Player Matchup

Izanami
Izanami
BTK xMAGICx
Izanami
Level 103
God Stats
17W - 12L
1,545 SR
Queue Stats
729W - 686L
1,497 Elo+
Party 1
Vulcan
Vulcan
FFARAAM2815
Vulcan
Level 139
God Stats
27W - 13L
1,514 SR
Queue Stats
1,286W - 1,257L
1,510 Elo+
Party 1
Hel
Hel
Smith 9 Wesson
Hel
Level 149
God Stats
3W - 0L
1,809 SR
Queue Stats
73W - 99L
1,450 Elo+
Solo
Fenrir
Fenrir
umai_s
Fenrir
Level 40
God Stats
1W - 2L
1,303 SR
Queue Stats
149W - 235L
1,326 Elo+
Solo
Tiamat
Tiamat
unitedhcks
Tiamat
Level 108
God Stats
2W - 2L
1,542 SR
Queue Stats
165W - 126L
1,540 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,465 Elo+

VS

Team Averages
Level 62
1,496 SR
1,415 Elo+
Arachne
Arachne
DirtyDan742
Arachne
Level 62
God Stats
3W - 4L
1,694 SR
Queue Stats
109W - 172L
1,334 Elo+
Solo
Janus
Janus
EL_CACHA_WAIFUS
Janus
Level 29
God Stats
1W - 3L
1,285 SR
Queue Stats
232W - 256L
1,414 Elo+
Solo
Ne Zha
Ne Zha
UncouthRecluse
Ne Zha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,500 Elo+
Solo
Geb
Geb
VBivy
Geb
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,386 Elo+
Solo
Yemoja
Yemoja
the_maxster
Yemoja
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BTK xMAGICx
Izanami
19
4 / 3 / 6
11,696
731
9,847
15,485
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
20
7 / 2 / 7
13,906
869
27,066
11,746
6,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 1 / 7
11,512
720
5,951
15,226
10,360
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
umai_s
Fenrir
2
0 / 0 / 0
4,690
293
0
0
0
Tiamat
unitedhcks
Tiamat
20
3 / 1 / 5
11,811
738
11,618
11,557
9,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DirtyDan742
Arachne
18
1 / 6 / 5
9,884
618
8,325
15,866
11,539
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 3 / 2
11,080
693
14,166
12,895
6,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 4 / 0
9,725
608
7,041
12,567
6,409
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
VBivy
Geb
1
0 / 0 / 0
3,940
246
0
0
0
Yemoja
20
0 / 2 / 3
9,987
624
6,602
16,710
13,293
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
7
7
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
BTK xMAGICx
Izanami
4
3
6
2.33
L
Arachne
DirtyDan742
Arachne
1
6
5
0.58
L
3
3
2
1.33
W
Vulcan
7
2
7
5.25
W
1
1
7
4.5
L
3
4
0
0.75
L
Geb
VBivy
Geb
0
0
0
0
L
Yemoja
0
2
3
0.75
W
Fenrir
umai_s
Fenrir
0
0
0
0
W
Tiamat
unitedhcks
Tiamat
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,482
Damage
36,134
54,014
Taken
58,038
34,194
Mitigated
37,253
31,930
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BTK xMAGICx
Izanami
9,847
5,202
1,356
2,617
15,485
8,018
4,755
6,635
8,850
0
41,461
L
Arachne
DirtyDan742
Arachne
8,325
6,969
487
2,064
15,866
11,539
0
12,229
3,637
0
19,796
L
14,166
135
949
3,398
12,895
6,012
0
9,593
3,302
43,839
0
W
Vulcan
27,066
6,462
608
460
11,746
6,404
1,545
4,265
7,481
65,550
0
W
5,951
109
13,487
9,804
15,226
10,360
769
6,341
8,885
17,123
0
L
7,041
61
0
832
12,567
6,409
0
10,082
2,485
0
21,357
L
Geb
VBivy
Geb
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
6,602
425
6,739
5,312
16,710
13,293
0
12,731
3,979
22,323
0
W
Fenrir
umai_s
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
unitedhcks
Tiamat
11,618
348
930
2,668
11,557
9,412
749
3,527
8,030
34,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,615
Gold Earned
44,616
220
Minions Killed
148
0
Camps Cleared
0
1,149,304
Distance Traveled
1,041,086
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,696
731
52
3
0
272,974
0
L
Arachne
9,884
618
28
2
0
282,678
0
L
Janus
11,080
693
78
5
0
255,955
5
W
Vulcan
13,906
869
80
5
0
294,241
0
W
Hel
11,512
720
18
1
0
265,338
0
L
Ne Zha
9,725
608
12
1
0
238,984
0
L
Geb
3,940
246
0
0
0
0
0
L
Yemoja
9,987
624
30
2
0
263,469
0
W
Fenrir
4,690
293
0
0
0
0
0
W
Tiamat
11,811
738
70
4
0
316,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role