Player Matchup

Lancelot
Lancelot
Platinum I
 
Lancelot
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum V
 
Nox
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
Trickermand
Chaac
Gold III
Level 159
God Stats
0W - 3L
1,189 SR
Queue Stats
39W - 35L
1,793 MMR
Solo
Ishtar
Ishtar
Platinum IV
freaz4k
Ishtar
Platinum IV
Level 116
God Stats
18W - 22L
1,525 SR
Queue Stats
169W - 166L
1,815 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,443 SR
1,622 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,656 SR
1,777 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
 
Morgan Le Fay
Platinum V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
PropperPatty
Sylvanus
Platinum III
Level 108
God Stats
5W - 2L
1,709 SR
Queue Stats
217W - 208L
1,780 MMR
Solo
Izanami
Izanami
Gold II
SquirtVelocity7
Izanami
Gold II
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,825 MMR
Party 1
Ravana
Ravana
Platinum IV
archiebakerfan
Ravana
Platinum IV
Level 128
God Stats
4W - 0L
1,822 SR
Queue Stats
109W - 89L
2,009 MMR
Party 1
Shiva
Shiva
Gold I
krvb
Shiva
Gold I
Level 100
God Stats
8W - 0L
1,749 SR
Queue Stats
69W - 55L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 1 / 0
5,491
549
3,513
8,152
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nox
 
Nox
9
0 / 2 / 0
4,893
489
1,847
4,785
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
8
0 / 1 / 0
4,866
487
796
8,211
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 1
5,185
519
3,343
11,187
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
freaz4k
Ishtar
10
0 / 0 / 0
4,990
499
1,959
4,824
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JanusAo KuangRaijinAthenaBastet

VS

Bans
RatatoskrThothFreyaChernobogSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 0 / 3
6,247
625
5,254
2,417
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
PropperPatty
Sylvanus
10
1 / 0 / 2
5,990
599
3,270
3,577
1,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 0
6,226
623
2,767
4,732
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 2
6,121
612
3,873
5,288
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
krvb
Shiva
12
4 / 1 / 1
7,299
730
8,600
8,569
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
8
8
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
0
1
L
Nox
 
Nox
0
2
0
0
L
Ymir
 
Ymir
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
0
0
3
1.5
W
Sylvanus
PropperPatty
Sylvanus
1
0
2
2
W
0
0
0
0
L
0
4
1
0.13
W
3
0
2
4
L
Ishtar
freaz4k
Ishtar
0
0
0
0
W
Shiva
krvb
Shiva
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,458
Damage
23,764
37,159
Taken
24,583
17,673
Mitigated
14,266
8,785
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,513
861
0
1,163
8,152
3,013
0
157
7,995
0
45,751
L
Nox
 
Nox
1,847
0
0
970
4,785
1,758
0
3,244
1,541
31,857
0
L
Ymir
 
Ymir
796
306
0
1,949
8,211
4,758
0
3,781
4,430
13,056
0
W
Morgan Le Fay
 
Morgan Le Fay
5,254
237
0
754
2,417
890
0
877
1,382
55,463
0
W
Sylvanus
PropperPatty
Sylvanus
3,270
1,059
1,774
2,066
3,577
1,970
0
448
3,089
14,463
0
W
2,767
2,123
0
1,584
4,732
1,768
792
332
4,400
0
61,990
L
3,343
320
0
3,114
11,187
6,431
42
557
10,630
0
32,267
W
3,873
684
0
1,185
5,288
2,054
0
668
4,500
0
44,351
L
Ishtar
freaz4k
Ishtar
1,959
1,240
0
1,589
4,824
1,713
0
785
4,039
0
38,218
W
Shiva
krvb
Shiva
8,600
2,218
245
1,914
8,569
7,584
0
0
8,569
0
57,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
31,883
296
Minions Killed
392
0
Camps Cleared
0
1,003,016
Distance Traveled
1,029,441
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,491
549
76
8
0
234,116
0
L
Nox
4,893
489
69
7
0
202,902
0
L
Ymir
4,866
487
16
2
0
190,207
3
W
Morgan Le Fay
6,247
625
98
10
0
203,002
2
W
Sylvanus
5,990
599
15
2
0
202,531
2
W
Izanami
6,226
623
124
12
0
179,871
1
L
Chaac
5,185
519
62
6
0
191,823
1
W
Ravana
6,121
612
64
6
0
236,103
2
L
Ishtar
4,990
499
73
7
0
183,968
1
W
Shiva
7,299
730
91
9
0
207,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role