Player Matchup

Zhong Kui
Zhong Kui
BadLad14
Zhong Kui
Level 145
God Stats
101W - 65L
1,621 SR
Queue Stats
487W - 451L
1,586 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gods G00f
Ah Muzen Cab
Level 66
God Stats
11W - 3L
1,782 SR
Queue Stats
46W - 52L
1,440 Elo+
Party 2
Achilles
Achilles
HeLovesTe7as
Achilles
Level 105
God Stats
5W - 3L
1,514 SR
Queue Stats
94W - 83L
1,495 Elo+
Party 2
Tyr
Tyr
RimGreaser
Tyr
Level 121
God Stats
61W - 65L
1,416 SR
Queue Stats
591W - 548L
1,565 Elo+
Solo
Aphrodite
Aphrodite
TrainSt4tion616
Aphrodite
Level 104
God Stats
9W - 1L
1,699 SR
Queue Stats
74W - 69L
1,482 Elo+
Party 2
Team Averages
Level 108
1,607 SR
1,513 Elo+

VS

Team Averages
Level 121
1,534 SR
1,503 Elo+
Sylvanus
Sylvanus
SirSnaccPacc
Sylvanus
Level 124
God Stats
2W - 3L
1,460 SR
Queue Stats
81W - 75L
1,459 Elo+
Party 1
Janus
Janus
SpliffGoblin
Janus
Level 146
God Stats
2W - 3L
1,419 SR
Queue Stats
56W - 54L
1,461 Elo+
Party 1
Hades
Hades
gropeiscariot9
Hades
Level 89
God Stats
5W - 5L
1,622 SR
Queue Stats
135W - 123L
1,463 Elo+
Party 1
Anhur
Anhur
lukke123
Anhur
Level 103
God Stats
0W - 1L
1,536 SR
Queue Stats
58W - 48L
1,608 Elo+
Solo
Awilix
Awilix
quirkyqwerti
Awilix
Level 141
God Stats
25W - 18L
1,631 SR
Queue Stats
428W - 374L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadLad14
Zhong Kui
13
1 / 2 / 1
7,878
492
12,022
11,578
9,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
Gods G00f
Ah Muzen Cab
12
2 / 4 / 1
7,779
486
5,648
11,141
3,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
HeLovesTe7as
Achilles
15
6 / 0 / 3
9,773
611
8,870
11,875
9,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 4
9,210
576
5,220
14,032
6,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
TrainSt4tion616
Aphrodite
12
1 / 1 / 3
8,174
511
4,857
9,607
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SirSnaccPacc
Sylvanus
12
1 / 1 / 4
7,744
484
4,860
12,860
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 2 / 3
8,450
528
9,111
6,946
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 0
8,099
506
6,131
11,916
7,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
lukke123
Anhur
13
0 / 1 / 3
7,710
482
5,314
11,428
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
13
4 / 3 / 3
8,193
512
9,350
12,143
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
13
Kills
9
9
Deaths
13
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BadLad14
Zhong Kui
1
2
1
0.75
W
Ah Muzen Cab
Gods G00f
Ah Muzen Cab
2
4
1
0.63
W
Achilles
HeLovesTe7as
Achilles
6
0
3
7.5
W
3
2
4
2.5
L
Sylvanus
SirSnaccPacc
Sylvanus
1
1
4
3
L
4
2
3
2.75
W
Aphrodite
TrainSt4tion616
Aphrodite
1
1
3
2.5
L
0
6
0
0
L
Anhur
lukke123
Anhur
0
1
3
1.5
L
Awilix
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,617
Damage
34,766
58,233
Taken
55,293
35,467
Mitigated
33,248
25,121
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BadLad14
Zhong Kui
12,022
3,180
0
5,021
11,578
9,323
379
2,361
9,217
71,094
0
W
Ah Muzen Cab
Gods G00f
Ah Muzen Cab
5,648
2,575
124
417
11,141
3,780
1,157
4,820
6,321
0
53,819
W
Achilles
HeLovesTe7as
Achilles
8,870
2,459
0
5,404
11,875
9,136
1,003
5,414
6,461
0
60,172
W
5,220
615
0
3,594
14,032
6,343
376
4,942
9,090
0
77,371
L
Sylvanus
SirSnaccPacc
Sylvanus
4,860
1,459
2,746
5,249
12,860
13,040
0
6,097
6,712
21,188
0
L
9,111
509
0
1,757
6,946
2,977
43
1,218
5,679
63,426
0
W
Aphrodite
TrainSt4tion616
Aphrodite
4,857
1,072
4,422
6,139
9,607
6,885
68
3,988
5,619
27,902
0
L
6,131
229
20
2,864
11,916
7,108
0
160
11,240
58,085
0
L
Anhur
lukke123
Anhur
5,314
3,853
0
4,046
11,428
4,729
0
6,597
4,831
0
68,176
L
Awilix
9,350
3,704
0
430
12,143
5,394
0
2,807
9,287
0
60,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,814
Gold Earned
40,196
434
Minions Killed
477
0
Camps Cleared
0
1,549,490
Distance Traveled
1,522,964
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,878
492
104
7
0
278,394
6
W
Ah Muzen Cab
7,779
486
88
6
0
282,203
0
W
Achilles
9,773
611
86
5
0
313,358
2
W
Tyr
9,210
576
112
7
0
353,691
0
L
Sylvanus
7,744
484
33
2
0
279,237
0
L
Janus
8,450
528
117
7
0
334,421
6
W
Aphrodite
8,174
511
44
3
0
321,844
2
L
Hades
8,099
506
108
7
0
280,526
0
L
Anhur
7,710
482
130
8
0
295,770
2
L
Awilix
8,193
512
89
6
0
333,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role