Player Matchup

Osiris
Osiris
DPItoohigh
Osiris
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,162 Elo+
Party 2
Arachne
Arachne
ImTrainer
Arachne
Level 34
God Stats
4W - 2L
1,354 SR
Queue Stats
36W - 54L
1,280 Elo+
Party 2
Zhong Kui
Zhong Kui
arkkophoze
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 46L
1,218 Elo+
Party 2
Team Averages
Level 28
1,451 SR
1,220 Elo+

VS

Team Averages
Level 67
1,387 SR
1,373 Elo+
Amaterasu
Amaterasu
Black_666_Vanity
Amaterasu
Level 106
God Stats
1W - 4L
1,227 SR
Queue Stats
188W - 202L
1,332 Elo+
Solo
Pele
Pele
IamNumberon
Pele
Level 27
God Stats
2W - 8L
1,454 SR
Queue Stats
41W - 46L
1,388 Elo+
Party 1
Ao Kuang
Ao Kuang
KingofGodsZeus6
Ao Kuang
Level 67
God Stats
2W - 3L
1,480 SR
Queue Stats
83W - 90L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DPItoohigh
Osiris
12
6 / 0 / 11
8,999
900
8,597
7,127
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
ImTrainer
Arachne
12
8 / 1 / 6
9,114
911
9,526
7,027
2,956
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
arkkophoze
Zhong Kui
11
3 / 2 / 13
8,579
858
9,734
5,892
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
8
1 / 6 / 2
7,083
708
3,947
12,764
7,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 2
6,946
695
6,215
10,625
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
9
2 / 6 / 0
7,224
722
3,618
9,252
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
3
3
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
1
6
2
0.33
W
Osiris
DPItoohigh
Osiris
6
0
11
11.5
L
0
5
2
0.2
W
Arachne
ImTrainer
Arachne
8
1
6
11
L
Ao Kuang
2
6
0
0.33
W
Zhong Kui
arkkophoze
Zhong Kui
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,857
Damage
13,780
20,046
Taken
32,641
13,152
Mitigated
15,074
4,460
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
3,947
1,767
0
1,288
12,764
7,408
0
3,707
9,057
0
14,768
W
Osiris
DPItoohigh
Osiris
8,597
2,943
0
2,045
7,127
6,296
265
1,300
5,827
0
30,348
L
6,215
1,539
0
1,414
10,625
3,663
0
2,072
8,553
0
29,113
W
Arachne
ImTrainer
Arachne
9,526
8,057
0
1,354
7,027
2,956
98
1,605
5,422
0
20,914
L
Ao Kuang
3,618
747
0
960
9,252
4,003
0
3,784
5,468
14,950
0
W
Zhong Kui
arkkophoze
Zhong Kui
9,734
2,181
0
1,061
5,892
3,900
1,066
1,011
4,881
35,233
3,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
21,253
101
Minions Killed
100
0
Camps Cleared
0
532,315
Distance Traveled
469,886
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,083
708
16
2
0
126,653
0
W
Osiris
8,999
900
26
3
0
198,729
0
L
Pele
6,946
695
41
4
0
188,742
0
W
Arachne
9,114
911
25
3
0
187,454
1
L
Ao Kuang
7,224
722
43
4
0
154,491
0
W
Zhong Kui
8,579
858
50
5
0
146,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role