Player Matchup

Pele
Pele
LordLoliLover69
Pele
Level 7
God Stats
5W - 1L
1,949 SR
Queue Stats
6W - 1L
1,887 Elo+
Party 2
Martichoras
Martichoras
PickleRicktofen
Martichoras
Level 146
God Stats
0W - 2L
1,468 SR
Queue Stats
1W - 5L
1,316 Elo+
Party 2
Ix Chel
Ix Chel
chriskyle69
Ix Chel
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 4L
1,736 Elo+
Party 2
Zhong Kui
Zhong Kui
coalcricket69
Zhong Kui
Level 10
God Stats
2W - 1L
1,692 SR
Queue Stats
10W - 1L
1,941 Elo+
Party 2
Cerberus
Cerberus
utter-flick25
Cerberus
Level 36
God Stats
1W - 3L
1,320 SR
Queue Stats
11W - 23L
1,193 Elo+
Solo
Team Averages
Level 42
1,586 SR
1,615 Elo+

VS

Team Averages
Level 108
1,562 SR
1,566 Elo+
Cliodhna
Cliodhna
AGameOfShadows
Cliodhna
Level 215
God Stats
4W - 6L
1,594 SR
Queue Stats
286W - 244L
1,554 Elo+
Party 3
Jing Wei
Jing Wei
CJLopez1
Jing Wei
Level 159
God Stats
1W - 0L
1,620 SR
Queue Stats
54W - 40L
1,626 Elo+
Party 3
Anubis
Anubis
LGNS lPowerZ
Anubis
Level 29
God Stats
14W - 2L
1,619 SR
Queue Stats
60W - 47L
1,444 Elo+
Party 1
Bellona
Bellona
LearningSupport
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,719 Elo+
Party 3
Chang'e
Chang'e
NekoMukami07
Chang'e
Level 122
God Stats
9W - 3L
1,476 SR
Queue Stats
78W - 52L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,686
668
9,643
12,908
6,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
PickleRicktofen
Martichoras
5
0 / 1 / 0
4,478
344
1,560
1,888
532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
chriskyle69
Ix Chel
10
1 / 7 / 5
6,679
514
6,599
10,908
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
coalcricket69
Zhong Kui
14
9 / 2 / 2
8,712
670
11,805
10,722
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
utter-flick25
Cerberus
9
0 / 6 / 1
5,586
430
1,621
13,485
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
2 / 4 / 8
7,943
611
7,798
12,394
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
CJLopez1
Jing Wei
14
4 / 2 / 1
8,474
652
7,917
8,988
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
0 / 5 / 1
7,167
551
4,972
9,970
4,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
7 / 0 / 1
9,077
698
7,706
12,196
8,018
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
NekoMukami07
Chang'e
12
5 / 3 / 4
7,798
600
8,371
9,126
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
14
Kills
18
18
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
2
4
8
1.5
W
Jing Wei
CJLopez1
Jing Wei
4
2
1
2.25
W
Anubis
0
5
1
0.1
W
7
0
1
7.5
L
4
2
3
2.75
W
Chang'e
NekoMukami07
Chang'e
5
3
4
2.33
L
Martichoras
PickleRicktofen
Martichoras
0
1
0
0
L
Ix Chel
chriskyle69
Ix Chel
1
7
5
0.5
L
Zhong Kui
coalcricket69
Zhong Kui
9
2
2
5
L
Cerberus
utter-flick25
Cerberus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,228
Damage
36,764
49,911
Taken
52,674
27,573
Mitigated
24,092
11,272
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
7,798
1,476
0
4,498
12,394
4,677
0
4,516
7,678
0
57,537
W
Jing Wei
CJLopez1
Jing Wei
7,917
6,808
0
3,916
8,988
3,618
2,393
4,022
4,966
0
69,849
W
Anubis
4,972
393
0
3,801
9,970
4,617
0
2,703
7,245
49,796
0
W
7,706
3,264
0
2,004
12,196
8,018
290
4,332
7,720
0
84,682
L
9,643
1,356
0
3,744
12,908
6,285
576
4,633
8,233
0
63,793
W
Chang'e
NekoMukami07
Chang'e
8,371
679
626
2,133
9,126
3,162
657
3,434
5,584
38,247
0
L
Martichoras
PickleRicktofen
Martichoras
1,560
507
0
632
1,888
532
0
422
1,418
0
13,349
L
Ix Chel
chriskyle69
Ix Chel
6,599
758
200
1,200
10,908
3,564
0
4,245
6,425
39,869
0
L
Zhong Kui
coalcricket69
Zhong Kui
11,805
2,882
0
3,351
10,722
8,249
0
890
9,804
53,106
9,608
L
Cerberus
utter-flick25
Cerberus
1,621
164
0
2,145
13,485
8,943
0
2,619
10,688
18,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
40,459
373
Minions Killed
452
0
Camps Cleared
0
1,094,146
Distance Traveled
1,358,493
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,943
611
77
6
0
278,762
0
W
Jing Wei
8,474
652
109
8
0
270,171
0
W
Anubis
7,167
551
78
6
0
236,851
0
W
Bellona
9,077
698
116
9
0
332,841
1
L
Pele
8,686
668
120
9
0
275,260
0
W
Chang'e
7,798
600
72
6
0
239,868
0
L
Martichoras
4,478
344
18
1
0
71,529
0
L
Ix Chel
6,679
514
85
7
0
232,544
2
L
Zhong Kui
8,712
670
90
7
0
281,195
0
L
Cerberus
5,586
430
60
5
0
233,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role