Player Matchup

Kali
Kali
 
Kali
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Roman4ik227
Sol
Level 126
God Stats
3W - 3L
1,702 SR
Queue Stats
169W - 169L
1,530 Elo+
Solo
Baron Samedi
Baron Samedi
SuperTimon
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Vowchik
Ah Puch
Level 154
God Stats
0W - 1L
1,309 SR
Queue Stats
5W - 4L
1,552 Elo+
Party 2
Team Averages
Level 126
1,502 SR
1,516 Elo+

VS

Team Averages
Level 142
1,502 SR
1,522 Elo+
Amaterasu
Amaterasu
Aikawa-sensei
Amaterasu
Level 147
God Stats
3W - 2L
1,523 SR
Queue Stats
170W - 175L
1,480 Elo+
Party 1
Zeus
Zeus
NightmareSteveo
Zeus
Level 152
God Stats
1W - 5L
1,264 SR
Queue Stats
169W - 173L
1,480 Elo+
Party 1
Ymir
Ymir
Qise
Ymir
Level 118
God Stats
3W - 1L
1,803 SR
Queue Stats
189W - 179L
1,511 Elo+
Solo
Eset
Eset
ThaFey
Eset
Level 201
God Stats
2W - 0L
1,418 SR
Queue Stats
30W - 31L
1,543 Elo+
Solo
Skadi
Skadi
campingboy13
Skadi
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 52L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 4 / 5
8,284
920
6,489
11,772
6,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
 
Hades
14
1 / 6 / 9
7,405
823
4,534
13,940
18,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

5
0 / 0 / 0
5,413
601
0
0
0
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
SuperTimon
Baron Samedi
13
0 / 8 / 4
6,564
729
5,243
11,810
7,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Vowchik
Ah Puch
16
7 / 6 / 3
9,163
1,018
18,390
12,563
6,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aikawa-sensei
Amaterasu
16
5 / 2 / 14
9,140
1,016
4,733
11,487
11,303
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
6 / 3 / 12
8,866
985
14,007
5,930
2,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Qise
Ymir
13
0 / 4 / 18
8,214
913
3,625
14,141
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
ThaFey
Eset
17
9 / 1 / 12
10,128
1,125
11,593
8,333
4,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 2 / 16
8,807
979
12,324
8,112
4,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
10
Kills
24
24
Deaths
12
21
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
4
5
1.13
L
Hades
 
Hades
1
6
9
0.92
W
Amaterasu
Aikawa-sensei
Amaterasu
5
2
14
6
W
6
3
12
4
W
Ymir
Qise
Ymir
0
4
18
2.25
L
0
0
0
0
L
Baron Samedi
SuperTimon
Baron Samedi
0
8
4
0.25
W
Eset
ThaFey
Eset
9
1
12
15
L
Ah Puch
Vowchik
Ah Puch
7
6
3
1.42
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
46,282
50,085
Taken
48,003
38,300
Mitigated
39,956
10,665
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,489
1,630
303
3,426
11,772
6,173
0
7,585
4,187
0
15,785
L
Hades
 
Hades
4,534
306
408
1,807
13,940
18,294
128
7,654
6,034
11,425
0
W
Amaterasu
Aikawa-sensei
Amaterasu
4,733
1,346
1,044
4,205
11,487
11,303
2,295
4,914
6,573
0
8,056
W
14,007
796
134
480
5,930
2,921
1,600
4,723
1,207
31,658
0
W
Ymir
Qise
Ymir
3,625
668
531
1,107
14,141
16,879
222
8,135
6,006
6,778
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
SuperTimon
Baron Samedi
5,243
682
1,204
538
11,810
7,125
0
7,115
4,550
10,723
0
W
Eset
ThaFey
Eset
11,593
601
1,745
3,006
8,333
4,781
1,127
5,891
2,442
24,237
0
L
Ah Puch
Vowchik
Ah Puch
18,390
912
159
2,820
12,563
6,708
61
6,871
5,692
34,538
0
W
12,324
6,340
907
2,034
8,112
4,072
3,352
4,504
3,608
0
31,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,829
Gold Earned
45,155
79
Minions Killed
111
0
Camps Cleared
0
622,485
Distance Traveled
893,230
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,284
920
17
2
0
179,008
0
L
Hades
7,405
823
12
1
0
145,472
0
W
Amaterasu
9,140
1,016
6
1
0
189,333
0
W
Zeus
8,866
985
31
3
0
161,086
0
W
Ymir
8,214
913
6
1
0
181,834
0
L
Sol
5,413
601
0
0
0
0
0
L
Baron Samedi
6,564
729
11
1
0
152,790
0
W
Eset
10,128
1,125
28
3
0
196,357
0
L
Ah Puch
9,163
1,018
39
4
0
145,215
0
W
Skadi
8,807
979
40
4
0
164,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role