Player Matchup

Ao Kuang
Ao Kuang
OnlyFouls
Ao Kuang
Level 34
God Stats
17W - 20L
1,230 SR
Queue Stats
87W - 94L
1,341 Elo+
Solo
Izanami
Izanami
OtoVans
Izanami
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 12L
1,491 Elo+
Party 3
Merlin
Merlin
PervyxSage--
Merlin
Level 86
God Stats
2W - 2L
1,305 SR
Queue Stats
204W - 229L
1,358 Elo+
Party 2
Cerberus
Cerberus
Rx-_-nnn
Cerberus
Level 6
God Stats
5W - 4L
1,699 SR
Queue Stats
31W - 48L
1,264 Elo+
Party 2
Ix Chel
Ix Chel
Válor
Ix Chel
Level 81
God Stats
4W - 2L
1,702 SR
Queue Stats
17W - 14L
1,477 Elo+
Party 3
Team Averages
Level 49
1,487 SR
1,386 Elo+

VS

Team Averages
Level 37
1,585 SR
1,464 Elo+
Tyr
Tyr
Gruuglak
Tyr
Level 36
God Stats
0W - 2L
1,261 SR
Queue Stats
40W - 38L
1,460 Elo+
Party 1
He Bo
He Bo
NDDZ
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Odd4OddsSake
Thanatos
Level 20
God Stats
6W - 5L
1,781 SR
Queue Stats
40W - 44L
1,411 Elo+
Party 1
Anubis
Anubis
Rement8
Anubis
Level 69
God Stats
14W - 9L
1,614 SR
Queue Stats
69W - 72L
1,479 Elo+
Party 1
Ares
Ares
sexyskeleton
Ares
Level 13
God Stats
25W - 19L
1,769 SR
Queue Stats
40W - 37L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OnlyFouls
Ao Kuang
18
12 / 7 / 13
13,219
1,202
19,503
20,085
8,101
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
OtoVans
Izanami
18
3 / 1 / 10
12,171
1,106
11,531
9,259
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
19
3 / 2 / 18
12,544
1,140
16,306
8,185
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Rx-_-nnn
Cerberus
18
2 / 1 / 9
10,867
988
4,525
13,879
10,173
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
Válor
Ix Chel
18
9 / 3 / 11
13,152
1,196
21,558
9,064
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

242

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 6
13,243
1,204
18,749
24,656
26,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
NDDZ
He Bo
16
0 / 9 / 7
10,643
968
7,063
15,173
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Odd4OddsSake
Thanatos
16
1 / 7 / 10
10,861
987
9,696
16,772
5,935
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Rement8
Anubis
18
5 / 9 / 6
12,839
1,167
20,069
20,055
10,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 0 / 2
9,526
866
990
1,503
992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
29
Kills
14
14
Deaths
29
61
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
4
6
2.75
L
He Bo
NDDZ
He Bo
0
9
7
0.39
L
Thanatos
Odd4OddsSake
Thanatos
1
7
10
0.86
W
Ao Kuang
OnlyFouls
Ao Kuang
12
7
13
2.64
W
Izanami
OtoVans
Izanami
3
1
10
8
W
Merlin
3
2
18
6
L
Anubis
Rement8
Anubis
5
9
6
0.89
W
Cerberus
Rx-_-nnn
Cerberus
2
1
9
6.5
W
Ix Chel
Válor
Ix Chel
9
3
11
4.83
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,423
Damage
56,567
60,472
Taken
78,159
28,318
Mitigated
50,170
14,748
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,749
922
0
2,019
24,656
26,694
0
17,310
6,761
88
32,315
L
He Bo
NDDZ
He Bo
7,063
957
0
868
15,173
5,592
0
13,865
1,158
23,491
0
L
Thanatos
Odd4OddsSake
Thanatos
9,696
900
0
2,801
16,772
5,935
0
13,197
3,125
0
15,829
W
Ao Kuang
OnlyFouls
Ao Kuang
19,503
6,809
0
5,278
20,085
8,101
0
11,265
8,670
23,660
0
W
Izanami
OtoVans
Izanami
11,531
6,930
0
2,241
9,259
3,883
0
3,479
5,630
0
53,596
W
Merlin
16,306
927
0
1,205
8,185
2,788
0
2,144
5,741
37,102
0
L
Anubis
Rement8
Anubis
20,069
720
0
2,804
20,055
10,957
0
16,190
3,865
60,343
0
W
Cerberus
Rx-_-nnn
Cerberus
4,525
430
0
2,897
13,879
10,173
0
6,396
7,333
6,640
0
W
Ix Chel
Válor
Ix Chel
21,558
1,166
2,499
628
9,064
3,373
0
5,628
3,286
37,755
0
L
990
49
0
229
1,503
992
0
942
561
2,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,953
Gold Earned
57,112
240
Minions Killed
196
6
Camps Cleared
3
983,257
Distance Traveled
909,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,243
1,204
30
3
2
251,627
0
L
He Bo
10,643
968
45
4
0
172,724
0
L
Thanatos
10,861
987
20
2
1
232,360
0
W
Ao Kuang
13,219
1,202
13
1
1
175,814
0
W
Izanami
12,171
1,106
118
11
2
190,232
0
W
Merlin
12,544
1,140
52
5
3
199,748
0
L
Anubis
12,839
1,167
98
9
0
199,268
0
W
Cerberus
10,867
988
18
2
0
207,739
0
W
Ix Chel
13,152
1,196
39
4
0
209,724
0
L
Ares
9,526
866
3
0
0
53,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role