Player Matchup

Thor
Thor
Jimmy2372
Thor
Level 139
God Stats
3W - 3L
1,540 SR
Queue Stats
52W - 55L
1,278 Elo+
Party 1
Athena
Athena
Mitchell_1507
Athena
Level 102
God Stats
4W - 6L
1,500 SR
Queue Stats
61W - 69L
1,393 Elo+
Party 1
Pele
Pele
REDASSASIN12
Pele
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 45L
1,423 Elo+
Party 1
Medusa
Medusa
TonyTwoTap
Medusa
Level 122
God Stats
7W - 3L
1,127 SR
Queue Stats
47W - 50L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
cup_of_joe_1
Kukulkan
Level 117
God Stats
1W - 0L
1,507 SR
Queue Stats
6W - 10L
1,428 Elo+
Party 1
Team Averages
Level 123
1,435 SR
1,386 Elo+

VS

Team Averages
Level 130
1,543 SR
1,517 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
WhiteSilence313
Maui
Level 166
God Stats
5W - 23L
1,282 SR
Queue Stats
710W - 663L
1,511 Elo+
Solo
Artemis
Artemis
Wraith Kiourmi
Artemis
Level 108
God Stats
1W - 1L
1,722 SR
Queue Stats
138W - 133L
1,475 Elo+
Solo
Ah Puch
Ah Puch
gargar
Ah Puch
Level 157
God Stats
12W - 6L
1,712 SR
Queue Stats
452W - 437L
1,602 Elo+
Solo
Maman Brigitte
Maman Brigitte
ryanthedude
Maman Brigitte
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 55L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 2 / 0
6,218
565
3,313
10,354
6,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
3 / 0 / 4
6,451
586
2,809
6,953
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 1 / 0
7,629
694
7,180
10,846
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Medusa
TonyTwoTap
Medusa
11
1 / 0 / 4
6,758
614
7,500
5,449
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
cup_of_joe_1
Kukulkan
11
1 / 0 / 1
6,435
585
2,571
2,825
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 2 / 0
5,740
522
2,614
10,067
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 1
5,367
488
1,179
4,582
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 0
5,895
536
2,939
8,024
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
gargar
Ah Puch
12
1 / 2 / 1
7,140
649
8,560
9,026
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maman Brigitte
ryanthedude
Maman Brigitte
11
1 / 3 / 0
6,426
584
3,096
7,664
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
2
0
0.5
W
Thor
0
2
0
0
W
3
0
4
5
W
6
1
0
6
W
Medusa
TonyTwoTap
Medusa
1
0
4
3
L
0
0
1
0.5
L
0
4
0
0
W
Kukulkan
cup_of_joe_1
Kukulkan
1
0
1
1.5
L
Ah Puch
gargar
Ah Puch
1
2
1
0.75
L
Maman Brigitte
ryanthedude
Maman Brigitte
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,373
Damage
18,388
36,427
Taken
39,363
18,779
Mitigated
16,721
12,482
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,614
1,688
0
1,488
10,067
3,347
0
1,440
8,627
0
43,429
W
Thor
3,313
607
0
1,937
10,354
6,231
0
6,376
3,214
399
42,058
W
2,809
1,046
0
2,141
6,953
4,887
0
1,758
5,195
12,705
0
W
7,180
2,016
0
4,388
10,846
4,463
0
2,618
8,142
0
63,247
W
Medusa
TonyTwoTap
Medusa
7,500
4,057
0
3,290
5,449
2,249
680
761
4,688
0
53,187
L
1,179
301
0
1,082
4,582
3,494
0
1,324
3,258
14,539
0
L
2,939
1,390
0
1,424
8,024
2,857
0
843
7,181
0
34,238
W
Kukulkan
cup_of_joe_1
Kukulkan
2,571
232
0
726
2,825
949
0
1,060
1,765
51,146
0
L
Ah Puch
gargar
Ah Puch
8,560
877
0
5,657
9,026
4,014
0
399
8,627
51,605
0
L
Maman Brigitte
ryanthedude
Maman Brigitte
3,096
146
0
889
7,664
3,009
0
1,773
5,891
40,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,491
Gold Earned
30,568
361
Minions Killed
312
0
Camps Cleared
0
1,149,635
Distance Traveled
1,108,018
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,740
522
57
5
0
264,538
5
W
Thor
6,218
565
78
7
0
209,470
1
W
Athena
6,451
586
21
2
0
255,892
0
W
Pele
7,629
694
96
9
0
252,421
0
W
Medusa
6,758
614
72
7
0
205,109
0
L
Maui
5,367
488
14
1
0
213,333
0
L
Artemis
5,895
536
69
6
0
200,924
0
W
Kukulkan
6,435
585
94
9
0
226,743
0
L
Ah Puch
7,140
649
94
9
0
196,860
2
L
Maman Brigitte
6,426
584
78
7
0
232,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role