Player Matchup

Ullr
Ullr
D1gD0UG69
Ullr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Tyr
Tyr
Search Reckless
Tyr
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 181L
1,442 Elo+
Solo
Khepri
Khepri
StarkAuditore02
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 73L
1,474 Elo+
Solo
Mercury
Mercury
StevenS4PRO
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Guan Yu
Guan Yu
rlyfunnyname
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Team Averages
Level 77
1,500 SR
1,310 Elo+

VS

Team Averages
Level 72
1,471 SR
1,450 Elo+
Terra
Terra
AlienSkellyy
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 71L
1,471 Elo+
Solo
Anhur
Anhur
BullMex04-
Anhur
Level 85
God Stats
2W - 2L
1,291 SR
Queue Stats
112W - 93L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
KAUFF60
Ah Puch
Level 88
God Stats
17W - 10L
1,632 SR
Queue Stats
559W - 522L
1,492 Elo+
Party 2
Amaterasu
Amaterasu
The_Henbruk
Amaterasu
Level 98
God Stats
6W - 4L
1,434 SR
Queue Stats
708W - 668L
1,466 Elo+
Party 2
Janus
Janus
x_VERSAUCEY_x
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 5 / 2
7,679
768
5,594
14,203
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 4
6,930
693
6,033
12,272
9,906
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 1 / 0
2,592
259
0
782
221
Mercury
StevenS4PRO
Mercury
12
2 / 7 / 1
6,900
690
6,514
10,394
3,912
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
rlyfunnyname
Guan Yu
14
1 / 5 / 3
7,374
737
7,197
17,251
16,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 15
8,724
872
4,650
10,515
6,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anhur
15
3 / 0 / 13
8,985
899
5,602
5,682
2,771
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
KAUFF60
Ah Puch
17
10 / 2 / 12
10,216
1,022
20,460
8,824
4,682
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
The_Henbruk
Amaterasu
16
4 / 1 / 14
9,051
905
7,289
11,614
14,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
5 / 4 / 7
9,051
905
8,362
7,886
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
83
5
Kills
22
22
Deaths
8
10
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
1
15
7.5
W
Anhur
3
0
13
9.5
L
Ullr
2
5
2
0.6
W
Ah Puch
KAUFF60
Ah Puch
10
2
12
8
L
0
4
4
0.5
L
0
1
0
0
L
Mercury
StevenS4PRO
Mercury
2
7
1
0.36
W
Amaterasu
The_Henbruk
Amaterasu
4
1
14
11
L
Guan Yu
rlyfunnyname
Guan Yu
1
5
3
0.5
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,338
Damage
46,363
54,902
Taken
44,521
35,606
Mitigated
33,131
15,622
Healing
21,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,650
778
6,213
3,585
10,515
6,885
745
0
10,515
7,250
0
W
Anhur
5,602
3,531
652
1,545
5,682
2,771
2,958
0
5,682
0
18,601
L
Ullr
5,594
2,429
311
2,968
14,203
5,447
0
8,748
5,303
0
16,047
W
Ah Puch
KAUFF60
Ah Puch
20,460
1,095
706
1,664
8,824
4,682
1,175
0
8,824
32,668
0
L
6,033
395
540
1,120
12,272
9,906
0
8,478
3,689
0
13,840
L
0
0
0
0
782
221
0
782
0
0
0
L
Mercury
StevenS4PRO
Mercury
6,514
631
0
159
10,394
3,912
0
5,558
4,746
0
12,895
W
Amaterasu
The_Henbruk
Amaterasu
7,289
2,601
2,947
3,431
11,614
14,989
526
0
11,614
0
16,756
L
Guan Yu
rlyfunnyname
Guan Yu
7,197
936
5,075
5,449
17,251
16,120
0
9,409
7,692
0
13,127
W
8,362
432
163
379
7,886
3,804
584
0
7,886
24,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
46,027
68
Minions Killed
105
0
Camps Cleared
0
781,679
Distance Traveled
1,025,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,724
872
2
0
0
217,513
0
W
Anhur
8,985
899
20
2
0
201,332
0
L
Ullr
7,679
768
26
3
0
170,973
0
W
Ah Puch
10,216
1,022
32
3
0
210,454
0
L
Tyr
6,930
693
17
2
0
193,920
0
L
Khepri
2,592
259
0
0
0
0
0
L
Mercury
6,900
690
13
1
0
213,546
0
W
Amaterasu
9,051
905
10
1
0
214,436
0
L
Guan Yu
7,374
737
12
1
0
203,240
0
W
Janus
9,051
905
41
4
0
181,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role