Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Xlr8speed
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,426 Elo+
Solo
Poseidon
Poseidon
Zamb1e
Poseidon
Level 126
God Stats
1W - 0L
1,356 SR
Queue Stats
3W - 1L
1,823 Elo+
Party 2
Camazotz
Camazotz
galltamsTHEhun
Camazotz
Level 144
God Stats
6W - 3L
1,867 SR
Queue Stats
585W - 576L
1,431 Elo+
Solo
Team Averages
Level 109
1,545 SR
1,536 Elo+

VS

Team Averages
Level 23
1,500 SR
1,462 Elo+
Kali
Kali
MrFluppyy
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MíssManíac
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,409 Elo+
Party 3
The Morrigan
The Morrigan
PrinzessinPsycho
The Morrigan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 55L
1,351 Elo+
Party 3
Achilles
Achilles
Slajden
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
dordman
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
9 / 2 / 11
10,152
923
14,534
10,676
6,105
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
 
Sun Wukong
17
7 / 1 / 16
9,842
895
6,151
11,134
14,670
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Xlr8speed
Thoth
13
1 / 3 / 18
8,753
796
7,208
8,575
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Zamb1e
Poseidon
16
3 / 1 / 18
9,513
865
13,029
7,637
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
17
6 / 1 / 11
10,074
916
10,311
12,539
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 6 / 3
8,376
761
7,324
10,850
5,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
MíssManíac
Morgan Le Fay
12
0 / 6 / 0
7,329
666
9,625
11,087
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
PrinzessinPsycho
The Morrigan
15
4 / 5 / 1
9,076
825
8,620
6,914
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Slajden
Achilles
13
0 / 5 / 4
7,740
704
5,326
14,686
19,270
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Odin
dordman
Odin
15
0 / 4 / 6
8,283
753
4,879
13,010
14,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
26
Kills
7
8
Deaths
26
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
2
11
7.25
W
Sun Wukong
 
Sun Wukong
7
1
16
15
L
Kali
3
6
3
0.75
L
Morgan Le Fay
MíssManíac
Morgan Le Fay
0
6
0
0
L
The Morrigan
PrinzessinPsycho
The Morrigan
4
5
1
0.9
L
Achilles
Slajden
Achilles
0
5
4
0.4
W
Thoth
Xlr8speed
Thoth
1
3
18
3.33
W
Poseidon
Zamb1e
Poseidon
3
1
18
12
L
Odin
dordman
Odin
0
4
6
0.75
W
Camazotz
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,233
Damage
35,774
50,561
Taken
56,547
35,586
Mitigated
46,252
16,550
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,534
9,139
1,610
2,432
10,676
6,105
3,978
3,833
6,843
0
31,277
W
Sun Wukong
 
Sun Wukong
6,151
629
661
2,268
11,134
14,670
108
4,245
6,889
0
14,030
L
Kali
7,324
1,957
0
1,390
10,850
5,477
0
4,936
5,914
0
12,822
L
Morgan Le Fay
MíssManíac
Morgan Le Fay
9,625
95
440
1,297
11,087
4,258
528
2,868
8,219
23,591
0
L
The Morrigan
PrinzessinPsycho
The Morrigan
8,620
1,393
506
1,598
6,914
2,672
860
2,474
4,229
24,186
0
L
Achilles
Slajden
Achilles
5,326
841
526
1,101
14,686
19,270
110
5,262
9,424
0
7,534
W
Thoth
Xlr8speed
Thoth
7,208
562
213
431
8,575
3,890
1,459
3,561
5,014
15,573
0
W
Poseidon
Zamb1e
Poseidon
13,029
2,176
0
617
7,637
3,898
1,448
1,915
5,722
35,481
0
L
Odin
dordman
Odin
4,879
479
1,690
2,820
13,010
14,575
256
4,662
8,348
2,078
7,288
W
Camazotz
10,311
767
2,552
5,766
12,539
7,023
518
6,498
6,041
0
31,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,334
Gold Earned
40,804
140
Minions Killed
93
0
Camps Cleared
0
1,095,485
Distance Traveled
1,033,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,152
923
26
2
0
206,387
0
W
Sun Wukong
9,842
895
8
1
0
251,745
0
L
Kali
8,376
761
6
1
0
222,357
0
L
Morgan Le Fay
7,329
666
24
2
0
192,469
0
L
The Morrigan
9,076
825
45
4
0
173,341
0
L
Achilles
7,740
704
2
0
0
208,080
0
W
Thoth
8,753
796
22
2
0
176,237
0
W
Poseidon
9,513
865
43
4
0
213,256
0
L
Odin
8,283
753
16
1
0
237,291
0
W
Camazotz
10,074
916
41
4
0
247,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role