Player Matchup

Bacchus
Bacchus
MassiveLegend744
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 26L
1,098 Elo+
Party 1
Bakasura
Bakasura
OwMyWrist
Bakasura
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 16L
912 Elo+
Party 1
Hel
Hel
xXFLaMeZz15Xx
Hel
Level 126
God Stats
3W - 3L
1,352 SR
Queue Stats
136W - 123L
1,489 Elo+
Solo
Team Averages
Level 65
1,451 SR
1,166 Elo+

VS

Team Averages
Level 33
1,385 SR
1,283 Elo+
Jormungandr
Jormungandr
Hurdygurdy778
Jormungandr
Level 64
God Stats
11W - 13L
1,482 SR
Queue Stats
214W - 210L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
SnakarkBraugh
Kuzenbo
Level 3
God Stats
1W - 3L
1,173 SR
Queue Stats
54W - 85L
1,139 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
chunkydragon2000
Ah Muzen Cab
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 89L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
10,562
754
3,890
12,040
17,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bakasura
OwMyWrist
Bakasura
13
4 / 4 / 4
10,719
766
7,399
16,315
8,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 5
11,830
845
13,092
14,422
5,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hurdygurdy778
Jormungandr
12
3 / 5 / 2
10,659
761
10,481
13,578
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
9
0 / 1 / 2
8,614
615
1,485
4,330
4,403
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
chunkydragon2000
Ah Muzen Cab
12
2 / 4 / 2
9,836
703
13,026
11,203
4,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
5
7
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Hurdygurdy778
Jormungandr
3
5
2
0.8
W
3
0
5
5.5
W
Bakasura
OwMyWrist
Bakasura
4
4
4
1.5
L
Kuzenbo
0
1
2
1
L
Ah Muzen Cab
chunkydragon2000
Ah Muzen Cab
2
4
2
0.75
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
24,992
42,777
Taken
29,111
31,447
Mitigated
14,712
16,304
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Hurdygurdy778
Jormungandr
10,481
2,169
170
1,991
13,578
5,800
0
7,864
5,662
37,519
0
W
3,890
807
375
1,071
12,040
17,446
348
3,724
8,316
25,613
0
W
Bakasura
OwMyWrist
Bakasura
7,399
5,726
237
3,234
16,315
8,370
1,847
4,717
10,694
0
25,322
L
Kuzenbo
1,485
892
87
118
4,330
4,403
0
2,014
2,126
3,235
0
L
Ah Muzen Cab
chunkydragon2000
Ah Muzen Cab
13,026
5,946
0
1,618
11,203
4,509
0
7,226
3,977
0
41,177
W
13,092
1,064
4,320
7,067
14,422
5,631
605
4,754
9,668
64,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,111
Gold Earned
29,109
177
Minions Killed
91
0
Camps Cleared
0
743,573
Distance Traveled
438,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,659
761
40
3
0
172,273
0
W
Bacchus
10,562
754
25
2
0
235,255
0
W
Bakasura
10,719
766
55
4
0
261,264
0
L
Kuzenbo
8,614
615
2
0
0
103,559
0
L
Ah Muzen Cab
9,836
703
49
4
0
162,425
0
W
Hel
11,830
845
97
7
0
247,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role