Player Matchup

Anhur
Anhur
AspectFS
Anhur
Level 142
God Stats
2W - 5L
1,596 SR
Queue Stats
110W - 121L
1,540 Elo+
Party 2
Tyr
Tyr
Duhvinnie
Tyr
Level 121
God Stats
1W - 4L
1,548 SR
Queue Stats
112W - 118L
1,513 Elo+
Party 2
Mercury
Mercury
MartianJpg
Mercury
Level 158
God Stats
0W - 2L
1,522 SR
Queue Stats
53W - 48L
1,570 Elo+
Solo
Ganesha
Ganesha
X a INI a X
Ganesha
Level 131
God Stats
2W - 4L
1,576 SR
Queue Stats
130W - 140L
1,506 Elo+
Party 2
Eset
Eset
asgsah
Eset
Level 89
God Stats
0W - 2L
1,340 SR
Queue Stats
108W - 107L
1,534 Elo+
Solo
Team Averages
Level 128
1,516 SR
1,532 Elo+

VS

Team Averages
Level 126
1,619 SR
1,554 Elo+
Pele
Pele
I_PlayFor_Blood
Pele
Level 146
God Stats
2W - 0L
1,772 SR
Queue Stats
287W - 295L
1,521 Elo+
Party 1
Cerberus
Cerberus
Moaningbonez
Cerberus
Level 157
God Stats
1W - 2L
1,404 SR
Queue Stats
41W - 33L
1,578 Elo+
Party 3
Ne Zha
Ne Zha
NTOSTRICH
Ne Zha
Level 120
God Stats
2W - 0L
1,722 SR
Queue Stats
233W - 202L
1,570 Elo+
Party 1
Artio
Artio
UsedLemon
Artio
Level 161
God Stats
3W - 1L
1,479 SR
Queue Stats
113W - 106L
1,552 Elo+
Party 3
Hera
Hera
WetMule
Hera
Level 48
God Stats
2W - 0L
1,720 SR
Queue Stats
57W - 51L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AspectFS
Anhur
14
1 / 4 / 9
7,912
791
10,891
10,544
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 3 / 4
7,634
763
3,152
9,462
8,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
MartianJpg
Mercury
14
3 / 7 / 6
8,451
845
7,445
10,206
3,251
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
X a INI a X
Ganesha
14
0 / 4 / 7
7,892
789
6,939
11,884
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Eset
asgsah
Eset
13
3 / 6 / 4
7,829
783
11,939
10,079
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 11
8,236
824
9,469
9,387
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Moaningbonez
Cerberus
17
12 / 1 / 9
10,300
1,030
9,486
10,094
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
NTOSTRICH
Ne Zha
14
4 / 3 / 14
8,660
866
10,811
11,257
6,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
UsedLemon
Artio
15
1 / 3 / 15
9,065
907
5,202
14,482
16,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
WetMule
Hera
14
3 / 2 / 14
8,821
882
12,540
8,282
3,349
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
10
Kills
24
24
Deaths
12
30
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anhur
AspectFS
Anhur
1
4
9
1.38
L
3
3
4
1.67
W
4
3
11
3.17
L
Mercury
MartianJpg
Mercury
3
7
6
0.86
W
Cerberus
Moaningbonez
Cerberus
12
1
9
16.5
W
Ne Zha
NTOSTRICH
Ne Zha
4
3
14
3.67
W
Artio
UsedLemon
Artio
1
3
15
2.83
W
Hera
WetMule
Hera
3
2
14
5
L
Ganesha
X a INI a X
Ganesha
0
4
7
0.88
L
Eset
asgsah
Eset
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
47,508
52,175
Taken
53,502
31,978
Mitigated
41,449
7,979
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AspectFS
Anhur
10,891
4,534
1,624
2,042
10,544
4,297
194
4,036
6,329
0
25,889
L
3,152
348
0
528
9,462
8,066
0
4,549
4,713
129
5,152
W
9,469
683
436
1,420
9,387
3,944
1,128
2,963
6,246
0
16,512
L
Mercury
MartianJpg
Mercury
7,445
3,480
29
882
10,206
3,251
0
4,334
5,645
0
17,013
W
Cerberus
Moaningbonez
Cerberus
9,486
711
2,259
3,413
10,094
10,515
948
4,054
5,871
14,616
259
W
Ne Zha
NTOSTRICH
Ne Zha
10,811
2,190
1,286
2,356
11,257
6,660
3,552
3,491
7,622
0
27,228
W
Artio
UsedLemon
Artio
5,202
395
3,655
3,485
14,482
16,981
495
4,633
9,668
14,707
0
W
Hera
WetMule
Hera
12,540
3,600
0
672
8,282
3,349
651
2,917
5,088
18,045
0
L
Ganesha
X a INI a X
Ganesha
6,939
671
0
499
11,884
12,512
0
7,301
4,066
13,385
0
L
Eset
asgsah
Eset
11,939
683
931
1,444
10,079
3,852
0
5,441
4,453
18,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
45,082
91
Minions Killed
103
0
Camps Cleared
0
822,088
Distance Traveled
889,825
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,912
791
32
3
0
137,544
0
L
Tyr
7,634
763
13
1
0
138,253
0
W
Pele
8,236
824
29
3
0
168,483
0
L
Mercury
8,451
845
27
3
0
201,484
0
W
Cerberus
10,300
1,030
15
2
0
192,584
0
W
Ne Zha
8,660
866
17
2
0
176,796
0
W
Artio
9,065
907
20
2
0
163,888
0
W
Hera
8,821
882
22
2
0
188,074
0
L
Ganesha
7,892
789
0
0
0
172,888
0
L
Eset
7,829
783
19
2
0
171,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role