Player Matchup

Cerberus
Cerberus
CocoIDS
Cerberus
Level 129
God Stats
6W - 8L
1,220 SR
Queue Stats
361W - 366L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
CynSinSyn
Tsukuyomi
Level 133
God Stats
57W - 49L
1,543 SR
Queue Stats
274W - 261L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
PatuLLacci
Sun Wukong
Level 129
God Stats
16W - 10L
1,309 SR
Queue Stats
70W - 73L
1,441 Elo+
Solo
Thoth
Thoth
ToxicVoiD31
Thoth
Level 127
God Stats
62W - 64L
1,565 SR
Queue Stats
309W - 300L
1,499 Elo+
Party 1
Loki
Loki
oPjxT
Loki
Level 32
God Stats
9W - 14L
1,497 SR
Queue Stats
59W - 77L
1,445 Elo+
Solo
Team Averages
Level 110
1,427 SR
1,453 Elo+

VS

Team Averages
Level 124
1,510 SR
1,483 Elo+
Anubis
Anubis
MessiGOAT
Anubis
Level 157
God Stats
17W - 23L
1,517 SR
Queue Stats
61W - 76L
1,436 Elo+
Solo
Odin
Odin
SousekiOkami
Odin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
TengokuKami
Thanatos
Level 120
God Stats
4W - 1L
1,722 SR
Queue Stats
124W - 128L
1,568 Elo+
Party 2
Atlas
Atlas
unicman
Atlas
Level 108
God Stats
1W - 5L
1,345 SR
Queue Stats
117W - 109L
1,430 Elo+
Solo
Skadi
Skadi
vic639tor
Skadi
Level 126
God Stats
13W - 15L
1,464 SR
Queue Stats
224W - 217L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CocoIDS
Cerberus
11
1 / 0 / 7
7,175
552
6,241
9,257
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
CynSinSyn
Tsukuyomi
13
4 / 1 / 1
7,465
574
7,287
6,322
3,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
PatuLLacci
Sun Wukong
13
3 / 1 / 0
8,298
638
5,776
7,851
6,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 4
6,895
530
6,249
5,221
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
oPjxT
Loki
13
4 / 0 / 3
7,218
555
3,515
6,841
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MessiGOAT
Anubis
10
2 / 4 / 0
6,506
500
3,609
7,278
2,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 3 / 0
6,014
463
2,564
9,499
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
TengokuKami
Thanatos
13
2 / 1 / 1
6,671
513
4,600
11,048
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
unicman
Atlas
8
0 / 2 / 2
5,747
442
3,398
10,530
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
vic639tor
Skadi
11
0 / 3 / 0
5,490
422
2,453
10,214
3,177
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CocoIDS
Cerberus
1
0
7
4.5
W
Tsukuyomi
CynSinSyn
Tsukuyomi
4
1
1
4.5
L
Anubis
MessiGOAT
Anubis
2
4
0
0.5
W
Sun Wukong
PatuLLacci
Sun Wukong
3
1
0
3
L
0
3
0
0
L
Thanatos
TengokuKami
Thanatos
2
1
1
2.5
W
1
2
4
1.5
W
Loki
oPjxT
Loki
4
0
3
5.5
L
Atlas
unicman
Atlas
0
2
2
0.5
L
Skadi
vic639tor
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
16,624
35,492
Taken
48,569
21,496
Mitigated
22,642
10,452
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CocoIDS
Cerberus
6,241
388
0
2,862
9,257
7,416
104
3,370
5,887
28,863
0
W
Tsukuyomi
CynSinSyn
Tsukuyomi
7,287
850
0
528
6,322
3,343
30
719
5,603
0
55,245
L
Anubis
MessiGOAT
Anubis
3,609
67
0
2,364
7,278
2,761
232
3,600
3,678
46,106
0
W
Sun Wukong
PatuLLacci
Sun Wukong
5,776
1,319
0
2,365
7,851
6,917
0
566
7,285
0
62,371
L
2,564
738
0
0
9,499
5,161
0
757
8,742
529
35,080
L
Thanatos
TengokuKami
Thanatos
4,600
375
0
7,983
11,048
4,568
0
1,708
9,340
0
56,772
W
6,249
344
0
250
5,221
1,360
48
2,128
3,093
51,354
0
W
Loki
oPjxT
Loki
3,515
454
0
4,447
6,841
2,460
0
449
6,392
0
52,611
L
Atlas
unicman
Atlas
3,398
1,189
0
1,243
10,530
6,975
0
4,703
5,827
19,219
0
L
Skadi
vic639tor
Skadi
2,453
996
0
3,238
10,214
3,177
0
1,722
8,492
0
40,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
30,428
394
Minions Killed
326
0
Camps Cleared
0
1,293,879
Distance Traveled
1,258,709
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,175
552
57
4
0
252,240
2
W
Tsukuyomi
7,465
574
78
6
0
291,279
1
L
Anubis
6,506
500
79
6
0
231,741
0
W
Sun Wukong
8,298
638
102
8
0
213,545
0
L
Odin
6,014
463
72
6
0
233,318
4
L
Thanatos
6,671
513
81
6
0
295,754
0
W
Thoth
6,895
530
74
6
0
237,534
0
W
Loki
7,218
555
83
6
0
299,281
5
L
Atlas
5,747
442
28
2
0
261,181
6
L
Skadi
5,490
422
66
5
0
236,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role