Player Matchup

Mulan
Mulan
 
Mulan
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
NIESTZCHE
Merlin
Level 143
God Stats
6W - 11L
1,355 SR
Queue Stats
209W - 208L
1,470 Elo+
Solo
Hercules
Hercules
Poves
Hercules
Level 128
God Stats
0W - 4L
1,487 SR
Queue Stats
81W - 91L
1,480 Elo+
Party 2
Apollo
Apollo
pekotitos
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,458 Elo+
Party 2
Team Averages
Level 146
1,469 SR
1,482 Elo+

VS

Team Averages
Level 99
1,709 SR
1,539 Elo+
Ao Kuang
Ao Kuang
OhVilo
Ao Kuang
Level 140
God Stats
7W - 3L
1,608 SR
Queue Stats
94W - 102L
1,425 Elo+
Party 1
Janus
Janus
S1NNL05
Janus
Level 158
God Stats
12W - 5L
1,687 SR
Queue Stats
328W - 309L
1,494 Elo+
Party 1
Anhur
Anhur
Ungetoastet
Anhur
Level 17
God Stats
7W - 4L
1,816 SR
Queue Stats
95W - 104L
1,727 Elo+
Party 1
Cerberus
Cerberus
tracy-seven
Cerberus
Level 122
God Stats
7W - 3L
1,710 SR
Queue Stats
158W - 142L
1,515 Elo+
Solo
Fenrir
Fenrir
triqz123
Fenrir
Level 58
God Stats
4W - 6L
1,724 SR
Queue Stats
122W - 106L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
5
0 / 1 / 0
3,152
630
1,149
3,308
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
 
Morgan Le Fay
2
0 / 0 / 0
2,538
508
0
903
269
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
NIESTZCHE
Merlin
7
0 / 0 / 0
3,638
728
961
1,293
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Poves
Hercules
5
0 / 0 / 0
2,976
595
397
2,720
1,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
pekotitos
Apollo
4
0 / 2 / 0
2,807
561
622
2,758
516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OhVilo
Ao Kuang
7
0 / 0 / 1
3,770
754
1,245
3,905
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
S1NNL05
Janus
7
0 / 0 / 0
3,994
799
901
1,454
333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
2 / 0 / 0
3,768
754
1,688
1,971
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
tracy-seven
Cerberus
5
0 / 0 / 2
3,758
752
867
2,674
1,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
triqz123
Fenrir
5
1 / 0 / 0
3,499
700
371
3,352
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
1
0
0
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Merlin
NIESTZCHE
Merlin
0
0
0
0
W
Ao Kuang
OhVilo
Ao Kuang
0
0
1
0.5
L
Hercules
Poves
Hercules
0
0
0
0
W
Janus
S1NNL05
Janus
0
0
0
0
W
2
0
0
2
L
Apollo
pekotitos
Apollo
0
2
0
0
W
Cerberus
tracy-seven
Cerberus
0
0
2
1
W
Fenrir
triqz123
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,129
Damage
5,072
10,982
Taken
13,356
3,753
Mitigated
4,278
3,528
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,149
249
0
986
3,308
1,147
0
1,123
2,185
0
13,967
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
244
903
269
0
626
277
1,520
0
L
Merlin
NIESTZCHE
Merlin
961
135
0
750
1,293
346
0
397
896
20,883
0
W
Ao Kuang
OhVilo
Ao Kuang
1,245
220
0
1,351
3,905
1,101
0
944
2,961
22,584
0
L
Hercules
Poves
Hercules
397
48
0
1,182
2,720
1,475
0
444
2,276
0
8,123
W
Janus
S1NNL05
Janus
901
445
0
1,265
1,454
333
102
0
1,454
26,519
0
W
1,688
923
0
1,358
1,971
480
0
0
1,971
0
19,388
L
Apollo
pekotitos
Apollo
622
402
0
366
2,758
516
0
423
2,335
0
9,921
W
Cerberus
tracy-seven
Cerberus
867
0
0
824
2,674
1,344
0
0
2,674
13,764
0
W
Fenrir
triqz123
Fenrir
371
52
0
1,006
3,352
1,020
0
17
3,335
0
15,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,111
Gold Earned
18,789
101
Minions Killed
174
0
Camps Cleared
0
431,622
Distance Traveled
502,365
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,152
630
25
5
0
117,598
0
L
Morgan Le Fay
2,538
508
4
1
0
26,925
0
L
Merlin
3,638
728
37
7
0
91,585
3
W
Ao Kuang
3,770
754
40
8
0
109,949
2
L
Hercules
2,976
595
20
4
0
104,449
0
W
Janus
3,994
799
46
9
0
86,900
0
W
Anhur
3,768
754
41
8
0
87,317
0
L
Apollo
2,807
561
15
3
0
91,065
0
W
Cerberus
3,758
752
21
4
0
102,695
0
W
Fenrir
3,499
700
26
5
0
115,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role