Player Matchup

Discordia
Discordia
Nadie-G
Discordia
Level 47
God Stats
2W - 1L
1,606 SR
Queue Stats
49W - 48L
1,430 Elo+
Party 3
Serqet
Serqet
davidtanas1993
Serqet
Level 87
God Stats
6W - 5L
1,506 SR
Queue Stats
548W - 524L
1,461 Elo+
Party 2
Surtr
Surtr
luislmf1
Surtr
Level 83
God Stats
18W - 14L
1,509 SR
Queue Stats
92W - 84L
1,466 Elo+
Party 2
Medusa
Medusa
p-e-d-r-o027
Medusa
Level 64
God Stats
18W - 14L
1,619 SR
Queue Stats
85W - 73L
1,453 Elo+
Party 3
Zeus
Zeus
vScOrPiOnSv
Zeus
Level 99
God Stats
11W - 8L
1,590 SR
Queue Stats
60W - 54L
1,423 Elo+
Solo
Team Averages
Level 76
1,566 SR
1,447 Elo+

VS

Team Averages
Level 96
1,458 SR
1,427 Elo+
Poseidon
Poseidon
Dreadful_99
Poseidon
Level 102
God Stats
4W - 6L
1,452 SR
Queue Stats
10W - 14L
1,390 Elo+
Solo
Susano
Susano
Gucci_Capiteuer
Susano
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
LydianS
Sol
Level 97
God Stats
0W - 2L
1,292 SR
Queue Stats
30W - 41L
1,421 Elo+
Party 1
Bacchus
Bacchus
QI_LyKeyS
Bacchus
Level 53
God Stats
4W - 1L
1,691 SR
Queue Stats
11W - 14L
1,404 Elo+
Party 1
King Arthur
King Arthur
SalpheT
King Arthur
Level 138
God Stats
4W - 2L
1,356 SR
Queue Stats
17W - 22L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nadie-G
Discordia
10
1 / 2 / 2
5,747
479
4,655
5,513
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 0 / 1
7,274
606
5,054
10,748
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Surtr
luislmf1
Surtr
11
1 / 1 / 1
6,726
561
7,147
11,565
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
2 / 4 / 0
5,906
492
8,373
9,909
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
7,474
623
6,269
5,553
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dreadful_99
Poseidon
11
1 / 4 / 0
6,533
544
3,326
7,478
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 3 / 0
5,856
488
3,976
9,826
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
10
3 / 1 / 1
6,416
535
5,944
7,726
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
QI_LyKeyS
Bacchus
9
0 / 1 / 4
5,967
497
3,240
9,951
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SalpheT
King Arthur
10
1 / 1 / 0
6,408
534
7,589
14,157
10,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
10
Kills
8
9
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Dreadful_99
Poseidon
1
4
0
0.25
L
3
3
0
1
L
Sol
3
1
1
3.5
W
Discordia
Nadie-G
Discordia
1
2
2
1
L
Bacchus
QI_LyKeyS
Bacchus
0
1
4
2
L
King Arthur
SalpheT
King Arthur
1
1
0
1
W
3
0
1
3.5
W
Surtr
luislmf1
Surtr
1
1
1
1.5
W
Medusa
2
4
0
0.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
24,075
43,288
Taken
49,138
18,755
Mitigated
28,168
10,203
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Dreadful_99
Poseidon
3,326
544
0
1,000
7,478
2,910
0
5,313
2,165
48,556
0
L
3,976
870
0
3,138
9,826
3,600
0
1,292
8,414
0
29,094
L
Sol
5,944
2,745
0
3,255
7,726
2,665
414
2,189
5,537
39,470
2,579
W
Discordia
Nadie-G
Discordia
4,655
515
0
1,580
5,513
1,723
336
2,645
2,868
23,031
0
L
Bacchus
QI_LyKeyS
Bacchus
3,240
254
0
2,452
9,951
8,105
0
2,161
7,790
13,462
0
L
King Arthur
SalpheT
King Arthur
7,589
930
0
3,233
14,157
10,888
0
272
13,555
0
46,919
W
5,054
2,143
0
500
10,748
4,545
0
483
10,265
0
64,087
W
Surtr
luislmf1
Surtr
7,147
3,097
15
4,076
11,565
7,040
0
212
11,353
422
40,968
W
Medusa
8,373
3,210
0
2,571
9,909
3,840
489
5,834
4,075
0
44,143
W
6,269
951
0
1,461
5,553
1,607
0
3,282
2,271
58,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
31,180
334
Minions Killed
295
0
Camps Cleared
0
1,203,731
Distance Traveled
1,190,132
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,533
544
95
8
0
246,215
3
L
Susano
5,856
488
46
4
0
269,923
0
L
Sol
6,416
535
62
5
0
207,978
4
W
Discordia
5,747
479
35
3
0
225,502
0
L
Bacchus
5,967
497
12
1
0
237,359
0
L
King Arthur
6,408
534
80
7
0
228,657
1
W
Serqet
7,274
606
82
7
0
304,615
0
W
Surtr
6,726
561
61
5
0
256,862
0
W
Medusa
5,906
492
51
4
0
237,817
0
W
Zeus
7,474
623
105
9
0
178,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role