Player Matchup

Izanami
Izanami
AgentSolo
Izanami
Level 89
God Stats
18W - 6L
1,631 SR
Queue Stats
67W - 42L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChrisDominated
Tsukuyomi
Level 125
God Stats
4W - 5L
1,560 SR
Queue Stats
32W - 49L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
TROJANOWSKI23
Cthulhu
Level 6
God Stats
3W - 2L
1,719 SR
Queue Stats
11W - 12L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
oMe_FlockNation
Morgan Le Fay
Level 66
God Stats
2W - 4L
1,406 SR
Queue Stats
31W - 49L
1,357 Elo+
Solo
Baron Samedi
Baron Samedi
sorenzoren
Baron Samedi
Level 91
God Stats
8W - 1L
1,683 SR
Queue Stats
206W - 221L
1,431 Elo+
Solo
Team Averages
Level 75
1,600 SR
1,496 Elo+

VS

Team Averages
Level 93
1,437 SR
1,431 Elo+
Ao Kuang
Ao Kuang
AngelHealer92
Ao Kuang
Level 124
God Stats
3W - 4L
1,495 SR
Queue Stats
280W - 264L
1,563 Elo+
Solo
Merlin
Merlin
EchoVipper
Merlin
Level 116
God Stats
0W - 1L
1,280 SR
Queue Stats
25W - 20L
1,409 Elo+
Solo
Guan Yu
Guan Yu
Fallen2sin
Guan Yu
Level 37
God Stats
0W - 3L
1,226 SR
Queue Stats
4W - 13L
1,272 Elo+
Solo
Neith
Neith
Koyomizero
Neith
Level 65
God Stats
1W - 2L
1,485 SR
Queue Stats
93W - 97L
1,480 Elo+
Solo
Cliodhna
Cliodhna
UndyingFisH
Cliodhna
Level 125
God Stats
7W - 5L
1,699 SR
Queue Stats
44W - 58L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AgentSolo
Izanami
14
0 / 0 / 9
8,118
1,160
10,299
4,586
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
ChrisDominated
Tsukuyomi
13
4 / 2 / 0
8,598
1,228
6,694
11,073
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
14
1 / 1 / 5
7,803
1,115
3,324
9,083
7,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
oMe_FlockNation
Morgan Le Fay
14
3 / 2 / 6
8,517
1,217
8,533
5,057
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
sorenzoren
Baron Samedi
14
2 / 3 / 4
8,306
1,187
3,419
5,641
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

306

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AngelHealer92
Ao Kuang
13
5 / 2 / 1
8,912
1,273
8,421
8,950
4,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
EchoVipper
Merlin
13
1 / 1 / 1
7,832
1,119
4,304
4,652
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Fallen2sin
Guan Yu
13
0 / 5 / 5
7,759
1,108
7,430
12,913
13,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
13
1 / 0 / 4
7,887
1,127
7,121
4,498
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
UndyingFisH
Cliodhna
13
1 / 2 / 4
7,769
1,110
5,807
5,065
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
10
Kills
8
8
Deaths
10
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
AgentSolo
Izanami
0
0
9
4.5
L
Ao Kuang
AngelHealer92
Ao Kuang
5
2
1
2.75
W
Tsukuyomi
ChrisDominated
Tsukuyomi
4
2
0
2
L
Merlin
EchoVipper
Merlin
1
1
1
1.5
L
Guan Yu
Fallen2sin
Guan Yu
0
5
5
0.5
L
Neith
1
0
4
3
W
Cthulhu
1
1
5
3.5
L
Cliodhna
UndyingFisH
Cliodhna
1
2
4
1.5
W
Morgan Le Fay
oMe_FlockNation
Morgan Le Fay
3
2
6
3
W
Baron Samedi
sorenzoren
Baron Samedi
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,269
Damage
33,083
35,440
Taken
36,078
18,348
Mitigated
24,758
3,087
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AgentSolo
Izanami
10,299
7,141
0
578
4,586
1,742
0
1,531
2,733
0
26,851
L
Ao Kuang
AngelHealer92
Ao Kuang
8,421
3,457
0
1,875
8,950
4,972
0
3,218
5,642
12,082
1,996
W
Tsukuyomi
ChrisDominated
Tsukuyomi
6,694
1,389
0
850
11,073
4,033
0
3,128
7,805
0
24,155
L
Merlin
EchoVipper
Merlin
4,304
205
0
381
4,652
1,870
0
2,271
2,028
21,667
0
L
Guan Yu
Fallen2sin
Guan Yu
7,430
541
696
1,003
12,913
13,898
0
4,859
7,638
0
25,523
L
Neith
7,121
2,489
0
677
4,498
1,939
0
2,096
2,358
0
16,309
W
Cthulhu
3,324
519
0
380
9,083
7,710
0
3,155
5,485
6,962
150
L
Cliodhna
UndyingFisH
Cliodhna
5,807
763
0
443
5,065
2,079
0
2,040
2,836
0
10,304
W
Morgan Le Fay
oMe_FlockNation
Morgan Le Fay
8,533
1,211
0
172
5,057
1,843
0
1,119
3,682
15,902
0
W
Baron Samedi
sorenzoren
Baron Samedi
3,419
49
634
473
5,641
3,020
0
2,595
2,860
20,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,342
Gold Earned
40,159
174
Minions Killed
159
6
Camps Cleared
6
726,643
Distance Traveled
684,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,118
1,160
53
8
3
143,951
0
L
Ao Kuang
8,912
1,273
9
1
2
153,480
0
W
Tsukuyomi
8,598
1,228
33
5
3
147,361
0
L
Merlin
7,832
1,119
69
10
3
128,694
0
L
Guan Yu
7,759
1,108
33
5
0
148,685
0
L
Neith
7,887
1,127
23
3
0
141,059
0
W
Cthulhu
7,803
1,115
14
2
0
159,117
0
L
Cliodhna
7,769
1,110
25
4
1
112,622
0
W
Morgan Le Fay
8,517
1,217
23
3
0
142,787
0
W
Baron Samedi
8,306
1,187
51
7
0
133,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role