Player Matchup

Ix Chel
Ix Chel
Dav_per27
Ix Chel
Level 49
God Stats
9W - 7L
1,462 SR
Queue Stats
49W - 82L
1,386 Elo+
Party 1
Mulan
Mulan
Ikermau07
Mulan
Level 27
God Stats
4W - 4L
1,463 SR
Queue Stats
25W - 46L
1,393 Elo+
Party 1
Ratatoskr
Ratatoskr
ProMiriel
Ratatoskr
Level 68
God Stats
2W - 9L
1,291 SR
Queue Stats
9W - 28L
1,315 Elo+
Party 1
Cabrakan
Cabrakan
Speaker_erreape
Cabrakan
Level 123
God Stats
1W - 1L
1,289 SR
Queue Stats
27W - 43L
1,413 Elo+
Party 1
Medusa
Medusa
roger1_0
Medusa
Level 108
God Stats
3W - 3L
1,488 SR
Queue Stats
52W - 96L
1,371 Elo+
Party 1
Team Averages
Level 75
1,399 SR
1,376 Elo+

VS

Team Averages
Level 32
1,444 SR
1,368 Elo+
Mercury
Mercury
Damashu
Mercury
Level 40
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 3L
1,417 Elo+
Solo
King Arthur
King Arthur
Dunk1nvRMum
King Arthur
Level 8
God Stats
0W - 1L
1,272 SR
Queue Stats
1W - 3L
1,426 Elo+
Party 2
Vulcan
Vulcan
Friends_Suck2497
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,404 Elo+
Party 2
Agni
Agni
KingxKOSAx
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 53L
1,259 Elo+
Party 3
Charon
Charon
xVitalxKillerx
Charon
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 154L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dav_per27
Ix Chel
16
4 / 3 / 9
9,704
571
12,979
10,034
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Ikermau07
Mulan
14
1 / 4 / 2
8,245
485
6,308
19,717
18,123
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
ProMiriel
Ratatoskr
15
6 / 3 / 6
8,886
523
6,470
12,240
5,139
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
14
3 / 2 / 11
9,827
578
8,429
20,115
26,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Medusa
roger1_0
Medusa
18
6 / 1 / 1
10,533
620
5,708
8,506
4,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Damashu
Mercury
18
10 / 5 / 1
10,868
639
13,094
18,229
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Dunk1nvRMum
King Arthur
16
3 / 2 / 1
9,667
569
14,888
16,355
22,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 2 / 0
5,958
350
1,308
3,679
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 8 / 3
7,215
424
7,151
11,612
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 3
7,605
447
5,937
12,849
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
13
13
Deaths
20
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
Damashu
Mercury
10
5
1
2.1
W
Ix Chel
Dav_per27
Ix Chel
4
3
9
2.83
L
King Arthur
Dunk1nvRMum
King Arthur
3
2
1
1.75
L
0
2
0
0
W
Mulan
Ikermau07
Mulan
1
4
2
0.5
L
0
8
3
0.19
W
Ratatoskr
ProMiriel
Ratatoskr
6
3
6
3
W
Cabrakan
3
2
11
4.25
W
Medusa
roger1_0
Medusa
6
1
1
6.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,894
Damage
42,378
70,612
Taken
62,724
58,600
Mitigated
49,312
17,886
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Damashu
Mercury
13,094
7,284
0
2,478
18,229
9,051
0
6,192
12,037
0
100,822
W
Ix Chel
Dav_per27
Ix Chel
12,979
1,230
2,274
3,605
10,034
4,440
440
4,898
5,136
70,333
0
L
King Arthur
Dunk1nvRMum
King Arthur
14,888
411
0
627
16,355
22,657
330
1,104
15,251
2,809
79,328
L
1,308
725
0
210
3,679
1,353
0
1,173
2,506
23,924
0
W
Mulan
Ikermau07
Mulan
6,308
835
0
3,877
19,717
18,123
0
1,606
18,111
0
52,251
L
7,151
307
0
250
11,612
4,546
0
7,980
3,632
41,572
0
W
Ratatoskr
ProMiriel
Ratatoskr
6,470
1,630
0
491
12,240
5,139
939
2,503
9,737
0
58,687
W
Cabrakan
8,429
1,599
97
3,692
20,115
26,622
311
4,585
15,530
36,878
370
W
Medusa
roger1_0
Medusa
5,708
2,527
0
3,850
8,506
4,276
3,501
2,405
6,101
0
84,343
L
5,937
606
0
1,844
12,849
11,705
0
4,589
8,260
27,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,195
Gold Earned
41,313
453
Minions Killed
387
0
Camps Cleared
0
1,579,821
Distance Traveled
1,506,906
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,868
639
143
8
0
387,643
0
W
Ix Chel
9,704
571
114
7
0
334,036
0
L
King Arthur
9,667
569
106
6
0
354,579
0
L
Vulcan
5,958
350
43
3
0
175,233
0
W
Mulan
8,245
485
83
5
0
281,254
1
L
Agni
7,215
424
64
4
0
294,251
0
W
Ratatoskr
8,886
523
74
4
0
381,047
0
W
Cabrakan
9,827
578
50
3
0
288,009
0
W
Medusa
10,533
620
132
8
0
295,475
10
L
Charon
7,605
447
31
2
0
295,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role