Player Matchup

Tiamat
Tiamat
FYL BingBong465
Tiamat
Level 146
God Stats
9W - 8L
1,557 SR
Queue Stats
210W - 225L
1,531 Elo+
Solo
Artio
Artio
Kaus9C
Artio
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 41L
1,281 Elo+
Solo
Thor
Thor
shotpower05
Thor
Level 107
God Stats
80W - 83L
1,543 SR
Queue Stats
221W - 228L
1,491 Elo+
Solo
Team Averages
Level 97
1,533 SR
1,435 Elo+

VS

Team Averages
Level 83
1,507 SR
1,454 Elo+
Mulan
Mulan
ThatxRudexGinger
Mulan
Level 120
God Stats
24W - 21L
1,502 SR
Queue Stats
414W - 436L
1,502 Elo+
Party 1
Sol
Sol
TitanicAassassin
Sol
Level 81
God Stats
3W - 2L
1,520 SR
Queue Stats
71W - 68L
1,417 Elo+
Solo
Cerberus
Cerberus
Tsukiyuo
Cerberus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 68L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
9,043
822
11,597
10,047
7,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Kaus9C
Artio
11
0 / 6 / 7
8,170
743
2,040
10,882
8,975
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
9 / 6 / 1
10,541
958
13,136
12,943
5,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 5
11,465
1,042
16,757
16,099
8,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 3 / 6
9,397
854
4,771
7,050
2,645
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
Tsukiyuo
Cerberus
13
3 / 5 / 10
9,922
902
8,237
11,984
10,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
11
Kills
15
15
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
L
Artio
Kaus9C
Artio
0
6
7
0.58
W
10
3
5
4.17
W
2
3
6
1.67
W
Cerberus
Tsukiyuo
Cerberus
3
5
10
1.6
L
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,773
Damage
29,765
33,872
Taken
35,133
21,440
Mitigated
22,504
2,881
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,597
739
75
1,793
10,047
7,178
0
3,876
6,171
37,273
0
L
Artio
Kaus9C
Artio
2,040
124
88
351
10,882
8,975
0
4,163
6,719
5,597
0
W
16,757
2,967
0
5,005
16,099
8,990
419
5,326
10,773
0
52,154
W
4,771
1,167
0
2,828
7,050
2,645
2,458
3,856
3,185
32,739
0
W
Cerberus
Tsukiyuo
Cerberus
8,237
785
0
3,020
11,984
10,869
24
5,411
6,569
28,184
0
L
13,136
2,478
0
574
12,943
5,287
300
5,165
7,778
0
35,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
30,784
98
Minions Killed
171
0
Camps Cleared
0
575,457
Distance Traveled
518,817
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,043
822
50
5
0
195,539
0
L
Artio
8,170
743
6
1
0
198,293
0
W
Mulan
11,465
1,042
54
5
0
196,400
0
W
Sol
9,397
854
52
5
0
142,823
0
W
Cerberus
9,922
902
65
6
0
179,594
1
L
Thor
10,541
958
42
4
0
181,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role