Player Matchup

Izanami
Izanami
Esmeralda151
Izanami
Level 22
God Stats
32W - 35L
1,504 SR
Queue Stats
71W - 96L
1,450 Elo+
Party 1
Martichoras
Martichoras
Ferchango
Martichoras
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,226 Elo+
Party 1
Ra
Ra
OmarGG820
Ra
Level 143
God Stats
4W - 6L
1,460 SR
Queue Stats
63W - 70L
1,543 Elo+
Party 1
Surtr
Surtr
PLUSHTARSIER97
Surtr
Level 145
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 11L
1,337 Elo+
Party 1
Bacchus
Bacchus
WilfredHP
Bacchus
Level 155
God Stats
0W - 5L
1,327 SR
Queue Stats
79W - 100L
1,476 Elo+
Party 1
Team Averages
Level 109
1,417 SR
1,406 Elo+

VS

Team Averages
Level 101
1,481 SR
1,494 Elo+
Persephone
Persephone
 
Persephone
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MFWinkWink
Skadi
Level 65
God Stats
2W - 1L
1,324 SR
Queue Stats
45W - 47L
1,480 Elo+
Solo
Atlas
Atlas
jp565
Atlas
Level 146
God Stats
5W - 3L
1,579 SR
Queue Stats
714W - 734L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Esmeralda151
Izanami
11
0 / 1 / 0
6,753
965
2,168
5,006
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Ferchango
Martichoras
10
0 / 2 / 0
6,573
939
1,308
6,189
1,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 0
7,287
1,041
5,107
8,424
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
6,350
907
2,444
5,057
3,820
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
WilfredHP
Bacchus
12
0 / 3 / 0
7,043
1,006
3,590
11,809
12,762
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

294

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 0 / 4
8,192
1,170
6,940
2,308
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
13
2 / 0 / 6
7,954
1,136
8,206
2,411
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
13
2 / 0 / 5
7,530
1,076
6,748
5,367
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
13
1 / 0 / 6
7,802
1,115
3,121
2,664
1,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
jp565
Atlas
13
0 / 0 / 6
7,313
1,045
9,944
5,594
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
8
8
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
4
5
W
Morgan Le Fay
 
Morgan Le Fay
2
0
6
5
W
Shiva
 
Shiva
2
0
5
4.5
L
Izanami
Esmeralda151
Izanami
0
1
0
0
L
Martichoras
Ferchango
Martichoras
0
2
0
0
W
Skadi
1
0
6
4
L
0
0
0
0
L
0
2
0
0
L
Bacchus
WilfredHP
Bacchus
0
3
0
0
W
Atlas
jp565
Atlas
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,617
Damage
34,959
36,485
Taken
18,344
23,633
Mitigated
10,797
1,815
Healing
2,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,940
616
399
363
2,308
996
0
1,462
846
19,534
0
W
Morgan Le Fay
 
Morgan Le Fay
8,206
662
0
112
2,411
1,021
0
1,201
1,060
21,539
0
W
Shiva
 
Shiva
6,748
1,349
633
1,032
5,367
4,791
0
2,846
2,521
956
9,807
L
Izanami
Esmeralda151
Izanami
2,168
1,622
0
268
5,006
1,756
0
3,410
1,514
0
9,385
L
Martichoras
Ferchango
Martichoras
1,308
176
0
0
6,189
1,987
0
4,402
1,743
0
4,893
W
Skadi
3,121
655
0
45
2,664
1,144
0
724
1,940
0
28,285
L
5,107
164
588
432
8,424
3,308
0
6,053
2,285
34,814
0
L
2,444
753
0
301
5,057
3,820
0
3,967
950
65
3,053
L
Bacchus
WilfredHP
Bacchus
3,590
278
0
226
11,809
12,762
0
7,962
3,579
10,856
0
W
Atlas
jp565
Atlas
9,944
3,111
0
0
5,594
2,845
0
2,379
3,065
14,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
38,791
137
Minions Killed
168
1
Camps Cleared
9
517,394
Distance Traveled
694,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,192
1,170
30
4
2
137,645
0
W
Morgan Le Fay
7,954
1,136
38
5
1
131,030
0
W
Shiva
7,530
1,076
19
3
1
147,297
0
L
Izanami
6,753
965
21
3
0
126,727
0
L
Martichoras
6,573
939
5
1
0
67,409
0
W
Skadi
7,802
1,115
61
9
5
134,334
0
L
Ra
7,287
1,041
83
12
0
148,112
0
L
Surtr
6,350
907
2
0
0
40,084
0
L
Bacchus
7,043
1,006
26
4
1
135,062
0
W
Atlas
7,313
1,045
20
3
0
143,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role