Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Albein4gems
Osiris
Level 84
God Stats
16W - 11L
1,497 SR
Queue Stats
83W - 97L
1,462 Elo+
Solo
Tiamat
Tiamat
GabyCarp92
Tiamat
Level 206
God Stats
14W - 12L
1,610 SR
Queue Stats
280W - 265L
1,565 Elo+
Solo
Arachne
Arachne
SrKilgrave
Arachne
Level 129
God Stats
7W - 6L
1,587 SR
Queue Stats
460W - 445L
1,591 Elo+
Solo
Team Averages
Level 147
1,539 SR
1,524 Elo+

VS

Team Averages
Level 144
1,538 SR
1,512 Elo+
Cupid
Cupid
 
Cupid
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Arthurgbs20031
Morgan Le Fay
Level 129
God Stats
6W - 7L
1,445 SR
Queue Stats
138W - 144L
1,531 Elo+
Party 1
Fenrir
Fenrir
Ezdwel
Fenrir
Level 151
God Stats
3W - 0L
1,500 SR
Queue Stats
343W - 363L
1,555 Elo+
Solo
Achilles
Achilles
LucasTurboHD
Achilles
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 218L
1,538 Elo+
Party 1
Anubis
Anubis
NoisyllBeLLll
Anubis
Level 53
God Stats
2W - 0L
1,748 SR
Queue Stats
61W - 59L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 2 / 2
5,678
516
3,215
7,477
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
 
Heimdallr
9
1 / 2 / 1
5,199
473
4,782
7,408
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
8
0 / 4 / 0
4,942
449
2,256
9,178
6,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
GabyCarp92
Tiamat
11
0 / 2 / 0
5,918
538
4,190
7,214
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SrKilgrave
Arachne
11
2 / 5 / 1
6,084
553
3,509
11,414
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 3 / 1
6,334
576
5,427
7,121
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Arthurgbs20031
Morgan Le Fay
11
1 / 1 / 3
6,691
608
3,940
4,503
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ezdwel
Fenrir
11
6 / 0 / 4
6,848
623
7,187
8,279
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
LucasTurboHD
Achilles
12
4 / 0 / 2
7,250
659
7,204
8,838
5,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 4
5,684
517
4,852
8,577
4,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
2
1
L
Heimdallr
 
Heimdallr
1
2
1
0.75
W
Cupid
 
Cupid
3
3
1
1.17
L
Osiris
0
4
0
0
W
Morgan Le Fay
Arthurgbs20031
Morgan Le Fay
1
1
3
2.5
W
Fenrir
Ezdwel
Fenrir
6
0
4
8
L
Tiamat
GabyCarp92
Tiamat
0
2
0
0
W
Achilles
LucasTurboHD
Achilles
4
0
2
5
W
1
1
4
3
L
Arachne
SrKilgrave
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
28,610
42,691
Taken
37,318
20,112
Mitigated
18,294
12,283
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,215
551
2,406
3,227
7,477
3,942
214
3,651
3,810
21,417
0
L
Heimdallr
 
Heimdallr
4,782
1,504
0
1,636
7,408
2,554
367
698
6,710
0
30,025
W
Cupid
 
Cupid
5,427
3,758
87
2,292
7,121
2,467
893
1,160
5,961
0
36,699
L
Osiris
2,256
444
0
1,456
9,178
6,055
0
0
9,178
0
22,989
W
Morgan Le Fay
Arthurgbs20031
Morgan Le Fay
3,940
223
0
1,053
4,503
1,784
0
2,167
2,336
45,571
0
W
Fenrir
Ezdwel
Fenrir
7,187
1,266
0
1,324
8,279
3,486
0
1,400
6,879
0
40,315
L
Tiamat
GabyCarp92
Tiamat
4,190
349
0
1,513
7,214
3,726
0
1,886
5,108
47,758
0
W
Achilles
LucasTurboHD
Achilles
7,204
1,157
0
2,482
8,838
5,956
18
0
8,838
0
45,096
W
4,852
471
0
4,502
8,577
4,601
64
2,678
5,899
43,624
0
L
Arachne
SrKilgrave
Arachne
3,509
2,180
0
2,045
11,414
3,835
0
2,215
9,093
0
42,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
32,807
278
Minions Killed
359
0
Camps Cleared
0
1,009,114
Distance Traveled
1,116,627
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,678
516
23
2
0
197,211
0
L
Heimdallr
5,199
473
48
4
0
171,278
0
W
Cupid
6,334
576
59
5
0
225,342
3
L
Osiris
4,942
449
37
3
0
226,447
0
W
Morgan Le Fay
6,691
608
101
9
0
216,921
4
W
Fenrir
6,848
623
65
6
0
240,023
3
L
Tiamat
5,918
538
96
9
0
210,356
2
W
Achilles
7,250
659
74
7
0
249,109
1
W
Anubis
5,684
517
60
5
0
185,232
0
L
Arachne
6,084
553
74
7
0
203,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role