Player Matchup

Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AbaddonAbatu
Izanami
Level 135
God Stats
13W - 10L
1,607 SR
Queue Stats
296W - 246L
1,545 Elo+
Party 1
Bellona
Bellona
I Hate Guard
Bellona
Level 112
God Stats
2W - 2L
1,496 SR
Queue Stats
301W - 279L
1,507 Elo+
Solo
Surtr
Surtr
RKellyLawyer
Surtr
Level 153
God Stats
15W - 8L
1,635 SR
Queue Stats
236W - 204L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
ToxicJack509
Kukulkan
Level 69
God Stats
11W - 11L
1,500 SR
Queue Stats
208W - 232L
1,429 Elo+
Solo
Team Averages
Level 119
1,548 SR
1,512 Elo+

VS

Team Averages
Level 111
1,481 SR
1,523 Elo+
Agni
Agni
HerrDesNichts
Agni
Level 127
God Stats
12W - 11L
1,753 SR
Queue Stats
248W - 169L
1,733 Elo+
Solo
Ravana
Ravana
JxZoroark
Ravana
Level 77
God Stats
0W - 3L
1,165 SR
Queue Stats
184W - 183L
1,432 Elo+
Solo
Shiva
Shiva
RTlachi
Shiva
Level 139
God Stats
18W - 14L
1,650 SR
Queue Stats
428W - 408L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Royal Turdle
Jing Wei
Level 129
God Stats
6W - 6L
1,301 SR
Queue Stats
169W - 177L
1,451 Elo+
Solo
Thanatos
Thanatos
abot
Thanatos
Level 85
God Stats
23W - 22L
1,537 SR
Queue Stats
169W - 163L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 1 / 6
6,969
581
3,563
10,460
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
AbaddonAbatu
Izanami
12
1 / 0 / 0
6,904
575
6,147
6,219
2,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
I Hate Guard
Bellona
12
2 / 1 / 1
6,630
553
4,841
10,964
6,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 2 / 1
8,880
740
9,370
10,991
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
ToxicJack509
Kukulkan
13
3 / 3 / 3
7,637
636
5,967
8,379
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,891
574
8,758
8,327
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
JxZoroark
Ravana
10
0 / 6 / 0
5,500
458
5,506
11,107
5,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
RTlachi
Shiva
9
1 / 1 / 0
5,065
422
3,644
10,634
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Royal Turdle
Jing Wei
11
0 / 0 / 1
6,235
520
3,646
6,281
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
abot
Thanatos
11
2 / 3 / 2
6,302
525
5,101
10,845
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
6
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
6
4
W
Izanami
AbaddonAbatu
Izanami
1
0
0
1
L
3
3
1
1.17
W
Bellona
I Hate Guard
Bellona
2
1
1
2.5
L
Ravana
JxZoroark
Ravana
0
6
0
0
W
6
2
1
3.25
L
Shiva
RTlachi
Shiva
1
1
0
1
L
Jing Wei
Royal Turdle
Jing Wei
0
0
1
0.5
W
Kukulkan
ToxicJack509
Kukulkan
3
3
3
1.5
L
Thanatos
abot
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,888
Damage
26,655
47,013
Taken
47,194
29,226
Mitigated
23,106
13,976
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,563
716
282
2,297
10,460
7,751
72
1,744
8,570
18,572
0
W
Izanami
AbaddonAbatu
Izanami
6,147
4,408
0
3,101
6,219
2,214
862
0
5,921
0
65,460
L
8,758
890
0
1,503
8,327
3,198
0
4,186
4,122
52,565
0
W
Bellona
I Hate Guard
Bellona
4,841
1,829
0
2,052
10,964
6,909
0
1,496
9,339
0
53,781
L
Ravana
JxZoroark
Ravana
5,506
1,762
0
1,668
11,107
5,045
0
1,310
9,287
0
34,040
W
9,370
3,955
0
4,360
10,991
8,675
419
435
10,556
3,507
62,810
L
Shiva
RTlachi
Shiva
3,644
191
0
2,848
10,634
7,602
0
872
9,762
0
29,163
L
Jing Wei
Royal Turdle
Jing Wei
3,646
3,056
0
2,868
6,281
2,214
0
912
5,369
0
47,807
W
Kukulkan
ToxicJack509
Kukulkan
5,967
673
0
1,884
8,379
3,677
542
5,083
3,296
53,014
0
L
Thanatos
abot
Thanatos
5,101
1,412
0
6,657
10,845
5,047
0
3,275
7,409
0
35,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
29,993
408
Minions Killed
333
0
Camps Cleared
0
1,227,558
Distance Traveled
1,247,986
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,969
581
18
2
0
241,350
8
W
Izanami
6,904
575
110
9
0
232,367
0
L
Agni
6,891
574
76
6
0
248,851
2
W
Bellona
6,630
553
73
6
0
283,387
0
L
Ravana
5,500
458
68
6
0
218,939
0
W
Surtr
8,880
740
108
9
0
244,807
3
L
Shiva
5,065
422
33
3
0
262,746
0
L
Jing Wei
6,235
520
104
9
0
256,484
4
W
Kukulkan
7,637
636
99
8
0
225,647
2
L
Thanatos
6,302
525
52
4
0
260,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role