Player Matchup

Sobek
Sobek
 
Sobek
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CardinalSin01
Ravana
Level 23
God Stats
4W - 1L
1,631 SR
Queue Stats
19W - 22L
1,455 Elo+
Party 2
Persephone
Persephone
ChazaBigMushles
Persephone
Level 124
God Stats
3W - 0L
1,455 SR
Queue Stats
68W - 72L
1,455 Elo+
Party 2
Skadi
Skadi
Walky915
Skadi
Level 123
God Stats
2W - 1L
1,683 SR
Queue Stats
60W - 47L
1,502 Elo+
Solo
Hercules
Hercules
amorek88
Hercules
Level 123
God Stats
25W - 14L
1,555 SR
Queue Stats
603W - 592L
1,432 Elo+
Solo
Team Averages
Level 86
1,565 SR
1,469 Elo+

VS

Team Averages
Level 103
1,492 SR
1,542 Elo+
Hades
Hades
SeaSmile_
Hades
Level 135
God Stats
0W - 3L
1,378 SR
Queue Stats
108W - 119L
1,457 Elo+
Solo
Serqet
Serqet
Zagura
Serqet
Level 108
God Stats
1W - 1L
1,656 SR
Queue Stats
18W - 11L
1,793 Elo+
Solo
Skadi
Skadi
davidgl6743
Skadi
Level 89
God Stats
3W - 6L
1,423 SR
Queue Stats
181W - 180L
1,528 Elo+
Solo
Loki
Loki
lushen123
Loki
Level 86
God Stats
32W - 30L
1,538 SR
Queue Stats
155W - 149L
1,466 Elo+
Party 1
Vamana
Vamana
说了是红的
Vamana
Level 98
God Stats
8W - 12L
1,467 SR
Queue Stats
161W - 153L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 1 / 9
7,886
526
6,383
13,404
11,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 0 / 4
7,355
490
5,317
5,319
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
ChazaBigMushles
Persephone
13
4 / 0 / 1
8,473
565
10,563
8,530
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Walky915
Skadi
13
4 / 3 / 3
8,046
536
8,794
9,229
2,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
amorek88
Hercules
13
1 / 0 / 1
7,244
483
7,757
14,601
11,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SeaSmile_
Hades
8
0 / 4 / 0
6,268
418
4,024
9,286
4,918
Serqet
Zagura
Serqet
11
1 / 3 / 3
7,164
478
6,215
13,664
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 1
7,613
508
11,142
14,038
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
13
0 / 0 / 0
7,141
476
1,610
9,425
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 0 / 0
8,023
535
10,559
14,121
16,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
4
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
9
5.5
W
1
0
4
3
W
Persephone
ChazaBigMushles
Persephone
4
0
1
4.5
L
Hades
SeaSmile_
Hades
0
4
0
0
W
Skadi
Walky915
Skadi
4
3
3
1.83
L
Serqet
Zagura
Serqet
1
3
3
0.83
W
Hercules
amorek88
Hercules
1
0
1
1.5
L
3
4
1
0.88
L
Loki
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
33,550
51,083
Taken
60,534
30,750
Mitigated
41,618
21,434
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,383
441
0
6,410
13,404
11,221
291
1,256
12,100
24,865
0
W
5,317
1,440
0
3,580
5,319
2,222
212
74
5,201
0
57,635
W
Persephone
ChazaBigMushles
Persephone
10,563
476
0
2,852
8,530
2,768
0
2,694
5,497
64,207
0
L
Hades
SeaSmile_
Hades
4,024
267
120
3,838
9,286
4,918
0
6,096
3,190
34,456
0
W
Skadi
Walky915
Skadi
8,794
2,880
0
1,372
9,229
2,966
1,492
0
8,808
0
64,213
L
Serqet
Zagura
Serqet
6,215
1,116
0
2,474
13,664
10,836
0
4,582
9,082
0
20,347
W
Hercules
amorek88
Hercules
7,757
3,704
0
7,220
14,601
11,573
0
0
13,409
0
51,014
L
11,142
5,075
169
3,949
14,038
5,795
1,012
4,160
9,878
0
60,315
L
Loki
1,610
292
0
4,794
9,425
3,351
0
1,573
7,852
0
58,439
L
10,559
2,907
0
4,834
14,121
16,718
358
535
13,586
0
67,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
36,209
378
Minions Killed
380
0
Camps Cleared
0
1,524,380
Distance Traveled
1,367,212
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,886
526
10
1
0
304,279
5
W
Ravana
7,355
490
92
6
0
336,920
6
W
Persephone
8,473
565
95
6
0
286,250
3
L
Hades
6,268
418
69
5
0
147,852
0
W
Skadi
8,046
536
103
7
0
289,620
2
L
Serqet
7,164
478
27
2
0
338,103
1
W
Hercules
7,244
483
78
5
0
307,311
0
L
Skadi
7,613
508
95
6
0
259,132
0
L
Loki
7,141
476
96
6
0
313,778
2
L
Vamana
8,023
535
93
6
0
308,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role