Player Matchup

Tyr
Tyr
CHEEKXCL4PPR
Tyr
Level 107
God Stats
211W - 228L
1,455 SR
Queue Stats
377W - 389L
1,508 Elo+
Solo
Ishtar
Ishtar
FirstWP
Ishtar
Level 73
God Stats
12W - 9L
1,773 SR
Queue Stats
194W - 215L
1,504 Elo+
Solo
Ne Zha
Ne Zha
dismodesty
Ne Zha
Level 73
God Stats
0W - 4L
1,437 SR
Queue Stats
195W - 237L
1,468 Elo+
Party 1
Olorun
Olorun
lilpanzy
Olorun
Level 27
God Stats
4W - 4L
1,506 SR
Queue Stats
74W - 111L
1,468 Elo+
Party 1
Janus
Janus
tylergomz12
Janus
Level 22
God Stats
5W - 7L
1,613 SR
Queue Stats
32W - 48L
1,480 Elo+
Party 1
Team Averages
Level 60
1,557 SR
1,486 Elo+

VS

Team Averages
Level 115
1,563 SR
1,564 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GhoulCat
Ra
Level 63
God Stats
8W - 9L
1,739 SR
Queue Stats
57W - 43L
1,574 Elo+
Party 2
Hachiman
Hachiman
GreenBChamps5
Hachiman
Level 128
God Stats
81W - 102L
1,481 SR
Queue Stats
264W - 258L
1,514 Elo+
Solo
Charon
Charon
MiniTeeks
Charon
Level 123
God Stats
44W - 22L
1,597 SR
Queue Stats
52W - 32L
1,574 Elo+
Party 2
Mercury
Mercury
Pugking0913
Mercury
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 84L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,703
951
1,983
3,460
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
FirstWP
Ishtar
11
0 / 2 / 1
6,097
1,016
1,302
5,878
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
dismodesty
Ne Zha
11
1 / 2 / 0
6,551
1,092
2,610
7,252
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
lilpanzy
Olorun
12
1 / 4 / 0
6,653
1,109
5,635
8,369
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 2
6,396
1,066
4,427
6,556
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
6 / 1 / 4
8,055
1,343
13,174
3,491
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 0 / 11
6,836
1,139
3,144
2,119
780
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
GreenBChamps5
Hachiman
12
3 / 1 / 5
7,022
1,170
4,190
2,930
1,065
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
MiniTeeks
Charon
13
3 / 0 / 10
8,377
1,396
3,545
6,036
6,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Pugking0913
Mercury
12
1 / 0 / 9
6,905
1,151
3,935
4,392
2,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
14
14
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
1
4
8
L
0
2
0
0
L
Ishtar
FirstWP
Ishtar
0
2
1
0.25
W
1
0
11
6.5
W
Hachiman
GreenBChamps5
Hachiman
3
1
5
5.5
W
Charon
MiniTeeks
Charon
3
0
10
8
W
Mercury
Pugking0913
Mercury
1
0
9
5.5
L
Ne Zha
dismodesty
Ne Zha
1
2
0
0.5
L
Olorun
lilpanzy
Olorun
1
4
0
0.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
27,988
31,515
Taken
18,968
11,890
Mitigated
11,782
2,034
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,174
125
0
213
3,491
1,416
0
1,516
1,789
29,384
0
L
1,983
0
0
255
3,460
1,497
0
2,188
1,272
0
1,985
L
Ishtar
FirstWP
Ishtar
1,302
382
0
292
5,878
2,046
0
3,358
2,370
0
13,026
W
3,144
306
1,233
398
2,119
780
0
616
1,463
15,471
0
W
Hachiman
GreenBChamps5
Hachiman
4,190
2,516
0
32
2,930
1,065
0
1,922
966
0
15,022
W
Charon
MiniTeeks
Charon
3,545
790
0
768
6,036
6,253
0
3,837
2,017
6,871
0
W
Mercury
Pugking0913
Mercury
3,935
1,207
0
803
4,392
2,268
0
1,811
2,521
0
10,944
L
Ne Zha
dismodesty
Ne Zha
2,610
448
0
376
7,252
2,731
0
5,380
1,872
0
15,068
L
Olorun
lilpanzy
Olorun
5,635
2,841
176
685
8,369
3,332
0
4,746
3,246
17,656
0
L
4,427
702
0
250
6,556
2,284
0
3,664
2,742
12,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
37,195
132
Minions Killed
126
4
Camps Cleared
8
450,871
Distance Traveled
582,283
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,055
1,343
25
4
1
99,747
0
L
Tyr
5,703
951
3
1
0
38,734
0
L
Ishtar
6,097
1,016
37
6
1
91,502
0
W
Ra
6,836
1,139
39
7
0
127,701
0
W
Hachiman
7,022
1,170
43
7
3
88,603
0
W
Charon
8,377
1,396
3
1
0
118,923
0
W
Mercury
6,905
1,151
16
3
4
147,309
1
L
Ne Zha
6,551
1,092
48
8
1
117,704
0
L
Olorun
6,653
1,109
23
4
2
105,610
0
L
Janus
6,396
1,066
21
4
0
97,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role