Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Basch112
Charybdis
Level 153
God Stats
3W - 4L
1,568 SR
Queue Stats
259W - 267L
1,501 Elo+
Solo
Merlin
Merlin
Toshinova
Merlin
Level 69
God Stats
1W - 6L
1,254 SR
Queue Stats
103W - 91L
1,505 Elo+
Solo
Nox
Nox
XxFrAnCo_SSJ
Nox
Level 149
God Stats
5W - 8L
1,463 SR
Queue Stats
456W - 440L
1,518 Elo+
Solo
Team Averages
Level 148
1,457 SR
1,505 Elo+

VS

Team Averages
Level 98
1,452 SR
1,493 Elo+
Vulcan
Vulcan
ErdMac
Vulcan
Level 69
God Stats
2W - 1L
1,283 SR
Queue Stats
161W - 115L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Guiti420
Nu Wa
Level 108
God Stats
186W - 139L
1,570 SR
Queue Stats
323W - 305L
1,447 Elo+
Solo
Hades
Hades
UptightCandy87
Hades
Level 88
God Stats
2W - 1L
1,345 SR
Queue Stats
61W - 52L
1,454 Elo+
Solo
Awilix
Awilix
mottyj
Awilix
Level 157
God Stats
2W - 0L
1,472 SR
Queue Stats
52W - 44L
1,561 Elo+
Solo
Shiva
Shiva
natethegreat318
Shiva
Level 67
God Stats
33W - 28L
1,590 SR
Queue Stats
261W - 252L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 0 / 0
6,844
622
5,927
8,934
7,510
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
 
Da Ji
10
3 / 2 / 4
6,377
580
5,887
11,074
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Basch112
Charybdis
10
1 / 5 / 0
5,572
507
1,884
8,283
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Toshinova
Merlin
10
3 / 1 / 2
6,148
559
6,012
5,761
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 2 / 3
5,222
475
2,111
7,707
4,796
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ErdMac
Vulcan
11
4 / 2 / 1
6,980
635
6,938
4,997
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Guiti420
Nu Wa
11
0 / 1 / 0
6,143
558
5,042
6,594
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 3
5,865
533
2,933
7,785
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
mottyj
Awilix
12
6 / 1 / 0
6,851
623
6,986
8,406
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 7
6,272
570
5,084
6,570
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
10
10
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Da Ji
 
Da Ji
3
2
4
2.5
L
Charybdis
Basch112
Charybdis
1
5
0
0.2
W
Vulcan
ErdMac
Vulcan
4
2
1
2.25
W
Nu Wa
Guiti420
Nu Wa
0
1
0
0
L
Merlin
Toshinova
Merlin
3
1
2
4
W
0
4
3
0.38
L
0
2
3
0.75
W
Awilix
mottyj
Awilix
6
1
0
6
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,821
Damage
26,983
41,759
Taken
34,352
21,364
Mitigated
14,372
17,581
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,927
544
0
6,888
8,934
7,510
690
3,959
4,975
72,117
0
L
Da Ji
 
Da Ji
5,887
1,509
0
5,826
11,074
4,452
0
2,087
8,987
0
44,362
L
Charybdis
Basch112
Charybdis
1,884
1,139
0
2,472
8,283
2,682
0
4,587
3,696
0
30,554
W
Vulcan
ErdMac
Vulcan
6,938
3,071
0
500
4,997
1,578
528
80
4,917
52,344
0
W
Nu Wa
Guiti420
Nu Wa
5,042
2,071
0
2,300
6,594
2,546
0
5,304
1,290
50,645
0
L
Merlin
Toshinova
Merlin
6,012
833
0
995
5,761
1,924
0
2,029
3,732
36,189
0
W
2,933
184
120
2,365
7,785
3,434
660
4,365
3,420
38,489
0
L
2,111
357
0
1,400
7,707
4,796
0
2,251
5,456
20,872
0
W
Awilix
mottyj
Awilix
6,986
3,054
0
849
8,406
2,981
0
1,753
6,653
0
58,590
W
5,084
578
110
1,830
6,570
3,833
0
2,548
4,022
0
20,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
32,111
339
Minions Killed
357
0
Camps Cleared
0
1,015,981
Distance Traveled
1,113,761
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,844
622
120
11
0
183,132
0
L
Da Ji
6,377
580
62
6
0
220,495
2
L
Charybdis
5,572
507
55
5
0
194,778
0
W
Vulcan
6,980
635
96
9
0
232,210
0
W
Nu Wa
6,143
558
86
8
0
192,692
0
L
Merlin
6,148
559
67
6
0
199,340
0
W
Hades
5,865
533
73
7
0
183,056
0
L
Nox
5,222
475
35
3
0
218,236
0
W
Awilix
6,851
623
77
7
0
258,729
0
W
Shiva
6,272
570
25
2
0
247,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role