Player Matchup

Bastet
Bastet
BlockierSolid53
Bastet
Level 104
God Stats
1W - 3L
1,529 SR
Queue Stats
111W - 92L
1,549 Elo+
Solo
Maman Brigitte
Maman Brigitte
DoloXL
Maman Brigitte
Level 147
God Stats
0W - 8L
1,113 SR
Queue Stats
190W - 270L
1,478 Elo+
Party 1
Anhur
Anhur
TheFoolhardy
Anhur
Level 125
God Stats
17W - 24L
1,482 SR
Queue Stats
141W - 172L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
TrawAlmighty
Baba Yaga
Level 110
God Stats
5W - 6L
1,572 SR
Queue Stats
327W - 326L
1,454 Elo+
Solo
Sobek
Sobek
Zexegon
Sobek
Level 162
God Stats
0W - 2L
1,695 SR
Queue Stats
180W - 212L
1,510 Elo+
Party 1
Team Averages
Level 130
1,478 SR
1,489 Elo+

VS

Team Averages
Level 106
1,570 SR
1,631 Elo+
Rama
Rama
Diseasedone
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,687 Elo+
Party 2
Sylvanus
Sylvanus
Dragonkilzzz
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,687 Elo+
Party 2
Ra
Ra
I HAZ DA COOKIE
Ra
Level 153
God Stats
6W - 6L
1,460 SR
Queue Stats
301W - 280L
1,537 Elo+
Party 3
Thanatos
Thanatos
Idonotf6
Thanatos
Level 109
God Stats
4W - 0L
1,770 SR
Queue Stats
150W - 96L
1,718 Elo+
Solo
Zhong Kui
Zhong Kui
Vindictiv3Diva
Zhong Kui
Level 166
God Stats
11W - 6L
1,621 SR
Queue Stats
427W - 416L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 2
9,399
495
14,750
19,498
5,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
DoloXL
Maman Brigitte
15
1 / 7 / 3
9,339
492
5,156
16,590
8,828
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 2
8,879
467
7,961
14,963
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
TrawAlmighty
Baba Yaga
15
0 / 5 / 3
8,619
454
8,481
11,795
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Zexegon
Sobek
14
2 / 3 / 3
8,818
464
6,287
21,718
21,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,609
453
10,452
10,194
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Dragonkilzzz
Sylvanus
14
0 / 1 / 6
9,092
479
7,428
12,682
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
4 / 2 / 5
11,476
604
9,020
10,519
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Idonotf6
Thanatos
19
13 / 1 / 7
12,349
650
25,164
24,390
11,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Vindictiv3Diva
Zhong Kui
18
5 / 3 / 5
11,940
628
11,716
12,090
10,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
24
24
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
2
2
2
1.5
L
Maman Brigitte
DoloXL
Maman Brigitte
1
7
3
0.36
W
Sylvanus
Dragonkilzzz
Sylvanus
0
1
6
3
W
4
2
5
3.25
W
Thanatos
Idonotf6
Thanatos
13
1
7
16.5
L
2
4
2
0.75
L
Baba Yaga
TrawAlmighty
Baba Yaga
0
5
3
0.3
W
Zhong Kui
Vindictiv3Diva
Zhong Kui
5
3
5
2.5
L
Sobek
Zexegon
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,635
Damage
63,780
84,564
Taken
69,875
45,507
Mitigated
42,520
21,948
Healing
43,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,750
5,980
0
4,645
19,498
5,972
0
5,905
13,593
0
62,238
W
10,452
8,003
0
3,652
10,194
3,931
510
2,859
7,335
0
64,246
L
Maman Brigitte
DoloXL
Maman Brigitte
5,156
725
0
2,856
16,590
8,828
0
4,689
11,901
64,373
0
W
Sylvanus
Dragonkilzzz
Sylvanus
7,428
2,228
1,929
6,070
12,682
10,795
111
4,396
8,286
31,236
0
W
9,020
600
805
3,532
10,519
4,956
859
3,600
6,919
104,463
0
W
Thanatos
Idonotf6
Thanatos
25,164
8,374
0
22,432
24,390
11,893
23
5,351
19,039
0
122,665
L
7,961
5,308
0
4,436
14,963
5,606
0
6,145
8,818
0
64,656
L
Baba Yaga
TrawAlmighty
Baba Yaga
8,481
199
0
1,807
11,795
4,058
0
4,181
7,511
72,320
0
W
Zhong Kui
Vindictiv3Diva
Zhong Kui
11,716
1,922
0
5,313
12,090
10,945
1,528
3,718
8,372
88,794
12,915
L
Sobek
Zexegon
Sobek
6,287
388
1,939
6,265
21,718
21,043
0
6,597
15,023
23,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
53,466
472
Minions Killed
623
0
Camps Cleared
0
1,847,940
Distance Traveled
1,902,033
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,399
495
75
4
0
413,821
6
W
Rama
8,609
453
105
6
0
361,506
0
L
Maman Brigitte
9,339
492
114
6
0
327,862
2
W
Sylvanus
9,092
479
34
2
0
371,258
0
W
Ra
11,476
604
191
10
0
389,806
6
W
Thanatos
12,349
650
140
7
0
445,585
0
L
Anhur
8,879
467
126
7
0
346,871
6
L
Baba Yaga
8,619
454
136
7
0
363,528
0
W
Zhong Kui
11,940
628
153
8
0
333,878
2
L
Sobek
8,818
464
21
1
0
395,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role