Player Matchup

Janus
Janus
LaTortueDu59
Janus
Level 124
God Stats
1W - 2L
1,741 SR
Queue Stats
18W - 32L
1,374 Elo+
Party 1
Loki
Loki
darkuse_
Loki
Level 125
God Stats
1W - 1L
1,658 SR
Queue Stats
21W - 33L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
deadmymoi_45
Gilgamesh
Level 122
God Stats
2W - 2L
1,627 SR
Queue Stats
13W - 21L
1,408 Elo+
Party 1
Thanatos
Thanatos
nears60
Thanatos
Level 87
God Stats
2W - 1L
1,423 SR
Queue Stats
6W - 15L
1,288 Elo+
Party 1
Jing Wei
Jing Wei
xXBlueKnightXx
Jing Wei
Level 118
God Stats
27W - 15L
1,606 SR
Queue Stats
77W - 62L
1,568 Elo+
Solo
Team Averages
Level 115
1,611 SR
1,406 Elo+

VS

Team Averages
Level 125
1,457 SR
1,481 Elo+
Terra
Terra
 
Terra
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
bolgohd
Jing Wei
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
185W - 176L
1,496 Elo+
Solo
Discordia
Discordia
jorgee_0008
Discordia
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
104W - 111L
1,465 Elo+
Party 2
Hercules
Hercules
rubenperez01
Hercules
Level 126
God Stats
5W - 7L
1,450 SR
Queue Stats
243W - 261L
1,477 Elo+
Party 2
Mercury
Mercury
xEduucs_
Mercury
Level 122
God Stats
4W - 7L
1,334 SR
Queue Stats
171W - 186L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,622
476
5,722
6,161
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
3 / 1 / 0
8,746
547
8,540
12,080
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
deadmymoi_45
Gilgamesh
11
0 / 4 / 1
6,422
401
8,686
13,645
11,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
nears60
Thanatos
12
1 / 4 / 0
7,858
491
6,810
12,639
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
13
0 / 3 / 0
7,637
477
7,597
11,714
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 0 / 7
7,695
481
3,363
11,695
7,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jing Wei
bolgohd
Jing Wei
15
4 / 2 / 2
9,023
564
13,236
13,497
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
jorgee_0008
Discordia
15
2 / 1 / 4
8,791
549
7,062
6,436
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
rubenperez01
Hercules
16
4 / 1 / 2
9,369
586
9,088
12,194
14,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
xEduucs_
Mercury
15
4 / 0 / 4
8,686
543
6,781
12,719
5,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
14
14
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
7
3.5
L
0
2
0
0
W
Jing Wei
bolgohd
Jing Wei
4
2
2
2.5
L
Loki
3
1
0
3
L
Gilgamesh
deadmymoi_45
Gilgamesh
0
4
1
0.13
W
Discordia
jorgee_0008
Discordia
2
1
4
4
L
Thanatos
nears60
Thanatos
1
4
0
0.25
W
Hercules
rubenperez01
Hercules
4
1
2
5
W
Mercury
xEduucs_
Mercury
4
0
4
6
L
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,355
Damage
39,530
56,239
Taken
56,541
30,318
Mitigated
35,867
19,411
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,363
271
2,790
3,688
11,695
7,988
0
962
10,186
13,616
0
L
5,722
0
0
1,233
6,161
2,644
0
3,340
2,821
60,272
0
W
Jing Wei
bolgohd
Jing Wei
13,236
11,284
0
6,284
13,497
5,229
781
388
12,650
0
86,277
L
Loki
8,540
2,221
0
5,756
12,080
5,372
0
1,125
10,955
0
91,023
L
Gilgamesh
deadmymoi_45
Gilgamesh
8,686
1,608
179
1,461
13,645
11,133
78
5,120
8,525
0
28,540
W
Discordia
jorgee_0008
Discordia
7,062
181
0
750
6,436
2,644
0
1,945
4,244
76,481
0
L
Thanatos
nears60
Thanatos
6,810
2,272
0
7,741
12,639
6,778
0
319
12,320
0
51,354
W
Hercules
rubenperez01
Hercules
9,088
4,088
0
3,883
12,194
14,594
0
1,553
9,769
0
69,130
W
Mercury
xEduucs_
Mercury
6,781
3,433
0
1,072
12,719
5,412
0
365
12,169
0
82,530
L
Jing Wei
7,597
6,129
0
3,041
11,714
4,391
462
521
11,193
0
72,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,285
Gold Earned
43,564
516
Minions Killed
540
0
Camps Cleared
0
1,567,699
Distance Traveled
1,717,278
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,695
481
24
2
0
365,288
4
L
Janus
7,622
476
118
7
0
287,937
0
W
Jing Wei
9,023
564
142
9
0
286,006
0
L
Loki
8,746
547
132
8
0
389,458
0
L
Gilgamesh
6,422
401
50
3
0
320,076
0
W
Discordia
8,791
549
139
9
0
314,832
2
L
Thanatos
7,858
491
91
6
0
260,294
0
W
Hercules
9,369
586
116
7
0
323,686
1
W
Mercury
8,686
543
119
7
0
427,466
0
L
Jing Wei
7,637
477
125
8
0
309,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role