Player Matchup

Neith
Neith
AegonTheIII
Neith
Level 10
God Stats
4W - 4L
1,766 SR
Queue Stats
73W - 66L
1,618 Elo+
Party 1
Athena
Athena
DaddyCamazotz_Pl
Athena
Level 105
God Stats
2W - 1L
1,729 SR
Queue Stats
183W - 156L
1,504 Elo+
Solo
Achilles
Achilles
IVI_Kronic_IVI
Achilles
Level 156
God Stats
1W - 0L
1,943 SR
Queue Stats
45W - 49L
1,510 Elo+
Solo
Susano
Susano
JED-ORTON
Susano
Level 149
God Stats
75W - 62L
1,566 SR
Queue Stats
1,575W - 1,530L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
jalacoca
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 59L
1,517 Elo+
Solo
Team Averages
Level 94
1,701 SR
1,544 Elo+

VS

Team Averages
Level 119
1,507 SR
1,506 Elo+
Loki
Loki
DerProktologe
Loki
Level 149
God Stats
19W - 27L
1,461 SR
Queue Stats
483W - 463L
1,501 Elo+
Solo
Thor
Thor
MSCONFIG
Thor
Level 155
God Stats
14W - 10L
1,644 SR
Queue Stats
376W - 352L
1,470 Elo+
Solo
Scylla
Scylla
Tjorveen
Scylla
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,524 Elo+
Party 2
Osiris
Osiris
dadvibes
Osiris
Level 67
God Stats
0W - 2L
1,375 SR
Queue Stats
30W - 28L
1,507 Elo+
Party 2
Maman Brigitte
Maman Brigitte
pedrohrnndz_
Maman Brigitte
Level 145
God Stats
9W - 8L
1,555 SR
Queue Stats
283W - 268L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,157
551
4,078
7,022
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 4 / 8
7,359
566
4,808
11,982
9,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
13
10 / 1 / 3
8,892
684
12,509
15,318
13,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
JED-ORTON
Susano
12
11 / 5 / 4
8,283
637
10,850
11,951
4,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
jalacoca
Ah Puch
13
2 / 3 / 4
7,574
583
8,373
8,462
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
6,619
509
5,343
10,524
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
2 / 5 / 1
6,319
486
2,992
12,753
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Tjorveen
Scylla
12
3 / 5 / 5
6,964
536
6,742
9,005
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
dadvibes
Osiris
11
1 / 7 / 3
6,256
481
7,489
15,010
11,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
pedrohrnndz_
Maman Brigitte
13
6 / 4 / 3
8,242
634
9,380
13,901
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
25
Kills
15
15
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
2
4
8
1.5
L
3
4
2
1
W
Achilles
10
1
3
11.5
W
Susano
JED-ORTON
Susano
11
5
4
2.6
L
Thor
2
5
1
0.5
L
Scylla
Tjorveen
Scylla
3
5
5
1.1
L
Osiris
dadvibes
Osiris
1
7
3
0.36
W
Ah Puch
jalacoca
Ah Puch
2
3
4
1.33
L
Maman Brigitte
pedrohrnndz_
Maman Brigitte
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
31,946
54,735
Taken
61,193
33,615
Mitigated
28,234
13,150
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,078
1,339
0
1,878
7,022
2,227
234
1,293
5,729
0
49,498
W
4,808
1,207
0
1,472
11,982
9,924
28
3,741
8,048
27,753
0
L
5,343
900
0
1,802
10,524
3,736
0
2,034
8,490
0
41,631
W
Achilles
12,509
2,601
0
4,309
15,318
13,018
525
2,406
12,152
0
49,256
W
Susano
JED-ORTON
Susano
10,850
3,192
0
3,466
11,951
4,851
0
4,480
7,221
0
43,333
L
Thor
2,992
843
0
1,590
12,753
4,552
0
2,415
10,338
0
38,019
L
Scylla
Tjorveen
Scylla
6,742
1,461
0
764
9,005
3,156
0
3,832
5,173
44,425
0
L
Osiris
dadvibes
Osiris
7,489
1,863
0
1,114
15,010
11,064
0
2,250
12,760
0
32,933
W
Ah Puch
jalacoca
Ah Puch
8,373
416
0
2,025
8,462
3,595
98
3,792
4,401
60,378
0
L
Maman Brigitte
pedrohrnndz_
Maman Brigitte
9,380
778
0
1,938
13,901
5,726
0
2,650
11,251
47,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
34,400
343
Minions Killed
323
0
Camps Cleared
0
1,299,275
Distance Traveled
1,257,408
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,157
551
80
6
0
231,425
4
W
Athena
7,359
566
47
4
0
291,781
1
L
Loki
6,619
509
67
5
0
258,691
0
W
Achilles
8,892
684
62
5
0
261,220
2
W
Susano
8,283
637
59
5
0
280,589
0
L
Thor
6,319
486
56
4
0
253,706
0
L
Scylla
6,964
536
84
6
0
241,030
0
L
Osiris
6,256
481
39
3
0
241,188
0
W
Ah Puch
7,574
583
95
7
0
234,260
0
L
Maman Brigitte
8,242
634
77
6
0
262,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role