Player Matchup

Arachne
Arachne
 
Arachne
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Alfaepsilon
Athena
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,363 Elo+
Party 2
Charybdis
Charybdis
LeonardoPt_Gamer
Charybdis
Level 32
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 5L
1,149 Elo+
Party 3
Chaac
Chaac
MOESTRO999T2
Chaac
Level 48
God Stats
6W - 5L
1,693 SR
Queue Stats
166W - 189L
1,410 Elo+
Solo
Poseidon
Poseidon
MRBALA69
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 3
Team Averages
Level 36
1,491 SR
1,314 Elo+

VS

Team Averages
Level 90
1,563 SR
1,412 Elo+
Mulan
Mulan
Gloomy_Gost_51
Mulan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,408 Elo+
Party 1
Cerberus
Cerberus
Nessie__l
Cerberus
Level 38
God Stats
6W - 3L
1,552 SR
Queue Stats
40W - 67L
1,303 Elo+
Solo
Bastet
Bastet
adrien_leking
Bastet
Level 122
God Stats
35W - 20L
1,579 SR
Queue Stats
159W - 151L
1,381 Elo+
Party 1
Discordia
Discordia
maak0205
Discordia
Level 84
God Stats
3W - 4L
1,525 SR
Queue Stats
231W - 209L
1,468 Elo+
Solo
Neith
Neith
warriors187
Neith
Level 99
God Stats
20W - 12L
1,657 SR
Queue Stats
54W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 2 / 0
5,857
586
3,747
9,476
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
6
0 / 1 / 1
4,709
471
2,666
6,910
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
7
1 / 6 / 1
4,858
486
4,448
9,386
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
0 / 2 / 1
5,259
526
4,811
7,879
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
MRBALA69
Poseidon
8
1 / 7 / 2
5,257
526
3,139
7,085
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,943
694
5,738
11,174
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Nessie__l
Cerberus
8
1 / 2 / 4
5,285
529
2,205
9,546
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
12 / 0 / 1
7,205
721
9,076
7,541
2,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Discordia
maak0205
Discordia
10
2 / 1 / 5
6,532
653
5,252
3,538
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 0 / 7
5,297
530
4,453
3,902
1,194
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
17
18
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
L
Athena
0
1
1
0.5
W
1
2
1
0.75
L
Charybdis
1
6
1
0.25
L
0
2
1
0.25
L
Poseidon
MRBALA69
Poseidon
1
7
2
0.29
W
Cerberus
Nessie__l
Cerberus
1
2
4
1.5
W
12
0
1
12.5
W
Discordia
maak0205
Discordia
2
1
5
4.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
26,724
40,736
Taken
35,701
16,368
Mitigated
17,994
8,105
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,747
1,919
0
3,300
9,476
3,048
0
884
8,528
0
39,369
L
Athena
2,666
698
0
794
6,910
5,542
0
2,453
4,369
8,870
0
W
5,738
655
0
4,186
11,174
7,253
0
1,095
10,079
0
48,628
L
Charybdis
4,448
2,507
0
2,077
9,386
2,380
0
2,021
7,323
0
28,348
L
4,811
558
0
1,924
7,879
3,731
0
0
7,879
0
28,344
L
Poseidon
MRBALA69
Poseidon
3,139
1,044
0
10
7,085
1,667
210
1,715
5,180
21,733
0
W
Cerberus
Nessie__l
Cerberus
2,205
24
0
3,138
9,546
5,899
34
2,015
7,531
12,722
0
W
9,076
3,564
0
2,114
7,541
2,541
0
1,238
6,303
0
36,910
W
Discordia
maak0205
Discordia
5,252
624
0
891
3,538
1,107
596
655
2,883
43,868
0
W
4,453
1,417
329
614
3,902
1,194
462
802
3,100
0
24,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
31,262
205
Minions Killed
268
0
Camps Cleared
0
990,282
Distance Traveled
1,036,536
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,857
586
69
7
0
204,513
0
L
Athena
4,709
471
9
1
0
208,774
0
W
Mulan
6,943
694
91
9
0
174,158
0
L
Charybdis
4,858
486
38
4
0
177,586
2
L
Chaac
5,259
526
48
5
0
217,044
2
L
Poseidon
5,257
526
41
4
0
182,365
0
W
Cerberus
5,285
529
21
2
0
221,885
0
W
Bastet
7,205
721
42
4
0
250,278
0
W
Discordia
6,532
653
79
8
0
203,112
0
W
Neith
5,297
530
35
4
0
187,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role