Player Matchup

Ganesha
Ganesha
Tora36
Ganesha
Level 166
God Stats
2W - 0L
1,903 SR
Queue Stats
66W - 31L
1,762 Elo+
Party 1
Agni
Agni
TurugaRen
Agni
Level 285
God Stats
10W - 7L
1,596 SR
Queue Stats
46W - 24L
1,751 Elo+
Party 1
Arachne
Arachne
おてぃんぽみるくchan
Arachne
Level 190
God Stats
2W - 1L
1,829 SR
Queue Stats
33W - 18L
1,732 Elo+
Party 1
Team Averages
Level 214
1,776 SR
1,748 Elo+

VS

Team Averages
Level 63
1,515 SR
1,406 Elo+
Discordia
Discordia
ADuckLord
Discordia
Level 84
God Stats
1W - 2L
1,473 SR
Queue Stats
11W - 19L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
broozerdog
Amaterasu
Level 87
God Stats
0W - 1L
1,572 SR
Queue Stats
6W - 7L
1,457 Elo+
Party 2
Vamana
Vamana
gravitysurfer05
Vamana
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Tora36
Ganesha
15
2 / 1 / 17
11,713
781
9,191
16,749
16,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
16
2 / 1 / 16
12,613
841
18,949
9,384
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
17 / 0 / 2
13,689
913
17,352
18,533
9,543
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ADuckLord
Discordia
12
1 / 6 / 0
9,673
645
10,414
12,953
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
broozerdog
Amaterasu
11
0 / 5 / 1
8,997
600
4,320
16,969
15,849
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 10 / 2
9,037
602
5,480
19,387
16,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
21
Kills
1
2
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
ADuckLord
Discordia
1
6
0
0.17
W
Ganesha
Tora36
Ganesha
2
1
17
10.5
W
Agni
2
1
16
10
L
Amaterasu
broozerdog
Amaterasu
0
5
1
0.1
L
0
10
2
0.1
W
17
0
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,492
Damage
20,214
44,666
Taken
49,309
30,116
Mitigated
36,185
15,297
Healing
2,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ADuckLord
Discordia
10,414
369
0
528
12,953
4,286
0
8,356
4,370
45,249
0
W
Ganesha
Tora36
Ganesha
9,191
1,107
229
3,591
16,749
16,683
654
1,987
12,925
26,829
0
W
Agni
18,949
916
0
4,158
9,384
3,890
678
3,836
5,064
87,917
0
L
Amaterasu
broozerdog
Amaterasu
4,320
1,761
0
836
16,969
15,849
0
9,734
7,061
0
16,398
L
5,480
2,330
0
648
19,387
16,050
0
10,433
8,578
0
23,318
W
17,352
13,279
0
7,319
18,533
9,543
1,504
4,499
12,329
0
47,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
27,707
184
Minions Killed
140
0
Camps Cleared
0
874,113
Distance Traveled
759,211
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,673
645
85
6
0
252,168
2
W
Ganesha
11,713
781
1
0
0
287,674
2
W
Agni
12,613
841
131
9
0
300,272
0
L
Amaterasu
8,997
600
27
2
0
267,581
0
L
Vamana
9,037
602
28
2
0
239,462
0
W
Arachne
13,689
913
52
3
0
286,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role