
368,750
0
L
Hou Yi
9,261
545
99
6
0
294,227
5
L
Janus
7,931
467
93
5
0
309,176
0
W
Chernobog
9,262
545
99
6
0
311,094
0
W
Tyr
10,482
617
92
5
0
358,062
0
W
Loki
8,642
508
85
5
0
345,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role