Player Matchup

Ratatoskr
Ratatoskr
BendyBean
Ratatoskr
Level 48
God Stats
0W - 2L
1,317 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 2
Rama
Rama
SOUL_ADRIFT
Rama
Level 168
God Stats
38W - 21L
1,415 SR
Queue Stats
428W - 398L
1,468 Elo+
Solo
Bacchus
Bacchus
SenseiPeepee
Bacchus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,137 Elo+
Party 2
Surtr
Surtr
pitttiger
Surtr
Level 148
God Stats
60W - 57L
1,519 SR
Queue Stats
985W - 964L
1,428 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xx3Killabotxx
Morgan Le Fay
Level 126
God Stats
2W - 3L
1,359 SR
Queue Stats
229W - 231L
1,517 Elo+
Solo
Team Averages
Level 105
1,422 SR
1,394 Elo+

VS

Team Averages
Level 68
1,531 SR
1,424 Elo+
Vulcan
Vulcan
 
Vulcan
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IanAMillion
Danzaburou
Level 66
God Stats
13W - 11L
1,521 SR
Queue Stats
75W - 84L
1,444 Elo+
Solo
Pele
Pele
Mr-Deep_In_You
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,462 Elo+
Solo
Cthulhu
Cthulhu
TTV-Pr1vate
Cthulhu
Level 44
God Stats
6W - 4L
1,613 SR
Queue Stats
205W - 235L
1,348 Elo+
Party 1
Chang'e
Chang'e
ToyLag
Chang'e
Level 38
God Stats
2W - 4L
1,523 SR
Queue Stats
303W - 322L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BendyBean
Ratatoskr
10
2 / 3 / 2
5,697
475
3,138
8,134
2,815
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 2
5,763
480
5,042
7,811
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
SenseiPeepee
Bacchus
8
1 / 4 / 3
5,543
462
3,605
9,401
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
pitttiger
Surtr
10
0 / 1 / 0
5,510
459
1,084
10,512
5,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
xx3Killabotxx
Morgan Le Fay
11
1 / 2 / 0
6,098
508
6,310
7,093
2,768
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 0 / 0
8,004
667
7,445
3,683
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
IanAMillion
Danzaburou
10
1 / 2 / 4
6,535
545
5,450
7,396
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 2 / 3
6,981
582
4,749
10,078
3,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
TTV-Pr1vate
Cthulhu
10
3 / 1 / 3
6,310
526
4,889
7,448
4,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
ToyLag
Chang'e
11
1 / 1 / 1
6,667
556
3,117
6,548
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
10
13
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
0
1
L
Ratatoskr
BendyBean
Ratatoskr
2
3
2
1
W
Danzaburou
IanAMillion
Danzaburou
1
2
4
1.5
W
4
2
3
2.75
L
1
3
2
0.67
L
Bacchus
SenseiPeepee
Bacchus
1
4
3
0.63
W
Cthulhu
TTV-Pr1vate
Cthulhu
3
1
3
4.5
W
Chang'e
ToyLag
Chang'e
1
1
1
1.5
L
Surtr
pitttiger
Surtr
0
1
0
0
L
Morgan Le Fay
xx3Killabotxx
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,179
Damage
25,650
42,951
Taken
35,153
22,195
Mitigated
15,257
5,270
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,445
2,984
0
375
3,683
1,669
288
549
3,134
61,593
0
L
Ratatoskr
BendyBean
Ratatoskr
3,138
802
0
375
8,134
2,815
0
1,077
7,057
0
37,221
W
Danzaburou
IanAMillion
Danzaburou
5,450
2,642
0
2,519
7,396
2,785
276
1,409
5,987
0
36,516
W
4,749
975
51
2,346
10,078
3,495
0
1,819
8,259
0
41,059
L
5,042
3,767
0
1,178
7,811
2,770
0
2,655
5,156
0
38,184
L
Bacchus
SenseiPeepee
Bacchus
3,605
666
0
1,316
9,401
8,079
0
1,913
7,488
16,329
0
W
Cthulhu
TTV-Pr1vate
Cthulhu
4,889
437
133
2,801
7,448
4,807
473
1,462
5,986
29,699
0
W
Chang'e
ToyLag
Chang'e
3,117
405
250
2,316
6,548
2,501
594
4,740
1,808
33,716
0
L
Surtr
pitttiger
Surtr
1,084
186
134
1,605
10,512
5,763
0
7,099
3,067
831
30,453
L
Morgan Le Fay
xx3Killabotxx
Morgan Le Fay
6,310
562
0
662
7,093
2,768
225
2,361
4,732
45,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,611
Gold Earned
34,497
240
Minions Killed
311
0
Camps Cleared
0
1,117,132
Distance Traveled
1,153,755
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,004
667
108
9
0
238,978
5
L
Ratatoskr
5,697
475
45
4
0
245,278
0
W
Danzaburou
6,535
545
56
5
0
211,491
0
W
Pele
6,981
582
53
4
0
257,896
0
L
Rama
5,763
480
56
5
0
199,196
0
L
Bacchus
5,543
462
18
2
0
230,156
0
W
Cthulhu
6,310
526
28
2
0
209,916
0
W
Chang'e
6,667
556
66
6
0
235,474
1
L
Surtr
5,510
459
43
4
0
219,467
2
L
Morgan Le Fay
6,098
508
78
7
0
223,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role