Player Matchup

Kali
Kali
DeepSeed
Kali
Level 142
God Stats
5W - 1L
1,695 SR
Queue Stats
279W - 295L
1,484 Elo+
Solo
Janus
Janus
Mangolian
Janus
Level 108
God Stats
2W - 3L
1,623 SR
Queue Stats
38W - 27L
1,609 Elo+
Party 1
Ymir
Ymir
icantjump
Ymir
Level 185
God Stats
3W - 3L
1,225 SR
Queue Stats
265W - 259L
1,560 Elo+
Solo
Rama
Rama
josephomaru
Rama
Level 157
God Stats
5W - 7L
1,692 SR
Queue Stats
262W - 180L
1,681 Elo+
Party 1
Shiva
Shiva
lightcookie
Shiva
Level 128
God Stats
3W - 0L
1,865 SR
Queue Stats
81W - 56L
1,609 Elo+
Party 1
Team Averages
Level 144
1,620 SR
1,589 Elo+

VS

Team Averages
Level 138
1,402 SR
1,496 Elo+
Atlas
Atlas
 
Atlas
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
CalebKn
Lancelot
Level 156
God Stats
0W - 6L
1,143 SR
Queue Stats
402W - 422L
1,536 Elo+
Solo
Tyr
Tyr
G15D02
Tyr
Level 127
God Stats
1W - 1L
1,681 SR
Queue Stats
73W - 72L
1,514 Elo+
Solo
Raijin
Raijin
ZackOBA
Raijin
Level 126
God Stats
1W - 3L
1,186 SR
Queue Stats
220W - 225L
1,429 Elo+
Solo
Hercules
Hercules
karma110
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 133L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
6 / 2 / 16
10,803
831
9,528
11,641
6,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Mangolian
Janus
18
7 / 2 / 17
11,296
869
15,933
8,313
4,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
1 / 3 / 24
9,721
748
11,271
18,708
19,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 2 / 16
10,919
840
18,038
12,066
6,261
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 17
10,392
799
15,563
15,001
16,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
3 / 4 / 2
9,440
726
15,565
12,866
16,179
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
CalebKn
Lancelot
13
0 / 6 / 5
7,889
607
5,431
12,148
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
G15D02
Tyr
12
1 / 8 / 3
7,874
606
6,653
14,294
16,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
ZackOBA
Raijin
14
1 / 5 / 3
8,780
675
10,227
11,720
5,442
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
karma110
Hercules
17
3 / 3 / 4
9,605
739
12,017
23,333
19,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
25
26
Kills
8
11
Deaths
26
90
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
4
2
1
L
Lancelot
CalebKn
Lancelot
0
6
5
0.42
W
Kali
6
2
16
7
L
Tyr
G15D02
Tyr
1
8
3
0.31
W
Janus
Mangolian
Janus
7
2
17
7.75
L
Raijin
ZackOBA
Raijin
1
5
3
0.5
W
Ymir
1
3
24
4.33
W
7
2
16
7.5
L
Hercules
karma110
Hercules
3
3
4
1.67
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,333
Damage
49,893
65,729
Taken
74,361
52,746
Mitigated
63,329
32,775
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,565
4,339
1,017
630
12,866
16,179
0
4,030
8,836
27,281
835
L
Lancelot
CalebKn
Lancelot
5,431
797
0
1,123
12,148
5,399
0
4,277
7,871
0
11,512
W
Kali
9,528
5,690
2,586
5,211
11,641
6,047
953
3,763
7,878
0
15,005
L
Tyr
G15D02
Tyr
6,653
178
1,467
791
14,294
16,736
0
5,625
8,669
0
11,645
W
Janus
Mangolian
Janus
15,933
323
1,011
937
8,313
4,614
1,103
3,277
5,036
37,553
0
L
Raijin
ZackOBA
Raijin
10,227
702
257
1,333
11,720
5,442
0
4,759
6,961
29,371
0
W
Ymir
11,271
1,557
369
4,736
18,708
19,637
0
6,864
11,844
17,397
0
W
18,038
14,434
4,912
4,294
12,066
6,261
5,409
4,493
7,573
0
40,808
L
Hercules
karma110
Hercules
12,017
2,539
342
10,769
23,333
19,573
0
8,513
14,820
0
20,896
W
15,563
1,670
3,985
4,734
15,001
16,187
624
6,560
8,441
0
26,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,131
Gold Earned
43,588
147
Minions Killed
104
0
Camps Cleared
0
1,388,989
Distance Traveled
1,075,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,440
726
33
3
0
190,774
0
L
Lancelot
7,889
607
11
1
0
238,251
0
W
Kali
10,803
831
6
0
0
322,778
0
L
Tyr
7,874
606
6
0
0
191,861
0
W
Janus
11,296
869
61
5
0
270,924
0
L
Raijin
8,780
675
40
3
0
197,886
0
W
Ymir
9,721
748
12
1
0
247,524
0
W
Rama
10,919
840
53
4
0
245,281
0
L
Hercules
9,605
739
14
1
0
256,881
0
W
Shiva
10,392
799
15
1
0
302,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role