Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
A0rra
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
BlueShiba
Heimdallr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,212 Elo+
Party 2
Amaterasu
Amaterasu
CyanEmbers
Amaterasu
Level 154
God Stats
4W - 4L
1,529 SR
Queue Stats
228W - 205L
1,598 Elo+
Solo
Nox
Nox
xHydronox
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 2
Team Averages
Level 111
1,506 SR
1,410 Elo+

VS

Team Averages
Level 140
1,512 SR
1,509 Elo+
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
COH3R3NT
Persephone
Level 136
God Stats
11W - 3L
1,753 SR
Queue Stats
488W - 454L
1,542 Elo+
Party 1
Sol
Sol
jewboy00
Sol
Level 176
God Stats
4W - 0L
1,487 SR
Queue Stats
189W - 207L
1,459 Elo+
Party 1
Discordia
Discordia
kiddfree
Discordia
Level 88
God Stats
1W - 0L
1,623 SR
Queue Stats
36W - 25L
1,456 Elo+
Party 1
Ra
Ra
lFiFl
Ra
Level 159
God Stats
2W - 1L
1,195 SR
Queue Stats
174W - 169L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
3 / 4 / 6
9,581
684
10,682
15,198
15,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
A0rra
Chang'e
15
3 / 6 / 3
9,538
681
8,911
14,276
7,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
BlueShiba
Heimdallr
14
2 / 5 / 7
8,803
629
8,512
12,774
6,658
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
CyanEmbers
Amaterasu
18
2 / 3 / 8
9,922
709
12,967
20,596
31,185
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
1 / 7 / 5
8,605
615
5,850
11,250
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 3 / 9
10,107
722
15,233
13,481
6,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
COH3R3NT
Persephone
18
2 / 1 / 19
10,965
783
11,922
9,445
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 9
10,444
746
11,343
10,784
4,234
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
kiddfree
Discordia
16
2 / 3 / 16
9,955
711
16,356
11,366
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ra
20
9 / 2 / 12
12,191
871
11,776
13,523
9,569
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
89
11
Kills
24
25
Deaths
12
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
4
6
1.5
W
Medusa
 
Medusa
6
3
9
3.5
L
Chang'e
A0rra
Chang'e
3
6
3
0.75
L
Heimdallr
BlueShiba
Heimdallr
2
5
7
1.1
W
Persephone
COH3R3NT
Persephone
2
1
19
11.5
L
Amaterasu
CyanEmbers
Amaterasu
2
3
8
2
W
5
3
9
3.17
W
Discordia
kiddfree
Discordia
2
3
16
3.33
W
Ra
9
2
12
7.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,922
Damage
66,630
74,094
Taken
58,599
67,260
Mitigated
29,165
24,859
Healing
31,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,682
1,387
3,049
3,430
15,198
15,710
144
8,591
6,396
0
27,657
W
Medusa
 
Medusa
15,233
9,097
332
1,885
13,481
6,587
1,288
3,705
9,594
0
25,357
L
Chang'e
A0rra
Chang'e
8,911
612
4,354
2,700
14,276
7,653
502
12,134
2,142
23,004
0
L
Heimdallr
BlueShiba
Heimdallr
8,512
2,303
330
1,327
12,774
6,658
649
11,080
1,602
0
16,540
W
Persephone
COH3R3NT
Persephone
11,922
453
186
2,357
9,445
4,090
1,706
2,521
6,770
27,366
0
L
Amaterasu
CyanEmbers
Amaterasu
12,967
1,900
1,184
8,485
20,596
31,185
240
11,873
8,723
470
23,609
W
11,343
4,182
611
2,233
10,784
4,234
1,846
3,113
7,522
23,634
0
W
Discordia
kiddfree
Discordia
16,356
647
464
1,057
11,366
4,685
1,829
2,677
8,380
29,271
0
W
Ra
11,776
909
14,465
7,551
13,523
9,569
824
3,095
10,384
39,937
0
L
5,850
300
0
0
11,250
6,054
0
7,339
3,834
18,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,449
Gold Earned
53,662
144
Minions Killed
161
0
Camps Cleared
0
1,177,634
Distance Traveled
1,211,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,581
684
30
2
0
253,860
0
W
Medusa
10,107
722
10
1
0
284,537
0
L
Chang'e
9,538
681
41
3
0
206,917
0
L
Heimdallr
8,803
629
19
1
0
238,805
0
W
Persephone
10,965
783
35
3
0
237,632
0
L
Amaterasu
9,922
709
22
2
0
280,676
0
W
Sol
10,444
746
19
1
0
170,353
0
W
Discordia
9,955
711
32
2
0
257,968
0
W
Ra
12,191
871
65
5
0
261,412
0
L
Nox
8,605
615
32
2
0
197,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role