Player Matchup

Raijin
Raijin
Chrôm
Raijin
Level 177
God Stats
6W - 0L
2,011 SR
Queue Stats
336W - 43L
2,163 Elo+
Party 2
Thor
Thor
DаvidDC
Thor
Level 156
God Stats
2W - 0L
1,896 SR
Queue Stats
37W - 14L
1,877 Elo+
Party 2
Mulan
Mulan
ㅤTexㅤ
Mulan
Level 206
God Stats
3W - 1L
1,748 SR
Queue Stats
354W - 71L
2,023 Elo+
Party 2
Team Averages
Level 180
1,885 SR
2,021 Elo+

VS

Team Averages
Level 114
1,690 SR
1,734 Elo+
Medusa
Medusa
RegridIplie
Medusa
Level 30
God Stats
3W - 8L
1,500 SR
Queue Stats
11W - 17L
1,810 Elo+
Solo
Bacchus
Bacchus
Valhu
Bacchus
Level 157
God Stats
2W - 5L
1,616 SR
Queue Stats
399W - 347L
1,613 Elo+
Party 1
Ix Chel
Ix Chel
oKnox
Ix Chel
Level 156
God Stats
4W - 2L
1,954 SR
Queue Stats
67W - 34L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chrôm
Raijin
15
7 / 0 / 10
11,949
854
17,927
9,326
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
15
8 / 2 / 9
12,129
866
15,751
11,601
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
ㅤTexㅤ
Mulan
13
3 / 2 / 13
10,985
785
11,076
17,289
17,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 8 / 1
9,108
651
4,021
15,563
4,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Valhu
Bacchus
14
2 / 2 / 1
10,881
777
8,302
17,175
22,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
oKnox
Ix Chel
12
1 / 8 / 2
10,337
738
10,393
17,444
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
4
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
Chrôm
Raijin
7
0
10
12
W
Thor
8
2
9
6.25
L
Medusa
0
8
1
0.06
L
Bacchus
Valhu
Bacchus
2
2
1
1.25
L
Ix Chel
oKnox
Ix Chel
1
8
2
0.25
W
Mulan
ㅤTexㅤ
Mulan
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,754
Damage
22,716
38,216
Taken
50,182
26,197
Mitigated
32,284
8,617
Healing
4,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Chrôm
Raijin
17,927
1,696
0
1,110
9,326
4,257
1,052
6,976
2,350
68,354
0
W
Thor
15,751
2,390
0
1,269
11,601
4,838
1,213
5,846
5,084
0
53,773
L
Medusa
4,021
1,394
0
1,690
15,563
4,533
0
4,285
11,278
0
28,930
L
Bacchus
Valhu
Bacchus
8,302
986
0
750
17,175
22,850
0
6,658
10,428
22,067
0
L
Ix Chel
oKnox
Ix Chel
10,393
731
596
1,748
17,444
4,901
0
7,242
10,202
50,809
0
W
Mulan
ㅤTexㅤ
Mulan
11,076
1,109
0
6,238
17,289
17,102
356
6,308
9,377
0
27,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
30,326
173
Minions Killed
123
0
Camps Cleared
0
786,441
Distance Traveled
657,705
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,949
854
93
7
0
251,103
0
W
Thor
12,129
866
56
4
0
278,612
2
L
Medusa
9,108
651
44
3
0
198,884
0
L
Bacchus
10,881
777
8
1
0
232,254
0
L
Ix Chel
10,337
738
71
5
0
226,567
1
W
Mulan
10,985
785
24
2
0
256,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role