Player Matchup

Mercury
Mercury
ProNugget01
Mercury
Level 103
God Stats
2W - 4L
1,292 SR
Queue Stats
86W - 83L
1,488 Elo+
Party 1
Maui
Maui
SerratedFlames
Maui
Level 59
God Stats
3W - 4L
1,354 SR
Queue Stats
85W - 98L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
Stjerneprins
Aphrodite
Level 60
God Stats
8W - 6L
1,584 SR
Queue Stats
70W - 64L
1,495 Elo+
Solo
Merlin
Merlin
YungTorchic
Merlin
Level 69
God Stats
3W - 3L
1,454 SR
Queue Stats
62W - 61L
1,480 Elo+
Party 1
Medusa
Medusa
theduke517
Medusa
Level 89
God Stats
21W - 13L
1,577 SR
Queue Stats
140W - 119L
1,502 Elo+
Solo
Team Averages
Level 76
1,452 SR
1,483 Elo+

VS

Team Averages
Level 117
1,511 SR
1,498 Elo+
Amaterasu
Amaterasu
BruiserBrigade7
Amaterasu
Level 153
God Stats
13W - 14L
1,575 SR
Queue Stats
288W - 268L
1,488 Elo+
Solo
Bakasura
Bakasura
NotJeffH
Bakasura
Level 126
God Stats
8W - 7L
1,525 SR
Queue Stats
201W - 197L
1,488 Elo+
Solo
The Morrigan
The Morrigan
ned53p
The Morrigan
Level 29
God Stats
32W - 36L
1,582 SR
Queue Stats
79W - 87L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
watson1412
Sylvanus
Level 129
God Stats
15W - 19L
1,439 SR
Queue Stats
174W - 185L
1,499 Elo+
Party 2
Ah Puch
Ah Puch
xfadedxsmoke
Ah Puch
Level 147
God Stats
3W - 6L
1,437 SR
Queue Stats
253W - 233L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ProNugget01
Mercury
17
6 / 1 / 8
10,299
644
8,714
10,834
4,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 8
8,993
562
3,462
10,053
6,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Stjerneprins
Aphrodite
17
2 / 0 / 5
10,983
686
13,557
7,583
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
16
3 / 0 / 2
9,782
611
9,871
7,832
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
theduke517
Medusa
15
6 / 2 / 1
9,514
595
6,044
11,141
4,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BruiserBrigade7
Amaterasu
12
0 / 3 / 0
7,844
490
1,677
15,079
13,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
NotJeffH
Bakasura
15
3 / 6 / 0
8,775
548
5,754
17,727
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
ned53p
The Morrigan
13
0 / 6 / 1
7,696
481
4,542
8,375
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
watson1412
Sylvanus
12
0 / 4 / 3
7,186
449
5,055
13,276
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
xfadedxsmoke
Ah Puch
13
1 / 2 / 0
8,098
506
8,794
9,614
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
19
Kills
4
4
Deaths
21
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BruiserBrigade7
Amaterasu
0
3
0
0
L
Bakasura
NotJeffH
Bakasura
3
6
0
0.5
W
Mercury
ProNugget01
Mercury
6
1
8
10
W
2
1
8
6
W
Aphrodite
Stjerneprins
Aphrodite
2
0
5
4.5
W
Merlin
3
0
2
4
L
The Morrigan
ned53p
The Morrigan
0
6
1
0.08
W
Medusa
theduke517
Medusa
6
2
1
3.25
L
Sylvanus
watson1412
Sylvanus
0
4
3
0.38
L
Ah Puch
xfadedxsmoke
Ah Puch
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,648
Damage
25,822
47,443
Taken
64,071
21,549
Mitigated
39,175
18,968
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BruiserBrigade7
Amaterasu
1,677
670
0
5,704
15,079
13,608
0
9,306
5,773
0
53,661
L
Bakasura
NotJeffH
Bakasura
5,754
3,971
0
2,636
17,727
7,600
475
5,295
12,432
0
67,877
W
Mercury
ProNugget01
Mercury
8,714
4,488
0
2,869
10,834
4,285
0
2,570
8,264
0
98,307
W
3,462
503
2,025
2,275
10,053
6,364
135
5,664
4,279
17,451
0
W
Aphrodite
Stjerneprins
Aphrodite
13,557
2,191
0
5,580
7,583
3,030
1,436
41
6,952
90,445
0
W
Merlin
9,871
590
0
1,969
7,832
3,270
0
4,821
2,925
96,946
0
L
The Morrigan
ned53p
The Morrigan
4,542
1,522
0
998
8,375
3,552
910
441
7,926
51,395
4,894
W
Medusa
theduke517
Medusa
6,044
3,468
0
4,250
11,141
4,600
3,042
2,732
8,299
0
64,053
L
Sylvanus
watson1412
Sylvanus
5,055
1,503
424
3,040
13,276
10,888
60
5,624
7,652
27,591
9,445
L
Ah Puch
xfadedxsmoke
Ah Puch
8,794
59
0
3,591
9,614
3,527
0
6,224
3,390
61,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
39,599
600
Minions Killed
492
0
Camps Cleared
0
1,634,154
Distance Traveled
1,463,513
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,844
490
108
7
0
223,669
4
L
Bakasura
8,775
548
121
8
0
360,629
0
W
Mercury
10,299
644
130
8
0
429,022
1
W
Maui
8,993
562
26
2
0
323,932
4
W
Aphrodite
10,983
686
161
10
0
289,139
4
W
Merlin
9,782
611
178
11
0
318,464
4
L
The Morrigan
7,696
481
83
5
0
312,801
0
W
Medusa
9,514
595
105
7
0
273,597
0
L
Sylvanus
7,186
449
62
4
0
280,964
2
L
Ah Puch
8,098
506
118
7
0
285,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role