Player Matchup

Amaterasu
Amaterasu
Mr_Artuso_417_
Amaterasu
Level 127
God Stats
118W - 148L
1,480 SR
Queue Stats
308W - 290L
1,493 Elo+
Solo
Cupid
Cupid
TimedHalfling14
Cupid
Level 156
God Stats
70W - 82L
1,492 SR
Queue Stats
864W - 935L
1,491 Elo+
Solo
Chaac
Chaac
Triggerdman
Chaac
Level 118
God Stats
2W - 0L
1,610 SR
Queue Stats
53W - 52L
1,460 Elo+
Solo
Shiva
Shiva
easterly-drummer
Shiva
Level 26
God Stats
22W - 19L
1,344 SR
Queue Stats
78W - 86L
1,418 Elo+
Party 1
Merlin
Merlin
fluffy41903
Merlin
Level 48
God Stats
63W - 46L
1,529 SR
Queue Stats
107W - 111L
1,447 Elo+
Party 1
Team Averages
Level 95
1,491 SR
1,462 Elo+

VS

Team Averages
Level 89
1,539 SR
1,510 Elo+
Surtr
Surtr
Grimmmreaper820
Surtr
Level 103
God Stats
1W - 1L
1,662 SR
Queue Stats
16W - 8L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
Krekltour
Baron Samedi
Level 98
God Stats
5W - 1L
1,967 SR
Queue Stats
18W - 14L
1,662 Elo+
Solo
Ymir
Ymir
Sensei J4Y
Ymir
Level 115
God Stats
1W - 3L
1,421 SR
Queue Stats
53W - 58L
1,399 Elo+
Party 2
Neith
Neith
Thorn THA GOD
Neith
Level 68
God Stats
2W - 3L
1,210 SR
Queue Stats
71W - 86L
1,384 Elo+
Party 2
Cernunnos
Cernunnos
jo3ker420198
Cernunnos
Level 62
God Stats
43W - 61L
1,437 SR
Queue Stats
172W - 228L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Mr_Artuso_417_
Amaterasu
14
1 / 1 / 5
8,060
1,008
2,047
5,774
3,766
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 3
8,668
1,084
3,091
5,176
2,547
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 4
8,352
1,044
8,517
7,444
6,153
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 7
8,525
1,066
8,219
7,106
3,451
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
14
4 / 0 / 3
8,893
1,112
14,876
4,739
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

318

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,764
971
9,622
12,265
10,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Krekltour
Baron Samedi
13
1 / 0 / 2
8,007
1,001
7,248
6,912
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 3
7,830
979
2,904
7,276
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 3 / 1
8,205
1,026
2,310
6,696
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
jo3ker420198
Cernunnos
12
1 / 3 / 1
7,488
936
4,059
6,846
2,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
10
Kills
3
3
Deaths
10
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Baron Samedi
Krekltour
Baron Samedi
1
0
2
2
W
Amaterasu
Mr_Artuso_417_
Amaterasu
1
1
5
3.5
L
0
2
3
0.75
L
1
3
1
0.5
W
2
0
3
3.5
W
1
1
4
3
W
2
1
7
5.5
W
Merlin
4
0
3
5.5
L
Cernunnos
jo3ker420198
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
26,143
30,239
Taken
39,995
17,981
Mitigated
24,309
4,739
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,622
2,591
134
1,833
12,265
10,053
0
4,362
7,453
769
16,176
L
Baron Samedi
Krekltour
Baron Samedi
7,248
354
705
825
6,912
4,788
0
2,593
4,169
24,536
0
W
Amaterasu
Mr_Artuso_417_
Amaterasu
2,047
238
0
1,153
5,774
3,766
0
997
4,749
0
5,617
L
2,904
309
0
0
7,276
4,005
0
2,401
4,557
17,115
0
L
2,310
954
0
295
6,696
2,980
0
3,441
3,105
0
14,233
W
3,091
1,358
357
918
5,176
2,547
0
2,132
2,996
0
25,903
W
8,517
1,217
0
1,033
7,444
6,153
0
3,117
4,283
0
26,209
W
8,219
2,507
478
399
7,106
3,451
0
3,063
3,941
0
14,486
W
Merlin
14,876
373
150
251
4,739
2,064
0
1,123
3,544
28,295
0
L
Cernunnos
jo3ker420198
Cernunnos
4,059
1,776
0
526
6,846
2,483
0
1,929
4,917
0
10,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
39,294
185
Minions Killed
154
8
Camps Cleared
4
814,146
Distance Traveled
643,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,764
971
24
3
1
159,934
0
L
Baron Samedi
8,007
1,001
34
4
2
144,938
0
W
Amaterasu
8,060
1,008
19
2
1
162,436
0
L
Ymir
7,830
979
44
6
1
111,628
0
L
Neith
8,205
1,026
40
5
0
149,035
0
W
Cupid
8,668
1,084
49
6
3
152,995
0
W
Chaac
8,352
1,044
52
7
1
170,969
0
W
Shiva
8,525
1,066
20
3
1
172,196
0
W
Merlin
8,893
1,112
45
6
2
155,550
0
L
Cernunnos
7,488
936
12
2
0
77,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role