Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
JungKookStan
Rama
Level 124
God Stats
1W - 1L
1,257 SR
Queue Stats
18W - 11L
1,612 Elo+
Party 1
Thanatos
Thanatos
Orochimari
Thanatos
Level 41
God Stats
10W - 6L
1,095 SR
Queue Stats
40W - 36L
1,478 Elo+
Solo
Aphrodite
Aphrodite
ULTIMATON1234
Aphrodite
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,613 Elo+
Party 1
Team Averages
Level 133
1,370 SR
1,541 Elo+

VS

Team Averages
Level 170
1,537 SR
1,543 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bakslash
Izanami
Level 170
God Stats
12W - 16L
1,507 SR
Queue Stats
298W - 329L
1,476 Elo+
Solo
Raijin
Raijin
Irreverencе
Raijin
Level 128
God Stats
1W - 2L
1,477 SR
Queue Stats
273W - 273L
1,524 Elo+
Solo
Camazotz
Camazotz
Kayō
Camazotz
Level 165
God Stats
8W - 7L
1,569 SR
Queue Stats
221W - 155L
1,601 Elo+
Solo
Kuzenbo
Kuzenbo
Skiju04
Kuzenbo
Level 148
God Stats
13W - 10L
1,635 SR
Queue Stats
125W - 101L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 4 / 0
7,340
667
9,867
17,132
9,582
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chang'e
 
Chang'e
12
0 / 2 / 1
6,909
628
1,906
6,949
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,944
540
1,323
4,756
1,981
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Orochimari
Thanatos
12
1 / 2 / 0
6,392
581
3,754
9,401
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
ULTIMATON1234
Aphrodite
10
0 / 0 / 0
6,242
567
1,203
2,356
1,193
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 1 / 1
7,215
656
3,122
4,356
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Bakslash
Izanami
12
0 / 0 / 1
6,828
621
1,357
4,921
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
13
3 / 2 / 1
7,512
683
10,742
13,477
8,094
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Kayō
Camazotz
13
4 / 0 / 4
7,164
651
7,015
9,715
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Skiju04
Kuzenbo
1
0 / 0 / 0
3,673
334
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
3
Kills
9
9
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
0
0.5
W
Chang'e
 
Chang'e
0
2
1
0.25
L
Kukulkan
 
Kukulkan
2
1
1
2.5
L
Izanami
Bakslash
Izanami
0
0
1
0.5
L
Raijin
3
2
1
1.75
W
0
1
0
0
L
Camazotz
Kayō
Camazotz
4
0
4
6
W
Thanatos
Orochimari
Thanatos
1
2
0
0.5
L
Kuzenbo
Skiju04
Kuzenbo
0
0
0
0
W
Aphrodite
ULTIMATON1234
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,053
Damage
22,236
40,594
Taken
32,469
18,289
Mitigated
14,547
19,535
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,867
2,106
0
6,635
17,132
9,582
0
10,742
6,390
51,429
259
W
Chang'e
 
Chang'e
1,906
135
287
2,411
6,949
2,287
0
1,805
5,144
62,264
0
L
Kukulkan
 
Kukulkan
3,122
168
0
1,340
4,356
1,422
0
1,510
2,846
62,535
0
L
Izanami
Bakslash
Izanami
1,357
931
0
1,476
4,921
1,793
0
1,073
3,848
0
63,630
L
Raijin
10,742
2,154
0
7,782
13,477
8,094
0
9,192
4,285
66,168
0
W
1,323
1,245
0
1,499
4,756
1,981
308
0
4,756
0
58,423
L
Camazotz
Kayō
Camazotz
7,015
2,615
0
4,611
9,715
3,238
0
942
8,773
0
55,786
W
Thanatos
Orochimari
Thanatos
3,754
1,885
0
5,579
9,401
3,246
0
1,317
8,084
0
55,141
L
Kuzenbo
Skiju04
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
ULTIMATON1234
Aphrodite
1,203
143
1,528
1,596
2,356
1,193
263
0
2,356
18,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
32,392
440
Minions Killed
414
0
Camps Cleared
0
1,198,826
Distance Traveled
911,679
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,340
667
96
9
0
245,909
0
W
Chang'e
6,909
628
114
10
0
244,169
0
L
Kukulkan
7,215
656
111
10
0
221,213
2
L
Izanami
6,828
621
128
12
0
199,330
0
L
Raijin
7,512
683
101
9
0
214,490
0
W
Rama
5,944
540
114
10
0
228,581
0
L
Camazotz
7,164
651
74
7
0
267,132
0
W
Thanatos
6,392
581
90
8
0
271,647
3
L
Kuzenbo
3,673
334
0
0
0
9,514
0
W
Aphrodite
6,242
567
26
2
0
208,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role