Player Matchup

Ao Kuang
Ao Kuang
Silver IV
Apollonysus
Ao Kuang
Silver IV
Level 205
God Stats
10W - 7L
1,564 SR
Queue Stats
370W - 407L
678 MMR
Solo
Chronos
Chronos
Silver V
Eyes0fTheW0rld
Chronos
Silver V
Level 80
God Stats
23W - 13L
1,556 SR
Queue Stats
135W - 161L
610 MMR
Solo
Bacchus
Bacchus
Silver V
HerefordBull17
Bacchus
Silver V
Level 137
God Stats
81W - 57L
1,512 SR
Queue Stats
489W - 525L
510 MMR
Solo
Tyr
Tyr
Bronze I
kadenplaysFN
Tyr
Bronze I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 244L
639 MMR
Solo
Nox
Nox
Silver IV
mactager
Nox
Silver IV
Level 126
God Stats
19W - 18L
1,464 SR
Queue Stats
135W - 161L
654 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,519 SR
618 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,431 SR
620 MMR
Charybdis
Charybdis
Silver IV
Fire3010
Charybdis
Silver IV
Level 120
God Stats
7W - 7L
1,432 SR
Queue Stats
180W - 203L
710 MMR
Solo
Vulcan
Vulcan
Bronze II
I3GE0RGE
Vulcan
Bronze II
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 344L
299 MMR
Solo
Thor
Thor
Silver IV
Marchey_
Thor
Silver IV
Level 138
God Stats
7W - 12L
1,390 SR
Queue Stats
389W - 436L
740 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Snavas_603
Cu Chulainn
Silver IV
Level 121
God Stats
3W - 7L
1,273 SR
Queue Stats
174W - 201L
649 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
WarZ_Ludo97
Kumbhakarna
Silver V
Level 69
God Stats
4W - 3L
1,558 SR
Queue Stats
38W - 60L
704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apollonysus
Ao Kuang
14
4 / 8 / 3
9,190
541
7,996
18,311
8,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
3 / 7 / 3
7,861
462
9,775
13,974
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 3
7,574
446
4,910
12,266
12,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
6,821
401
3,893
8,681
7,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 4 / 2
8,606
506
6,315
9,356
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ThanatosChernobogArachne

VS

Bans
JanusDanzaburouAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fire3010
Charybdis
16
10 / 3 / 4
10,805
636
12,038
12,673
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
I3GE0RGE
Vulcan
15
3 / 4 / 3
9,289
546
6,949
7,175
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
6 / 0 / 7
10,766
633
10,448
13,025
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Snavas_603
Cu Chulainn
14
3 / 1 / 7
9,196
541
7,813
15,055
13,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
WarZ_Ludo97
Kumbhakarna
12
1 / 4 / 8
8,081
475
2,697
15,845
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
23
23
Deaths
12
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Apollonysus
Ao Kuang
4
8
3
0.69
L
3
7
3
0.64
W
Charybdis
Fire3010
Charybdis
10
3
4
4
L
1
3
3
0.83
W
Vulcan
I3GE0RGE
Vulcan
3
4
3
1.13
W
Thor
6
0
7
9.5
W
Cu Chulainn
Snavas_603
Cu Chulainn
3
1
7
6.5
W
Kumbhakarna
WarZ_Ludo97
Kumbhakarna
1
4
8
1.25
L
0
1
0
0
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,889
Damage
39,945
62,588
Taken
63,773
36,180
Mitigated
40,496
15,568
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Apollonysus
Ao Kuang
7,996
2,007
0
5,684
18,311
8,023
347
1,102
17,209
56,183
19,565
L
9,775
2,474
0
959
13,974
4,866
37
3,635
10,339
52,835
0
W
Charybdis
Fire3010
Charybdis
12,038
5,864
0
5,828
12,673
5,350
5,166
7,021
5,652
0
76,917
L
4,910
323
1,391
3,252
12,266
12,060
0
2,562
9,704
25,054
0
W
Vulcan
I3GE0RGE
Vulcan
6,949
2,031
0
848
7,175
2,868
1,630
4,798
2,377
68,508
0
W
Thor
10,448
2,915
0
1,595
13,025
5,916
0
4,708
8,317
0
108,311
W
Cu Chulainn
Snavas_603
Cu Chulainn
7,813
748
0
2,428
15,055
13,163
144
2,807
12,248
130
53,866
W
Kumbhakarna
WarZ_Ludo97
Kumbhakarna
2,697
263
0
1,227
15,845
13,199
526
9,376
6,469
19,385
0
L
3,893
336
0
3,330
8,681
7,240
0
0
8,681
0
33,891
L
6,315
147
0
952
9,356
3,991
0
2,477
6,879
56,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,052
Gold Earned
48,137
374
Minions Killed
468
0
Camps Cleared
0
1,418,581
Distance Traveled
1,622,471
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,190
541
109
6
0
286,283
2
L
Chronos
7,861
462
78
5
0
316,880
0
W
Charybdis
10,805
636
116
7
0
280,806
2
L
Bacchus
7,574
446
32
2
0
320,307
1
W
Vulcan
9,289
546
113
7
0
314,333
0
W
Thor
10,766
633
148
9
0
355,805
2
W
Cu Chulainn
9,196
541
73
4
0
340,543
1
W
Kumbhakarna
8,081
475
18
1
0
330,984
0
L
Tyr
6,821
401
48
3
0
197,189
0
L
Nox
8,606
506
107
6
0
297,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role