Player Matchup

Medusa
Medusa
STR8KILLINGEM101
Medusa
Level 107
God Stats
2W - 3L
1,289 SR
Queue Stats
12W - 21L
1,279 Elo+
Party 2
Ah Puch
Ah Puch
jerbear0498
Ah Puch
Level 63
God Stats
6W - 5L
1,573 SR
Queue Stats
8W - 10L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
stinkypinky7890
Cthulhu
Level 17
God Stats
2W - 2L
1,682 SR
Queue Stats
4W - 11L
1,216 Elo+
Party 2
Team Averages
Level 62
1,515 SR
1,284 Elo+

VS

Team Averages
Level 64
1,434 SR
1,364 Elo+
Hachiman
Hachiman
MiiiRROR-
Hachiman
Level 28
God Stats
10W - 9L
1,411 SR
Queue Stats
13W - 17L
1,295 Elo+
Party 1
Baron Samedi
Baron Samedi
NocashGBA
Baron Samedi
Level 126
God Stats
20W - 15L
1,527 SR
Queue Stats
133W - 140L
1,405 Elo+
Party 1
Fenrir
Fenrir
Svmm1313
Fenrir
Level 37
God Stats
11W - 4L
1,365 SR
Queue Stats
25W - 22L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 2
12,293
768
11,561
15,441
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
jerbear0498
Ah Puch
15
3 / 3 / 6
11,627
727
15,295
10,334
4,011
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 6
10,731
671
4,823
18,179
20,451
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MiiiRROR-
Hachiman
17
5 / 3 / 10
13,418
839
15,578
13,132
7,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
NocashGBA
Baron Samedi
16
6 / 2 / 10
13,397
837
11,709
16,513
21,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Svmm1313
Fenrir
15
4 / 4 / 10
12,901
806
7,062
13,338
8,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
15
16
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
MiiiRROR-
Hachiman
5
3
10
3.33
W
Baron Samedi
NocashGBA
Baron Samedi
6
2
10
5.5
L
6
6
2
1.17
W
Fenrir
Svmm1313
Fenrir
4
4
10
2.25
L
Ah Puch
jerbear0498
Ah Puch
3
3
6
2
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
34,349
43,954
Taken
42,983
29,886
Mitigated
36,988
4,730
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
MiiiRROR-
Hachiman
15,578
13,430
0
3,254
13,132
7,118
875
7,173
5,959
0
67,740
W
Baron Samedi
NocashGBA
Baron Samedi
11,709
1,676
1,033
4,388
16,513
21,743
330
6,884
9,629
67,516
0
L
11,561
4,383
0
945
15,441
5,424
0
3,208
12,002
0
36,004
W
Fenrir
Svmm1313
Fenrir
7,062
105
0
2,145
13,338
8,127
1,446
6,721
6,617
0
25,278
L
Ah Puch
jerbear0498
Ah Puch
15,295
877
0
3,785
10,334
4,011
0
4,862
5,343
46,828
0
L
4,823
127
0
0
18,179
20,451
0
3,980
14,015
21,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,651
Gold Earned
39,716
126
Minions Killed
203
0
Camps Cleared
0
730,031
Distance Traveled
893,065
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,418
839
91
6
0
260,714
0
W
Baron Samedi
13,397
837
86
5
0
275,505
7
L
Medusa
12,293
768
37
2
0
260,609
5
W
Fenrir
12,901
806
26
2
0
356,846
0
L
Ah Puch
11,627
727
62
4
0
264,798
5
L
Cthulhu
10,731
671
27
2
0
204,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role