Player Matchup

Anubis
Anubis
MajikKingdom
Anubis
Level 29
God Stats
47W - 25L
1,633 SR
Queue Stats
109W - 108L
1,432 Elo+
Party 1
Surtr
Surtr
McWigglychaps
Surtr
Level 140
God Stats
4W - 6L
1,416 SR
Queue Stats
190W - 180L
1,442 Elo+
Party 1
Thor
Thor
PuRe xx ShotZ
Thor
Level 3
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Kuzenbo
Kuzenbo
ROBSTER3030
Kuzenbo
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 2
Izanami
Izanami
devbino
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,436 Elo+
Party 1
Team Averages
Level 52
1,448 SR
1,354 Elo+

VS

Team Averages
Level 46
1,527 SR
1,418 Elo+
Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dunk1nvRMum
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 4
Zeus
Zeus
Friends_Suck2497
Zeus
Level 48
God Stats
1W - 0L
1,260 SR
Queue Stats
4W - 6L
1,359 Elo+
Party 4
Arachne
Arachne
GamertagLoadin9
Arachne
Level 46
God Stats
7W - 2L
1,601 SR
Queue Stats
221W - 214L
1,464 Elo+
Party 3
Ares
Ares
iPYR0MANCER
Ares
Level 86
God Stats
7W - 2L
1,773 SR
Queue Stats
330W - 283L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 2 / 0
6,666
606
6,228
5,397
2,324
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 3
5,647
513
6,209
12,445
7,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 1
6,221
566
1,317
6,890
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
ROBSTER3030
Kuzenbo
9
0 / 1 / 1
5,326
484
1,480
6,100
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
devbino
Izanami
9
1 / 3 / 0
5,192
472
4,283
6,792
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 2
6,020
547
1,378
5,186
2,006
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Dunk1nvRMum
Sylvanus
12
6 / 3 / 1
7,284
662
8,878
9,882
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 2
5,386
490
5,364
4,989
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 5
5,710
519
3,107
5,874
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
6 / 0 / 0
5,896
536
5,167
8,776
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
14
14
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
2
3
W
Sylvanus
Dunk1nvRMum
Sylvanus
6
3
1
2.17
W
0
1
2
1
W
0
1
5
2.5
L
Anubis
2
2
0
1
L
1
6
3
0.42
L
2
2
1
1.25
L
Kuzenbo
ROBSTER3030
Kuzenbo
0
1
1
0.5
L
Izanami
devbino
Izanami
1
3
0
0.33
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
23,894
37,624
Taken
34,707
20,946
Mitigated
19,144
9,819
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,378
83
0
1,436
5,186
2,006
0
3,809
1,377
37,667
0
W
Sylvanus
Dunk1nvRMum
Sylvanus
8,878
3,755
264
3,966
9,882
9,376
99
340
9,542
40,246
10,845
W
5,364
500
0
1,491
4,989
1,616
563
672
4,317
43,738
0
W
3,107
2,242
0
991
5,874
1,789
315
1,534
4,340
0
27,029
L
Anubis
6,228
0
0
2,658
5,397
2,324
188
1,995
3,402
47,724
0
L
6,209
3,615
0
4,639
12,445
7,574
0
7,466
4,979
432
31,303
L
1,317
542
0
0
6,890
2,808
176
1,966
4,924
0
35,793
L
Kuzenbo
ROBSTER3030
Kuzenbo
1,480
849
0
971
6,100
5,790
237
4,493
1,607
10,201
0
L
Izanami
devbino
Izanami
4,283
2,953
0
1,551
6,792
2,450
628
4,134
2,658
0
39,126
W
5,167
764
0
1,125
8,776
4,357
344
1,722
7,054
20,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
30,296
268
Minions Killed
290
0
Camps Cleared
0
1,031,201
Distance Traveled
1,053,779
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,020
547
73
7
0
219,725
0
W
Sylvanus
7,284
662
78
7
0
181,977
0
W
Zeus
5,386
490
67
6
0
189,417
0
W
Arachne
5,710
519
52
5
0
240,655
0
L
Anubis
6,666
606
92
8
0
191,561
2
L
Surtr
5,647
513
39
4
0
204,979
0
L
Thor
6,221
566
61
6
0
216,784
0
L
Kuzenbo
5,326
484
17
2
0
228,822
0
L
Izanami
5,192
472
59
5
0
189,055
2
W
Ares
5,896
536
20
2
0
222,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role