Player Matchup

Izanami
Izanami
AFNFMONTE
Izanami
Level 59
God Stats
13W - 13L
1,303 SR
Queue Stats
268W - 261L
1,425 Elo+
Solo
Hercules
Hercules
Shazam-IVI
Hercules
Level 96
God Stats
6W - 4L
1,703 SR
Queue Stats
197W - 188L
1,470 Elo+
Solo
Ix Chel
Ix Chel
Stjerneprins
Ix Chel
Level 60
God Stats
6W - 7L
1,507 SR
Queue Stats
70W - 64L
1,508 Elo+
Solo
Arachne
Arachne
bloodypro
Arachne
Level 106
God Stats
28W - 16L
1,615 SR
Queue Stats
265W - 229L
1,544 Elo+
Solo
Scylla
Scylla
weeglud
Scylla
Level 30
God Stats
5W - 2L
1,767 SR
Queue Stats
46W - 44L
1,696 Elo+
Solo
Team Averages
Level 70
1,579 SR
1,529 Elo+

VS

Team Averages
Level 67
1,498 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
TheGrimReaper315
Tsukuyomi
Level 53
God Stats
29W - 22L
1,580 SR
Queue Stats
156W - 147L
1,508 Elo+
Solo
Sol
Sol
YokaiTF69
Sol
Level 67
God Stats
4W - 5L
1,450 SR
Queue Stats
254W - 251L
1,517 Elo+
Solo
Hera
Hera
in2crew
Hera
Level 37
God Stats
1W - 3L
1,376 SR
Queue Stats
19W - 37L
1,328 Elo+
Solo
Bellona
Bellona
lmTrashLikeFr
Bellona
Level 88
God Stats
29W - 28L
1,582 SR
Queue Stats
408W - 369L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
theduke517
Sun Wukong
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 119L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AFNFMONTE
Izanami
14
5 / 3 / 6
7,802
557
10,234
15,254
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Shazam-IVI
Hercules
10
0 / 0 / 7
6,348
453
4,261
14,993
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Stjerneprins
Ix Chel
14
1 / 0 / 5
8,530
609
7,996
8,127
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
bloodypro
Arachne
14
4 / 2 / 6
7,906
565
7,789
16,590
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
weeglud
Scylla
13
6 / 3 / 4
7,866
562
9,003
9,659
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
1 / 3 / 2
6,849
489
7,763
11,236
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 4 / 0
8,270
591
15,876
12,146
4,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
in2crew
Hera
11
1 / 5 / 1
6,949
496
8,659
9,617
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
11
1 / 2 / 5
6,926
495
10,763
13,641
13,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
theduke517
Sun Wukong
13
1 / 2 / 0
7,424
530
3,821
13,345
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
8
8
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
AFNFMONTE
Izanami
5
3
6
2.67
W
Hercules
Shazam-IVI
Hercules
0
0
7
3.5
W
Ix Chel
Stjerneprins
Ix Chel
1
0
5
3.5
L
Tsukuyomi
1
3
2
0.67
L
4
4
0
1
W
Arachne
bloodypro
Arachne
4
2
6
3.5
L
Hera
in2crew
Hera
1
5
1
0.3
L
Bellona
1
2
5
1.75
L
Sun Wukong
theduke517
Sun Wukong
1
2
0
0.5
W
Scylla
weeglud
Scylla
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,283
Damage
46,882
64,623
Taken
59,985
32,507
Mitigated
35,314
21,653
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AFNFMONTE
Izanami
10,234
6,893
0
2,692
15,254
6,252
0
8,621
6,633
0
48,458
W
Hercules
Shazam-IVI
Hercules
4,261
853
0
6,182
14,993
11,122
0
6,461
8,532
0
19,397
W
Ix Chel
Stjerneprins
Ix Chel
7,996
605
1,727
4,178
8,127
4,196
759
1,159
6,968
61,228
0
L
Tsukuyomi
7,763
2,467
0
3,865
11,236
4,272
0
3,293
7,943
0
53,936
L
15,876
6,132
0
4,517
12,146
4,077
2,970
1,304
10,842
68,818
8,660
W
Arachne
bloodypro
Arachne
7,789
5,525
0
5,492
16,590
7,361
0
5,726
10,864
0
67,705
L
Hera
in2crew
Hera
8,659
1,844
0
2,335
9,617
3,667
0
2,392
7,225
50,335
0
L
Bellona
10,763
1,591
0
1,176
13,641
13,853
0
3,438
10,203
0
39,325
L
Sun Wukong
theduke517
Sun Wukong
3,821
957
0
1,499
13,345
9,445
0
6,572
6,773
0
44,452
W
Scylla
weeglud
Scylla
9,003
1,175
0
1,382
9,659
3,576
0
2,458
7,201
48,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
36,418
343
Minions Killed
397
0
Camps Cleared
0
1,444,887
Distance Traveled
1,378,601
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,802
557
71
5
0
280,214
0
W
Hercules
6,348
453
14
1
0
309,438
5
W
Ix Chel
8,530
609
110
8
0
265,912
2
L
Tsukuyomi
6,849
489
64
5
0
328,405
0
L
Sol
8,270
591
119
9
0
262,150
1
W
Arachne
7,906
565
83
6
0
320,987
0
L
Hera
6,949
496
88
6
0
249,085
0
L
Bellona
6,926
495
58
4
0
294,583
0
L
Sun Wukong
7,424
530
68
5
0
244,378
0
W
Scylla
7,866
562
65
5
0
268,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role