Player Matchup

Baba Yaga
Baba Yaga
BigPapiBean
Baba Yaga
Level 111
God Stats
4W - 3L
1,623 SR
Queue Stats
289W - 253L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
JBeau423
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,557 Elo+
Party 1
Horus
Horus
TovarDaMonke
Horus
Level 29
God Stats
1W - 2L
1,490 SR
Queue Stats
53W - 53L
1,540 Elo+
Party 1
Merlin
Merlin
Tx Wolfgang
Merlin
Level 153
God Stats
14W - 8L
1,678 SR
Queue Stats
402W - 358L
1,548 Elo+
Solo
Izanami
Izanami
UC_Sim
Izanami
Level 209
God Stats
13W - 20L
1,487 SR
Queue Stats
1,508W - 1,345L
1,565 Elo+
Solo
Team Averages
Level 109
1,555 SR
1,541 Elo+

VS

Team Averages
Level 126
1,457 SR
1,541 Elo+
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
LC GlockOut
Charon
Level 145
God Stats
1W - 1L
1,230 SR
Queue Stats
395W - 369L
1,566 Elo+
Party 2
Chaac
Chaac
NowWhatx
Chaac
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,591 Elo+
Solo
Ne Zha
Ne Zha
W0kK
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
422W - 401L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
zeus_vibrant
Nu Wa
Level 154
God Stats
96W - 81L
1,556 SR
Queue Stats
1,321W - 1,276L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigPapiBean
Baba Yaga
5
0 / 1 / 0
7,182
326
335
4,366
1,265
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
JBeau423
Sun Wukong
15
2 / 4 / 0
9,703
441
7,962
23,434
22,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 2
9,490
431
8,945
25,264
26,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
20
3 / 3 / 2
12,482
567
11,793
13,780
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
UC_Sim
Izanami
18
3 / 4 / 3
12,019
546
14,082
17,088
7,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
6 / 2 / 4
12,981
590
18,172
20,853
11,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
20
2 / 1 / 7
12,353
562
14,319
13,516
7,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
NowWhatx
Chaac
17
3 / 1 / 3
10,910
496
9,901
16,103
7,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
W0kK
Ne Zha
16
4 / 1 / 7
11,487
522
12,961
16,597
18,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 1
8,742
397
7,169
9,520
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
10
Kills
15
16
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
2
4
4
L
Baba Yaga
BigPapiBean
Baba Yaga
0
1
0
0
L
Sun Wukong
JBeau423
Sun Wukong
2
4
0
0.5
W
Charon
2
1
7
5.5
W
Chaac
NowWhatx
Chaac
3
1
3
4.5
L
2
4
2
0.75
L
Merlin
3
3
2
1.33
L
Izanami
UC_Sim
Izanami
3
4
3
1.13
W
Ne Zha
W0kK
Ne Zha
4
1
7
7.5
W
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,117
Damage
62,522
83,932
Taken
76,589
63,323
Mitigated
48,995
24,788
Healing
32,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
18,172
3,404
1,144
14,531
20,853
11,450
284
3,457
17,396
132,161
0
L
Baba Yaga
BigPapiBean
Baba Yaga
335
80
0
1,313
4,366
1,265
0
3,436
788
12,420
0
L
Sun Wukong
JBeau423
Sun Wukong
7,962
1,770
0
4,410
23,434
22,570
0
10,183
13,131
0
52,943
W
Charon
14,319
2,145
0
7,052
13,516
7,994
152
775
12,741
139,507
0
W
Chaac
NowWhatx
Chaac
9,901
3,256
0
4,414
16,103
7,912
0
4,701
11,402
0
77,239
L
8,945
4,359
3,355
8,859
25,264
26,445
13
10,556
14,502
0
21,543
L
Merlin
11,793
411
0
1,685
13,780
5,924
0
5,982
7,592
114,669
1,366
L
Izanami
UC_Sim
Izanami
14,082
10,144
0
5,166
17,088
7,119
1,134
9,959
6,821
0
128,604
W
Ne Zha
W0kK
Ne Zha
12,961
2,861
46
3,629
16,597
18,625
356
1,378
15,219
1,305
66,467
W
7,169
1,291
0
1,328
9,520
3,014
1,173
1,577
7,943
47,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,876
Gold Earned
56,473
530
Minions Killed
643
0
Camps Cleared
0
1,716,094
Distance Traveled
2,222,332
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,981
590
185
8
0
422,848
0
L
Baba Yaga
7,182
326
31
1
0
62,620
0
L
Sun Wukong
9,703
441
86
4
0
452,221
0
W
Charon
12,353
562
196
9
0
492,253
7
W
Chaac
10,910
496
135
6
0
492,978
0
L
Horus
9,490
431
15
1
0
434,896
0
L
Merlin
12,482
567
192
9
0
419,907
7
L
Izanami
12,019
546
206
9
0
346,450
0
W
Ne Zha
11,487
522
63
3
0
498,376
0
W
Nu Wa
8,742
397
64
3
0
315,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role