Player Matchup

Anubis
Anubis
ANUBIS3138
Anubis
Level 146
God Stats
130W - 117L
1,552 SR
Queue Stats
249W - 243L
1,518 Elo+
Party 2
Bacchus
Bacchus
DarkBlade GT
Bacchus
Level 129
God Stats
7W - 3L
1,576 SR
Queue Stats
173W - 172L
1,504 Elo+
Party 2
Ra
Ra
DemoonBlack
Ra
Level 158
God Stats
19W - 14L
1,541 SR
Queue Stats
557W - 542L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
G Luzoz
Cernunnos
Level 105
God Stats
1W - 0L
1,638 SR
Queue Stats
78W - 101L
1,496 Elo+
Party 2
Maman Brigitte
Maman Brigitte
iNemesis 72
Maman Brigitte
Level 109
God Stats
13W - 9L
1,556 SR
Queue Stats
415W - 381L
1,501 Elo+
Solo
Team Averages
Level 129
1,573 SR
1,506 Elo+

VS

Team Averages
Level 125
1,524 SR
1,485 Elo+
Medusa
Medusa
 
Medusa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
Level 66
God Stats
3W - 7L
1,392 SR
Queue Stats
43W - 50L
1,434 Elo+
Solo
Thor
Thor
Phosphire
Thor
Level 112
God Stats
3W - 4L
1,639 SR
Queue Stats
100W - 96L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
WyntersEclipse
Maman Brigitte
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 73L
1,490 Elo+
Party 1
Ao Kuang
Ao Kuang
Zeus DPDC9586
Ao Kuang
Level 149
God Stats
14W - 11L
1,588 SR
Queue Stats
406W - 398L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANUBIS3138
Anubis
16
2 / 4 / 2
10,445
580
14,462
14,945
8,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
DarkBlade GT
Bacchus
13
1 / 0 / 4
8,337
463
3,998
7,952
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
10 / 2 / 2
11,461
637
11,064
9,484
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
G Luzoz
Cernunnos
16
2 / 3 / 1
10,214
567
8,960
16,251
6,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
iNemesis 72
Maman Brigitte
16
4 / 2 / 5
9,555
531
11,810
13,676
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 4 / 1
9,024
501
12,756
16,592
7,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
12
0 / 6 / 1
7,335
408
5,514
11,354
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
14
3 / 2 / 2
8,832
491
6,648
12,697
4,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
WyntersEclipse
Maman Brigitte
12
3 / 2 / 2
8,391
466
3,854
12,367
10,685
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Zeus DPDC9586
Ao Kuang
15
2 / 5 / 1
8,827
490
9,636
24,199
17,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
19
Kills
10
11
Deaths
19
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
1
0.63
W
Anubis
ANUBIS3138
Anubis
2
4
2
0.75
L
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
0
6
1
0.08
W
Bacchus
DarkBlade GT
Bacchus
1
0
4
3
W
10
2
2
5.5
W
Cernunnos
G Luzoz
Cernunnos
2
3
1
0.83
L
Thor
3
2
2
2
L
Maman Brigitte
WyntersEclipse
Maman Brigitte
3
2
2
2
L
Ao Kuang
Zeus DPDC9586
Ao Kuang
2
5
1
0.5
W
Maman Brigitte
iNemesis 72
Maman Brigitte
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,294
Damage
38,408
62,308
Taken
77,209
31,931
Mitigated
43,071
19,274
Healing
22,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,756
4,910
0
5,031
16,592
7,082
700
3,498
13,032
0
90,288
W
Anubis
ANUBIS3138
Anubis
14,462
856
0
7,807
14,945
8,657
1,545
8,776
6,169
93,078
0
L
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
5,514
274
0
456
11,354
3,308
352
9,008
2,114
39,993
0
W
Bacchus
DarkBlade GT
Bacchus
3,998
193
0
2,056
7,952
6,901
453
1,281
6,604
19,856
0
W
11,064
598
540
3,573
9,484
4,040
134
4,309
4,801
91,948
0
W
Cernunnos
G Luzoz
Cernunnos
8,960
5,457
0
4,305
16,251
6,787
23
1,681
14,570
0
90,502
L
Thor
6,648
888
0
4,821
12,697
4,973
0
5,382
7,181
0
74,391
L
Maman Brigitte
WyntersEclipse
Maman Brigitte
3,854
399
69
1,931
12,367
10,685
0
6,145
6,089
25,997
0
L
Ao Kuang
Zeus DPDC9586
Ao Kuang
9,636
2,568
0
10,262
24,199
17,023
0
16,990
7,093
71,912
0
W
Maman Brigitte
iNemesis 72
Maman Brigitte
11,810
616
0
993
13,676
5,546
0
3,015
10,521
71,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,012
Gold Earned
42,409
563
Minions Killed
448
0
Camps Cleared
0
1,755,301
Distance Traveled
1,704,562
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,024
501
130
7
0
322,434
0
W
Anubis
10,445
580
152
8
0
301,356
2
L
Morgan Le Fay
7,335
408
59
3
0
311,856
4
W
Bacchus
8,337
463
28
2
0
379,930
3
W
Ra
11,461
637
153
9
0
352,557
0
W
Cernunnos
10,214
567
136
8
0
329,976
2
L
Thor
8,832
491
116
6
0
379,115
0
L
Maman Brigitte
8,391
466
46
3
0
380,279
0
L
Ao Kuang
8,827
490
97
5
0
310,878
0
W
Maman Brigitte
9,555
531
94
5
0
391,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role