Player Matchup

Ymir
Ymir
CcG Rage7104
Ymir
Level 15
God Stats
2W - 4L
1,315 SR
Queue Stats
115W - 142L
1,246 Elo+
Party 2
Charybdis
Charybdis
Defy206
Charybdis
Level 69
God Stats
3W - 5L
1,532 SR
Queue Stats
174W - 202L
1,452 Elo+
Party 2
Fenrir
Fenrir
PandoraGnu7250
Fenrir
Level 108
God Stats
1W - 3L
1,210 SR
Queue Stats
153W - 161L
1,448 Elo+
Party 2
Discordia
Discordia
Snuoz II
Discordia
Level 47
God Stats
0W - 2L
1,628 SR
Queue Stats
80W - 95L
1,453 Elo+
Party 2
Osiris
Osiris
TrickoTect
Osiris
Level 133
God Stats
1W - 2L
1,337 SR
Queue Stats
268W - 314L
1,516 Elo+
Party 2
Team Averages
Level 74
1,405 SR
1,423 Elo+

VS

Team Averages
Level 130
1,482 SR
1,517 Elo+
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Byda806vid98
Ne Zha
Level 157
God Stats
2W - 2L
1,484 SR
Queue Stats
119W - 108L
1,438 Elo+
Solo
Fenrir
Fenrir
DrSolfernus
Fenrir
Level 165
God Stats
17W - 12L
1,537 SR
Queue Stats
278W - 270L
1,409 Elo+
Solo
Danzaburou
Danzaburou
FeedInFckOff
Danzaburou
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,756 Elo+
Party 1
Merlin
Merlin
Tevezf20
Merlin
Level 157
God Stats
3W - 6L
1,389 SR
Queue Stats
868W - 882L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,158
430
1,228
6,742
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Defy206
Charybdis
8
0 / 2 / 0
4,954
413
2,178
6,891
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 0
6,280
523
4,083
12,577
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Snuoz II
Discordia
11
0 / 2 / 1
6,177
515
3,141
7,166
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TrickoTect
Osiris
10
0 / 2 / 1
5,645
470
1,067
6,735
3,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 1
8,292
691
5,030
5,659
2,787
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
12
3 / 1 / 3
7,154
596
4,864
8,889
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
10
0 / 0 / 4
5,896
491
4,359
7,399
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
FeedInFckOff
Danzaburou
12
3 / 0 / 0
7,580
632
4,615
3,525
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Tevezf20
Merlin
13
3 / 1 / 1
7,941
662
5,954
5,553
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
1
3.5
W
Ne Zha
3
1
3
4.5
L
0
1
0
0
L
Charybdis
Defy206
Charybdis
0
2
0
0
W
Fenrir
0
0
4
2
W
Danzaburou
FeedInFckOff
Danzaburou
3
0
0
3
L
2
5
0
0.4
L
Discordia
Snuoz II
Discordia
0
2
1
0.25
W
Merlin
Tevezf20
Merlin
3
1
1
3.5
L
Osiris
TrickoTect
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,697
Damage
24,822
40,111
Taken
31,025
16,865
Mitigated
15,692
9,126
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,030
292
0
3,281
5,659
2,787
662
196
5,463
70,291
0
W
Ne Zha
4,864
2,228
0
1,896
8,889
3,244
378
762
8,127
0
54,889
L
1,228
220
0
705
6,742
5,475
0
0
6,542
16,478
0
L
Charybdis
Defy206
Charybdis
2,178
1,322
0
2,934
6,891
1,847
0
0
6,702
0
28,972
W
Fenrir
4,359
1,293
84
2,006
7,399
6,120
58
974
6,425
0
17,749
W
Danzaburou
FeedInFckOff
Danzaburou
4,615
1,969
0
2,780
3,525
1,424
712
175
3,350
0
58,625
L
4,083
1,288
0
1,373
12,577
4,172
0
4,060
8,392
0
41,578
L
Discordia
Snuoz II
Discordia
3,141
256
0
1,908
7,166
2,074
0
4,967
2,199
41,760
0
W
Merlin
Tevezf20
Merlin
5,954
365
0
1,980
5,553
2,117
378
2,262
3,291
56,503
0
L
Osiris
TrickoTect
Osiris
1,067
411
0
2,206
6,735
3,297
0
1,957
4,778
0
33,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,214
Gold Earned
36,863
278
Minions Killed
443
0
Camps Cleared
0
1,107,682
Distance Traveled
1,193,590
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,292
691
115
10
0
216,427
1
W
Ne Zha
7,154
596
82
7
0
271,426
0
L
Ymir
5,158
430
15
1
0
228,432
0
L
Charybdis
4,954
413
62
5
0
226,145
0
W
Fenrir
5,896
491
27
2
0
257,766
4
W
Danzaburou
7,580
632
107
9
0
230,451
4
L
Fenrir
6,280
523
63
5
0
261,273
0
L
Discordia
6,177
515
84
7
0
215,871
0
W
Merlin
7,941
662
112
9
0
217,520
2
L
Osiris
5,645
470
54
5
0
175,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role