Player Matchup

Anhur
Anhur
MasterOogway67
Anhur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,089 Elo+
Party 2
Ra
Ra
imkindacringevro
Ra
Level 36
God Stats
0W - 4L
1,107 SR
Queue Stats
3W - 8L
1,299 Elo+
Party 2
Izanami
Izanami
namechanged9078
Izanami
Level 34
God Stats
0W - 1L
1,151 SR
Queue Stats
3W - 8L
1,322 Elo+
Party 2
Team Averages
Level 39
1,253 SR
1,237 Elo+

VS

Team Averages
Level 124
1,543 SR
1,477 Elo+
Mulan
Mulan
COSSIOLOGY
Mulan
Level 123
God Stats
144W - 106L
1,585 SR
Queue Stats
371W - 375L
1,584 Elo+
Party 1
Kuzenbo
Kuzenbo
DaIey
Kuzenbo
Level 127
God Stats
52W - 47L
1,544 SR
Queue Stats
311W - 313L
1,511 Elo+
Party 1
Sol
Sol
R0mB
Sol
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
140W - 142L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,531
837
4,366
11,425
3,677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
7,472
830
3,059
3,859
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
6,428
714
1,421
5,838
1,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
5 / 1 / 4
8,402
934
6,027
9,900
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
DaIey
Kuzenbo
11
1 / 0 / 6
7,828
870
3,790
6,888
6,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
R0mB
Sol
11
4 / 1 / 6
8,884
987
9,285
7,004
2,139
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
1
4
7
W
Kuzenbo
DaIey
Kuzenbo
1
0
6
4
L
1
5
1
0.3
W
Sol
R0mB
Sol
4
1
6
7
L
1
2
1
0.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,846
Damage
19,102
21,122
Taken
23,792
6,738
Mitigated
15,603
2,687
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
6,027
376
101
3,370
9,900
6,778
153
1,260
8,547
0
25,814
W
Kuzenbo
DaIey
Kuzenbo
3,790
1,182
0
1,178
6,888
6,686
306
971
5,917
13,458
268
L
4,366
2,229
0
857
11,425
3,677
0
6,933
4,492
0
18,202
W
Sol
R0mB
Sol
9,285
2,459
0
2,694
7,004
2,139
2,324
1,162
5,842
56,047
0
L
3,059
0
636
444
3,859
1,306
0
2,261
1,598
23,340
0
L
1,421
1,068
0
750
5,838
1,755
0
3,697
2,141
0
12,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,431
Gold Earned
25,114
87
Minions Killed
119
0
Camps Cleared
0
383,794
Distance Traveled
556,575
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,402
934
39
4
0
179,696
0
W
Kuzenbo
7,828
870
11
1
0
203,355
0
L
Anhur
7,531
837
16
2
0
138,086
0
W
Sol
8,884
987
69
8
0
173,524
0
L
Ra
7,472
830
41
5
0
146,629
2
L
Izanami
6,428
714
30
3
0
99,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role