Player Matchup

Camazotz
Camazotz
Diamond III
 
Camazotz
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Diamond III
Arttekeov
Surtr
Diamond III
Level 155
God Stats
8W - 6L
1,756 SR
Queue Stats
521W - 502L
2,291 MMR
Solo
Merlin
Merlin
Diamond V
MythicSlayeer
Merlin
Diamond V
Level 208
God Stats
8W - 9L
1,532 SR
Queue Stats
150W - 146L
2,122 MMR
Party 2
Anhur
Anhur
Diamond II
vpera5
Anhur
Diamond II
Level 228
God Stats
14W - 4L
1,799 SR
Queue Stats
97W - 65L
2,311 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 168
1,617 SR
1,945 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,653 SR
2,265 MMR
Charon
Charon
Diamond V
Azagthoth
Charon
Diamond V
Level 157
God Stats
25W - 15L
1,692 SR
Queue Stats
145W - 136L
2,113 MMR
Party 1
Poseidon
Poseidon
Masters
CUKRY
Poseidon
Masters
Level 154
God Stats
20W - 10L
1,711 SR
Queue Stats
537W - 528L
2,574 MMR
Solo
Pele
Pele
Diamond II
Grumbal
Pele
Diamond II
Level 89
God Stats
5W - 3L
1,640 SR
Queue Stats
160W - 142L
2,291 MMR
Party 1
Cupid
Cupid
Diamond V
Kînj
Cupid
Diamond V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 36L
2,191 MMR
Solo
Mercury
Mercury
Masters
SchiebtAnders
Mercury
Masters
Level 141
God Stats
19W - 16L
1,724 SR
Queue Stats
581W - 564L
2,159 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 2 / 0
4,935
548
1,350
8,732
2,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
 
Ymir
7
0 / 1 / 0
4,714
524
1,326
6,304
3,538
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Arttekeov
Surtr
10
1 / 1 / 0
5,602
622
4,829
6,071
3,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 0
5,435
604
3,758
3,870
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
vpera5
Anhur
10
0 / 1 / 0
5,668
630
3,396
4,052
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaSusanoLokiAo Kuang

VS

Bans
ThothRaijinAphroditeFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Azagthoth
Charon
8
0 / 0 / 2
4,931
548
2,728
4,443
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
CUKRY
Poseidon
10
2 / 0 / 2
6,041
671
3,152
3,949
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Grumbal
Pele
10
2 / 0 / 2
5,826
647
6,066
6,458
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Kînj
Cupid
10
1 / 0 / 0
5,399
600
1,874
4,351
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
9
0 / 1 / 2
5,040
560
2,524
7,880
5,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
5
5
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
0
0
L
Ymir
 
Ymir
0
1
0
0
L
Surtr
Arttekeov
Surtr
1
1
0
1
W
Charon
Azagthoth
Charon
0
0
2
1
W
Poseidon
CUKRY
Poseidon
2
0
2
3
W
Pele
Grumbal
Pele
2
0
2
3
W
Cupid
Kînj
Cupid
1
0
0
1
L
0
0
0
0
W
Mercury
0
1
2
1
L
Anhur
vpera5
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,659
Damage
16,344
29,029
Taken
27,081
12,103
Mitigated
12,934
9,857
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,350
56
0
2,975
8,732
2,527
0
1,181
7,499
0
35,241
L
Ymir
 
Ymir
1,326
421
0
1,709
6,304
3,538
0
2,608
3,639
12,368
0
L
Surtr
Arttekeov
Surtr
4,829
1,841
0
2,738
6,071
3,562
0
408
5,621
944
34,500
W
Charon
Azagthoth
Charon
2,728
795
0
1,953
4,443
2,477
0
829
3,614
11,897
0
W
Poseidon
CUKRY
Poseidon
3,152
423
0
982
3,949
1,283
0
2,011
1,938
51,953
0
W
Pele
Grumbal
Pele
6,066
1,326
0
4,250
6,458
2,373
0
1,940
4,518
0
45,298
W
Cupid
Kînj
Cupid
1,874
1,081
198
2,241
4,351
967
0
304
4,047
0
36,618
L
3,758
430
0
1,142
3,870
1,071
0
1,132
2,630
42,152
0
W
Mercury
2,524
879
0
2,667
7,880
5,834
0
380
7,040
0
30,899
L
Anhur
vpera5
Anhur
3,396
2,468
0
1,293
4,052
1,405
0
292
3,760
0
47,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,354
Gold Earned
27,237
317
Minions Killed
332
0
Camps Cleared
0
899,889
Distance Traveled
927,211
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,935
548
57
6
0
211,855
1
L
Ymir
4,714
524
8
1
0
158,934
2
L
Surtr
5,602
622
69
8
0
198,768
1
W
Charon
4,931
548
9
1
0
195,321
2
W
Poseidon
6,041
671
105
12
0
205,178
2
W
Pele
5,826
647
73
8
0
207,243
2
W
Cupid
5,399
600
81
9
0
149,542
1
L
Merlin
5,435
604
91
10
0
176,234
4
W
Mercury
5,040
560
64
7
0
169,927
4
L
Anhur
5,668
630
92
10
0
154,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role