Player Matchup

Izanami
Izanami
Piiirate68
Izanami
Level 57
God Stats
16W - 12L
1,404 SR
Queue Stats
72W - 91L
1,325 Elo+
Party 1
Raijin
Raijin
Pypm
Raijin
Level 151
God Stats
2W - 0L
1,478 SR
Queue Stats
115W - 119L
1,452 Elo+
Party 2
Atlas
Atlas
cyberbosssdu68
Atlas
Level 15
God Stats
4W - 4L
1,245 SR
Queue Stats
41W - 51L
1,317 Elo+
Party 1
Surtr
Surtr
owwmygod
Surtr
Level 129
God Stats
7W - 6L
1,471 SR
Queue Stats
128W - 129L
1,463 Elo+
Party 2
He Bo
He Bo
wuxkong
He Bo
Level 88
God Stats
2W - 5L
1,214 SR
Queue Stats
105W - 99L
1,487 Elo+
Party 2
Team Averages
Level 88
1,362 SR
1,409 Elo+

VS

Team Averages
Level 55
1,421 SR
1,427 Elo+
Osiris
Osiris
BannedKneecap
Osiris
Level 44
God Stats
13W - 12L
1,491 SR
Queue Stats
106W - 116L
1,343 Elo+
Solo
Anubis
Anubis
Distrocter15
Anubis
Level 41
God Stats
11W - 16L
1,418 SR
Queue Stats
48W - 81L
1,314 Elo+
Solo
Danzaburou
Danzaburou
GhostCentaur752
Danzaburou
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Il SD lI
Kukulkan
Level 15
God Stats
0W - 1L
1,065 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
dansilver74
Yemoja
Level 128
God Stats
8W - 8L
1,633 SR
Queue Stats
186W - 193L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Piiirate68
Izanami
8
0 / 1 / 1
5,247
477
2,534
3,811
1,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Pypm
Raijin
11
5 / 3 / 4
6,999
636
6,552
7,827
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 1
4,890
445
2,027
6,588
2,782
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
owwmygod
Surtr
12
10 / 2 / 1
7,702
700
11,366
8,957
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
wuxkong
He Bo
11
3 / 0 / 0
6,541
595
3,886
5,691
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
4,846
441
1,688
10,118
6,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Anubis
10
3 / 5 / 2
6,098
554
4,154
7,466
3,640
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
GhostCentaur752
Danzaburou
9
1 / 4 / 0
5,718
520
2,480
6,186
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Il SD lI
Kukulkan
8
0 / 4 / 0
5,104
464
815
6,222
2,292
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
11
3 / 0 / 1
6,364
579
3,106
5,293
2,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
19
Kills
7
9
Deaths
19
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Anubis
3
5
2
0.8
L
Danzaburou
GhostCentaur752
Danzaburou
1
4
0
0.25
L
Kukulkan
Il SD lI
Kukulkan
0
4
0
0
W
Izanami
Piiirate68
Izanami
0
1
1
0.5
W
Raijin
Pypm
Raijin
5
3
4
2.33
W
1
3
1
0.5
L
Yemoja
3
0
1
3.5
W
Surtr
owwmygod
Surtr
10
2
1
5.25
W
He Bo
wuxkong
He Bo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
12,243
32,874
Taken
35,285
11,948
Mitigated
18,064
5,674
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,688
1,198
0
352
10,118
6,697
0
894
9,224
0
17,192
L
Anubis
4,154
236
16
498
7,466
3,640
0
4,382
3,084
20,619
0
L
Danzaburou
GhostCentaur752
Danzaburou
2,480
1,219
0
902
6,186
2,462
336
1,000
5,186
0
30,419
L
Kukulkan
Il SD lI
Kukulkan
815
281
0
0
6,222
2,292
60
4,331
1,891
20,552
0
W
Izanami
Piiirate68
Izanami
2,534
2,056
0
0
3,811
1,100
775
2,263
1,548
0
36,945
W
Raijin
Pypm
Raijin
6,552
847
0
3,095
7,827
2,269
0
425
7,402
43,094
0
W
2,027
641
0
0
6,588
2,782
0
2,538
4,050
13,055
0
L
Yemoja
3,106
216
460
1,553
5,293
2,973
60
2,264
3,029
34,589
0
W
Surtr
owwmygod
Surtr
11,366
7,249
0
1,439
8,957
4,185
911
925
8,032
975
48,752
W
He Bo
wuxkong
He Bo
3,886
136
0
1,140
5,691
1,612
215
1,924
3,767
46,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,379
Gold Earned
28,130
286
Minions Killed
183
0
Camps Cleared
0
1,037,031
Distance Traveled
954,015
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,846
441
21
2
0
167,060
0
L
Anubis
6,098
554
27
2
0
194,969
0
L
Danzaburou
5,718
520
53
5
0
200,526
1
L
Kukulkan
5,104
464
40
4
0
204,447
0
W
Izanami
5,247
477
55
5
0
174,872
0
W
Raijin
6,999
636
64
6
0
206,587
0
W
Atlas
4,890
445
16
1
0
222,423
1
L
Yemoja
6,364
579
42
4
0
187,013
0
W
Surtr
7,702
700
70
6
0
222,797
0
W
He Bo
6,541
595
81
7
0
210,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role