Player Matchup

Maui
Maui
Gold IV
 
Maui
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Platinum IV
GewoonStefan
Anubis
Platinum IV
Level 107
God Stats
15W - 6L
1,741 SR
Queue Stats
59W - 59L
1,830 MMR
Solo
Chaac
Chaac
Gold V
IDragonOfTheWest
Chaac
Gold V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 110L
1,723 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,580 SR
1,684 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,623 SR
1,654 MMR
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold III
AlfredRektYou
Hercules
Gold III
Level 127
God Stats
2W - 2L
1,671 SR
Queue Stats
23W - 26L
1,680 MMR
Solo
Xbalanque
Xbalanque
Platinum I
ChingChongL
Xbalanque
Platinum I
Level 159
God Stats
4W - 2L
1,698 SR
Queue Stats
86W - 67L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 6 / 6
7,561
687
2,535
11,044
8,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
4 / 2 / 1
8,898
809
8,805
7,873
4,494
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 3 / 5
7,733
703
8,213
12,323
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AchillesKuzenboThothCharonPersephone

VS

Bans
Hou YiBacchusNe ZhaAresAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 2 / 1
9,192
836
7,834
5,795
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
AlfredRektYou
Hercules
12
1 / 3 / 8
8,629
784
5,167
12,134
9,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ChingChongL
Xbalanque
12
6 / 1 / 5
9,619
874
15,203
6,772
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
5
Kills
11
11
Deaths
6
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
6
6
0.5
W
Scylla
 
Scylla
4
2
1
2.25
W
Hercules
AlfredRektYou
Hercules
1
3
8
1.67
W
Xbalanque
ChingChongL
Xbalanque
6
1
5
8.5
L
Anubis
4
2
1
2.25
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
28,204
31,240
Taken
24,701
24,680
Mitigated
14,525
6,835
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,535
218
179
836
11,044
8,515
0
4,484
6,153
12,956
0
W
Scylla
 
Scylla
7,834
1,128
0
1,402
5,795
1,783
377
2,875
2,714
49,444
0
W
Hercules
AlfredRektYou
Hercules
5,167
1,138
0
4,927
12,134
9,836
74
6,175
5,441
929
12,301
W
Xbalanque
ChingChongL
Xbalanque
15,203
7,917
0
2,518
6,772
2,906
1,242
1,955
4,472
0
38,418
L
Anubis
8,805
256
0
2,771
7,873
4,494
0
1,496
6,208
44,578
0
L
8,213
1,142
0
3,049
12,323
11,671
0
3,032
9,018
0
18,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
27,440
112
Minions Killed
127
0
Camps Cleared
0
542,919
Distance Traveled
607,737
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,561
687
17
2
0
188,594
2
W
Scylla
9,192
836
75
7
0
191,642
0
W
Hercules
8,629
784
11
1
0
201,471
0
W
Xbalanque
9,619
874
41
4
0
214,624
0
L
Anubis
8,898
809
75
7
0
186,806
0
L
Chaac
7,733
703
20
2
0
167,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role